- This was leaving unwanted things in global ecere namespace which should only contain the sub-namespaces
#include "gl123es.h"
+namespace gfx::drivers;
+
public enum GLIMTKMode
{
unset = -1,
#include "gl123es.h"
+namespace gfx::drivers;
+
#if defined(ECERE_NO3D) || defined(ECERE_VANILLA)
public union Matrix
{
import "Window"
+namespace gui::controls;
+
define defaultToolSize = 6;
public class PaneSplitter : Window
import "Window"
+namespace gui::controls;
+
struct ToolTipTextLine
{
char * string;
import "ecere"
#endif
+namespace sys;
+
#if !defined(__EMSCRIPTEN__)
public class Condition : struct
import "GlobalAppSettings"
import "JSON"
+namespace sys;
+
public class JSONGlobalSettings : GlobalSettingsDriver
{
class_property(name) = "JSON";