#define glEdgeFlagv _ptrc_glEdgeFlagv
extern void (CODEGEN_FUNCPTR *_ptrc_glEnable)(GLenum);
#define glEnable _ptrc_glEnable
-extern void (CODEGEN_FUNCPTR *_ptrc_glEnd)();
+extern void (CODEGEN_FUNCPTR *_ptrc_glEnd)(void);
#define glEnd _ptrc_glEnd
-extern void (CODEGEN_FUNCPTR *_ptrc_glEndList)();
+extern void (CODEGEN_FUNCPTR *_ptrc_glEndList)(void);
#define glEndList _ptrc_glEndList
extern void (CODEGEN_FUNCPTR *_ptrc_glEvalCoord1d)(GLdouble);
#define glEvalCoord1d _ptrc_glEvalCoord1d
#define glEvalPoint2 _ptrc_glEvalPoint2
extern void (CODEGEN_FUNCPTR *_ptrc_glFeedbackBuffer)(GLsizei, GLenum, GLfloat *);
#define glFeedbackBuffer _ptrc_glFeedbackBuffer
-extern void (CODEGEN_FUNCPTR *_ptrc_glFinish)();
+extern void (CODEGEN_FUNCPTR *_ptrc_glFinish)(void);
#define glFinish _ptrc_glFinish
-extern void (CODEGEN_FUNCPTR *_ptrc_glFlush)();
+extern void (CODEGEN_FUNCPTR *_ptrc_glFlush)(void);
#define glFlush _ptrc_glFlush
extern void (CODEGEN_FUNCPTR *_ptrc_glFogf)(GLenum, GLfloat);
#define glFogf _ptrc_glFogf
#define glGetClipPlane _ptrc_glGetClipPlane
extern void (CODEGEN_FUNCPTR *_ptrc_glGetDoublev)(GLenum, GLdouble *);
#define glGetDoublev _ptrc_glGetDoublev
-extern GLenum (CODEGEN_FUNCPTR *_ptrc_glGetError)();
+extern GLenum (CODEGEN_FUNCPTR *_ptrc_glGetError)(void);
#define glGetError _ptrc_glGetError
extern void (CODEGEN_FUNCPTR *_ptrc_glGetFloatv)(GLenum, GLfloat *);
#define glGetFloatv _ptrc_glGetFloatv
#define glIndexs _ptrc_glIndexs
extern void (CODEGEN_FUNCPTR *_ptrc_glIndexsv)(const GLshort *);
#define glIndexsv _ptrc_glIndexsv
-extern void (CODEGEN_FUNCPTR *_ptrc_glInitNames)();
+extern void (CODEGEN_FUNCPTR *_ptrc_glInitNames)(void);
#define glInitNames _ptrc_glInitNames
extern GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsEnabled)(GLenum);
#define glIsEnabled _ptrc_glIsEnabled
#define glLineWidth _ptrc_glLineWidth
extern void (CODEGEN_FUNCPTR *_ptrc_glListBase)(GLuint);
#define glListBase _ptrc_glListBase
-extern void (CODEGEN_FUNCPTR *_ptrc_glLoadIdentity)();
+extern void (CODEGEN_FUNCPTR *_ptrc_glLoadIdentity)(void);
#define glLoadIdentity _ptrc_glLoadIdentity
extern void (CODEGEN_FUNCPTR *_ptrc_glLoadMatrixd)(const GLdouble *);
#define glLoadMatrixd _ptrc_glLoadMatrixd
#define glPolygonMode _ptrc_glPolygonMode
extern void (CODEGEN_FUNCPTR *_ptrc_glPolygonStipple)(const GLubyte *);
#define glPolygonStipple _ptrc_glPolygonStipple
-extern void (CODEGEN_FUNCPTR *_ptrc_glPopAttrib)();
+extern void (CODEGEN_FUNCPTR *_ptrc_glPopAttrib)(void);
#define glPopAttrib _ptrc_glPopAttrib
-extern void (CODEGEN_FUNCPTR *_ptrc_glPopMatrix)();
+extern void (CODEGEN_FUNCPTR *_ptrc_glPopMatrix)(void);
#define glPopMatrix _ptrc_glPopMatrix
-extern void (CODEGEN_FUNCPTR *_ptrc_glPopName)();
+extern void (CODEGEN_FUNCPTR *_ptrc_glPopName)(void);
#define glPopName _ptrc_glPopName
extern void (CODEGEN_FUNCPTR *_ptrc_glPushAttrib)(GLbitfield);
#define glPushAttrib _ptrc_glPushAttrib
-extern void (CODEGEN_FUNCPTR *_ptrc_glPushMatrix)();
+extern void (CODEGEN_FUNCPTR *_ptrc_glPushMatrix)(void);
#define glPushMatrix _ptrc_glPushMatrix
extern void (CODEGEN_FUNCPTR *_ptrc_glPushName)(GLuint);
#define glPushName _ptrc_glPushName
#define glNormalPointer _ptrc_glNormalPointer
extern void (CODEGEN_FUNCPTR *_ptrc_glPolygonOffset)(GLfloat, GLfloat);
#define glPolygonOffset _ptrc_glPolygonOffset
-extern void (CODEGEN_FUNCPTR *_ptrc_glPopClientAttrib)();
+extern void (CODEGEN_FUNCPTR *_ptrc_glPopClientAttrib)(void);
#define glPopClientAttrib _ptrc_glPopClientAttrib
extern void (CODEGEN_FUNCPTR *_ptrc_glPrioritizeTextures)(GLsizei, const GLuint *, const GLfloat *);
#define glPrioritizeTextures _ptrc_glPrioritizeTextures
#define glBlendEquationSeparate _ptrc_glBlendEquationSeparate
extern void (CODEGEN_FUNCPTR *_ptrc_glCompileShader)(GLuint);
#define glCompileShader _ptrc_glCompileShader
-extern GLuint (CODEGEN_FUNCPTR *_ptrc_glCreateProgram)();
+extern GLuint (CODEGEN_FUNCPTR *_ptrc_glCreateProgram)(void);
#define glCreateProgram _ptrc_glCreateProgram
extern GLuint (CODEGEN_FUNCPTR *_ptrc_glCreateShader)(GLenum);
#define glCreateShader _ptrc_glCreateShader
#define glDisablei _ptrc_glDisablei
extern void (CODEGEN_FUNCPTR *_ptrc_glEnablei)(GLenum, GLuint);
#define glEnablei _ptrc_glEnablei
-extern void (CODEGEN_FUNCPTR *_ptrc_glEndConditionalRender)();
+extern void (CODEGEN_FUNCPTR *_ptrc_glEndConditionalRender)(void);
#define glEndConditionalRender _ptrc_glEndConditionalRender
-extern void (CODEGEN_FUNCPTR *_ptrc_glEndTransformFeedback)();
+extern void (CODEGEN_FUNCPTR *_ptrc_glEndTransformFeedback)(void);
#define glEndTransformFeedback _ptrc_glEndTransformFeedback
extern void (CODEGEN_FUNCPTR *_ptrc_glFlushMappedBufferRange)(GLenum, GLintptr, GLsizeiptr);
#define glFlushMappedBufferRange _ptrc_glFlushMappedBufferRange
#define glPatchParameterfv _ptrc_glPatchParameterfv
extern void (CODEGEN_FUNCPTR *_ptrc_glPatchParameteri)(GLenum, GLint);
#define glPatchParameteri _ptrc_glPatchParameteri
-extern void (CODEGEN_FUNCPTR *_ptrc_glPauseTransformFeedback)();
+extern void (CODEGEN_FUNCPTR *_ptrc_glPauseTransformFeedback)(void);
#define glPauseTransformFeedback _ptrc_glPauseTransformFeedback
-extern void (CODEGEN_FUNCPTR *_ptrc_glResumeTransformFeedback)();
+extern void (CODEGEN_FUNCPTR *_ptrc_glResumeTransformFeedback)(void);
#define glResumeTransformFeedback _ptrc_glResumeTransformFeedback
extern void (CODEGEN_FUNCPTR *_ptrc_glUniform1d)(GLint, GLdouble);
#define glUniform1d _ptrc_glUniform1d
#define glProgramUniformMatrix4x3dv _ptrc_glProgramUniformMatrix4x3dv
extern void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformMatrix4x3fv)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *);
#define glProgramUniformMatrix4x3fv _ptrc_glProgramUniformMatrix4x3fv
-extern void (CODEGEN_FUNCPTR *_ptrc_glReleaseShaderCompiler)();
+extern void (CODEGEN_FUNCPTR *_ptrc_glReleaseShaderCompiler)(void);
#define glReleaseShaderCompiler _ptrc_glReleaseShaderCompiler
extern void (CODEGEN_FUNCPTR *_ptrc_glScissorArrayv)(GLuint, GLsizei, const GLint *);
#define glScissorArrayv _ptrc_glScissorArrayv
#define glObjectLabel _ptrc_glObjectLabel
extern void (CODEGEN_FUNCPTR *_ptrc_glObjectPtrLabel)(const void *, GLsizei, const GLchar *);
#define glObjectPtrLabel _ptrc_glObjectPtrLabel
-extern void (CODEGEN_FUNCPTR *_ptrc_glPopDebugGroup)();
+extern void (CODEGEN_FUNCPTR *_ptrc_glPopDebugGroup)(void);
#define glPopDebugGroup _ptrc_glPopDebugGroup
extern void (CODEGEN_FUNCPTR *_ptrc_glPushDebugGroup)(GLenum, GLuint, GLsizei, const GLchar *);
#define glPushDebugGroup _ptrc_glPushDebugGroup