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c4be64e)
- This was causing very bad behaviors (system lockups on Windows) for a user trying to implement a skin
virtual void OnChildResized(Window child, int x, int y, int w, int h);
// Skins Virtual Functions
virtual void OnChildResized(Window child, int x, int y, int w, int h);
// Skins Virtual Functions
- virtual void GetDecorationsSize(MinMaxValue * w, MinMaxValue * h);
- virtual void SetWindowMinimum(MinMaxValue * mw, MinMaxValue * mh);
+ virtual void GetDecorationsSize(MinMaxValue * w, MinMaxValue * h) { *w = 0, *h = 0; }
+ virtual void SetWindowMinimum(MinMaxValue * mw, MinMaxValue * mh) { *mw = 0, *mh = 0; }
virtual void SetWindowArea(int * x, int * y, MinMaxValue * w, MinMaxValue * h, MinMaxValue * cw, MinMaxValue * ch)
{
virtual void SetWindowArea(int * x, int * y, MinMaxValue * w, MinMaxValue * h, MinMaxValue * cw, MinMaxValue * ch)
{