ecere/sys/DualPipe: (UNIX) Calling waitpid() in destructor
[sdk] / ecere / src / gfx /
2016-10-22 Jerome St-Louisecere/gfx/Display: Fixed crash on use of mesh commands...
2016-09-20 Jerome St-Louisecere/gfx/imgDistMap: authorship notice update
2016-09-12 Jerome St-Louisecere/gfx/imgDistMap: Added authorship note
2016-09-12 Jerome St-Louisecere/gfx/drivers/GL/defaultShader: Fixed restoring...
2016-08-25 Jerome St-Louisecere/gfx/drivers/GL3: Fixed missing precision for...
2016-08-04 Jerome St-Louisecere/gfx/fontManagement: Fixed non-fixed pitch listing
2016-08-04 Jerome St-Louisecere/gfx/fontManagement: Listing fonts with Fontconfig
2016-08-04 Jerome St-Louisecere/gfx/fontRendering: Fixed warning
2016-08-04 Jerome St-Louiside/Global Settings: Initial font selector (Windows...
2016-08-04 Jerome St-Louisecere/gfx/fontRendering: Improved rendering of some...
2016-08-04 Jerome St-Louisecere: Excluding OpenGL dependency for installer config...
2016-08-03 Jerome St-Louisecere/gfx/3D: Updates to Direct3D driver to not crash...
2016-08-03 Jerome St-Louisecere/gfx: Moved CubeMap to Bitmap.ec
2016-08-03 Jerome St-Louisecere/gfx/drivers/OpenGL: Fixed warnings about unused...
2016-08-03 Jerome St-Louisecere/gfx/3D/Object: computeLightVector flag to avoid...
2016-08-03 Jerome St-Louisecere/gfx/3D/3DS Models: Work around for diffuse map...
2016-08-03 Jerome St-Louisecere/gfx/drivers/OpenGL/Default Shader: Fixed color...
2016-08-03 Jerome St-Louisecere/gfx/drivers/OpenGL/Default Shader: Fixed mistakes...
2016-08-03 Jerome St-Louisecere/gfx/drivers/OpenGL: Fixed capabilities modified...
2016-08-03 Jerome St-Louisecere/gfx/drivers/OpenGL: Fixed texturing set up
2016-08-03 Jerome St-Louisecere/gfx/drivers/OpenGL: Added missing VAO compile...
2016-08-03 Jerome St-Louisecere/gfx/drivers/OpenGL: Fixed FBO capability confusion
2016-08-01 Jerome St-Louisecere/gfx/drivers/OpenGL: Fixed extra parameters for...
2016-07-29 Jerome St-Louisecere/gfx/OpenGL: Fixed remaining issues
2016-07-29 Jerome St-Louisecere/gfx/drivers/OpenGL: Fixed FFP font modulation
2016-07-28 Jerome St-Louisecere: Added missing namespaces
2016-07-28 Jerome St-Louiside/PictureEdit: Fixed images not showing in OpenGL
2016-07-28 Jerome St-Louisecere: Clang warning fixes
2016-07-28 Jerome St-Louisecere: Initial Emscripten support
2016-07-28 Rejean Loyerecere,ecereCOM: support Emscriptem platform. add new...
2016-07-28 Jerome St-Louisecere/gfx/3D: Lighting fixes; Meta shader; normal mappi...
2016-07-28 Jerome St-Louisecere/gfx/drivers/OpenGL: Fixed leaked GLX context...
2016-07-28 Jerome St-Louisecere/gfx/drivers/OpenGL: Fixed OGLDisplay access from...
2016-07-28 Jerome St-Louisecere/gfx/drivers/OpenGL: Fixes for Android
2016-07-28 Jerome St-Louisecere/gfx/drivers/OpenGL: Removed unused gl_core_3_3...
2016-07-28 Jerome St-Louisecere/gfx/drivers/OpenGL: Fixed namespace pollution
2016-07-28 Jerome St-Louisecere/gfx/drivers/OpenGL/Shaders: Support for Specular...
2016-07-28 Jerome St-Louisecere/gfx/drivers/OpenGL: Setting specular to 0 when...
2016-07-28 Jerome St-Louisecere/gfx/3D/.3DS; drivers/OpenGL: Improved light atten...
2016-07-28 Jerome St-Louisecere/gfx/3D; drivers/OpenGL: Clarified and fixed behav...
2016-07-28 Jerome St-Louisecere/gfx/drivers/OpenGL: Disabling separate specular...
2016-07-28 Jerome St-Louisecere/gfx/drivers/OpenGL: Fixed alpha blended window...
2016-07-28 Jerome St-Louisecere/gfx/OpenGL; FontRendering; Window: Fixed renderin...
2016-07-28 Jerome St-Louisecere/gfx/drivers/OpenGL: Renamed glHelpers.h -> gl123es.h
2016-07-28 Jerome St-Louisecere/gfx/OpenGLDisplayDriver: Fixed LockArrays extensi...
2016-07-28 Jerome St-Louisecere/gfx/drivers/OpenGL: Core profile support
2016-07-28 Jerome St-Louisecere/gfx/drivers/OpenGL: Optimized immediate mode...
2016-07-28 Jerome St-Louisecere/gfx/drivers/OpenGL: Shaders improvements; GLCapab...
2016-07-28 Jerome St-Louisecere/gfx: Ability to switch between shaders and fixed...
2016-07-28 Jerome St-Louisecere/drivers/OpenGL (Android): Fixed warning redefinin...
2016-07-28 Jerome St-Louisecere/gfx/drivers/OpenGL (Android): Fixed blank textures
2016-07-28 Jerome St-Louisecere/gfx/drivers/OpenGL: twoSided parameter for shader...
2016-07-28 Jerome St-Louisecere/gfx/drivers/GL: Not printing out GL debugging...
2016-07-28 Jerome St-Louisecere/gfx/drivers/GL: Declaring functions not taking...
2016-07-28 Jerome St-Louisecere/gfx/OpenGL/matrixStack: Flipped glmsRotated(...
2016-07-28 Jerome St-Louisecere/gfx/OpenGL: (OpenGL ES) Support for glColor4f...
2016-07-28 Jerome St-Louisecere/gfx/OpenGL: Shaders fixes for rendering offscreen...
2016-07-28 Jerome St-Louisecere/gfx/drivers/GL/matrixStack: Added glGetDoublev()
2016-07-28 Jerome St-Louisecere/gfx/OpenGL: Standardized on _GLES for ES 1.1...
2016-07-28 Jerome St-Louisecere/gfx/drivesr/OpenGL: WebGL Fixes
2016-07-28 Jerome St-Louisecere/gfx/drivers/OpenGL: Fixed warnings
2016-07-28 Jerome St-Louisecere/gfx/OpenGL: Fixes for basic 2D and 3D support...
2016-07-28 Jerome St-Louisecere/gfx/drivers/OpenGL: Fixed LockArraysEXT warnings...
2016-07-28 Jerome St-Louisecere/gfx/OpenGL: Initial WebGL Support
2016-07-28 Jerome St-Louisecere/gfx/gl3/shading: Integration support to set material
2016-07-28 Jerome St-Louisecere/gfx/OpenGLDisplayDriver: Falling back to a 2...
2016-07-28 Jerome St-Louisecere/gfx/drivers/OpenGL: Regular GL context if SHADERS...
2016-07-28 Jerome St-Louisecere/gfx/drivers/OpenGL: Exponential fog support in...
2016-07-28 Jerome St-Louisecere: Fixes to build branch for Android
2016-07-28 Jerome St-Louisecere/Makefile: Added new gl3/ files; Fixes to run...
2016-07-28 Jerome St-Louisecere/gfx/drivers/OpenGL: Fixed two-sided lighting
2016-07-28 Jerome St-Louisecere/gfx/drivers/OpenGL: Added GLSetupLighting API
2016-07-28 Jerome St-Louisecere/gfx/drivers/OpenGL: Materials & Light colors...
2016-07-28 Jerome St-Louisecere/gfx/drivers: Diffuse and global ambient shading...
2016-07-28 Jerome St-Louisecere/gfx/drivers/OpenGL: Fixed broken alpha blending...
2016-07-28 Jerome St-Louisecere/gfx/drivers/OpenGL: Shaders support improvements
2016-07-28 Jerome St-Louisecere/gfx/gl3/gl_compat_4_4: Handling GL < 3.0 (no...
2016-07-28 Jerome St-Louisecere/gfx/drivers/OpenGL: Shaders migration -- Initial...
2016-07-28 Jerome St-Louisecere/gfx/drivers/OpenGL: Work on Emscripten Support
2016-07-28 Jerome St-Louisecere/gfx/drivers/OpenGL: Setting MAX_ANISOTROPY_EXT...
2016-07-28 Jerome St-Louisecere/gfx/fontRendering: Improved vertical alignment...
2016-07-28 Jerome St-Louisecere/gfx: Font outline support
2016-07-28 Jerome St-Louisecere/gfx/fontManagement: Falling back to Arial Unicode...
2016-07-28 Jerome St-Louisecere/gfx/drivers/LFB; gui/EditBox: Splitting Font...
2016-07-28 Jerome St-Louisecere/ecere.epj: Excluding things from StaticGLES Config
2016-07-28 Jerome St-Louisecere/com: Fixed sprintf/snprintf confusion; Support...
2016-07-28 Jerome St-Louisecere/gfx/3D/meshes: Fixes for Object classes
2016-07-28 Jerome St-Louisecere/gfx/drivers/Win32BitmapPrinter: Fixed warnings
2016-07-28 Jerome St-Louisecere/gfx/3D/Object3DS: Enums for chunks and bit classe...
2016-07-28 Jerome St-Louisecere/gfx/3D/Object: Fixed missing mesh flags checks...
2016-07-28 Jerome St-Louisecere/gfx/3D/Object: Replacing public data members...
2016-07-28 Jerome St-Louisecere/gfx/3D: Camera integration support
2016-07-16 Jerome St-Louisecere/gfx/DisplaySystem: Fixed constness of SetPrinting...
2016-07-16 Jerome St-Louisecere/gfx/Display: Adding some parameter names to Displ...
2016-06-21 Jerome St-Louisecere/gfx/drivers/XDisplayDriver: XRender PictStandardA...
2016-01-12 Jerome St-Louisecere: Spelling fix (occurences->occurrences)
2015-12-22 Jerome St-Louisecere/gfx/drivers/OpenGL: Keeping original format after...
2015-12-22 Jerome St-Louisecere/gfx/drivers/OpenGL: Rebinding 0 buffers on making...
2015-12-22 Jerome St-Louisecere/gfx/drivers/OpenGL: Added '0' checks for freeing...
2015-12-22 Jerome St-Louisecere/gfx/drivers/OpenGL; 3DS: Fixed GLES indices,...
next