ecere/gfx/3D/Object: computeLightVector flag to avoid always recomputing uselessly
[sdk] / ecere / src /
drwxr-xr-x   ..
drwxr-xr-x - com
drwxr-xr-x - gfx
drwxr-xr-x - gui
drwxr-xr-x - net
drwxr-xr-x - sys