1 Ecere SDK 0.44.13 (December 22, 2015)
3 * Bug fix / Support release
5 * EDA/Reports: Optimization of Reports Generation
6 * EDA/Reports: Fixed multi-level grouping issues
7 * Object::Merge(): Fixed problem introduced in 0.44.12
8 * Compiler: Solving alignment issues
9 * Compiler: Solving signature/call mismatch (Emscripten)
10 * Compiler: Fixes for Map/AVLTree with float or double values
11 * ListBox: Fixed Tree View row moving
12 * TabControl: Support to add/remove tabs
13 * Android: Multi-Touch and Double Click support
14 * IDE/Form Designer: Fixed control properties modified when they should not
15 * IDE/Property Sheet: Fixed counter-intuitive selection colors
16 * Documentor: Fixed missing spacing
18 * samples/guiAndGfx: New 'mekano' sample
19 ----------------------------------------
20 Ecere SDK 0.44.12 (December 10, 2015)
23 * Improved JSON Support
24 * Improved CSV support (extras)
25 ----------------------------------------
26 Ecere SDK 0.44.11 (February 16, 2015)
29 * Fixed crash on writing initial config file on Linux
30 ----------------------------------------
31 Ecere SDK 0.44.10 (August 7, 2014)
33 * Compiler fixes and optimizations
34 * Better C99 compatibility (stdbool, complex numbers)
35 * Fixed C integer promotion issues
36 * Fixed and improved all samples (resources included)
37 * Improved 3DS model support
38 * EditBox and syntax highlighting fixes
39 * Internationalization improvements
40 * Clang and OS X Mavericks Support
41 * More reliable IDE debugger watches
42 * X11 full screen support
43 * X11 acquired input support
44 * X11 fixes (including improved fix for Unity)
47 ----------------------------------------
48 Ecere SDK 0.44.09.9 (February 20, 2014)
52 * X11 GUI driver fixes
55 ----------------------------------------
56 Ecere SDK 0.44.09 (August 30, 2013)
60 * Valgrind integration
61 * Improved usability with Unity
62 ----------------------------------------
63 Ecere SDK 0.44.08 (August 9, 2013)
65 * Update Windows installer with TDM/MinGW-w64
67 ----------------------------------------
68 Ecere SDK 0.44.07 (April 22, 2013)
70 * Compiler Improvements
71 * Improved C headers compatibility
73 ----------------------------------------
74 Ecere SDK 0.44.06 (March 28, 2013)
76 * Fixed bugs causing build to fail on PowerPC
77 * Fixed cross-bitness compiling issues
78 * Fixed UTF8 text processing issues
79 * Fixed serialization/unserialization of Map container objects
80 * Fixed ListBox row moving bug
81 * Fixed ColorPicker in IDE to be consistent with other dialogs
82 * Enabled holding up/down buttons down to reorder directories in compiler settings
83 * Relying on giflib rather than bundled libungif, taking out deps folder for Debian packages
84 ----------------------------------------
85 Ecere SDK 0.44.05 (March 18, 2013)
87 * Memory corruption bugs were fixed
88 * Cross-bitness compiling issues were fixed
89 ----------------------------------------
90 Ecere SDK 0.44.04 (March 10, 2013)
95 * Basic Android Support
96 * Improved FreeBSD Support
97 * Improved OS X Support
98 ----------------------------------------
99 Ecere SDK 0.44.03 (January 27, 2013)
101 * Renaming libec0 Debian package to libecc0 to solve conflict with "Library for modular symbols and elliptic curves over Q" in Sid
103 ----------------------------------------
104 Ecere SDK 0.44.02 (November 6, 2012)
106 * Fixed issue with 'arch: all' packages preventing installing on 64 bit system
107 * Fixed issue with GCC 4.7 whereas .bmp files would not load properly
108 * Fixed build issues with ARM and big endian (PPC) builds
110 * Resolved target and host platform confusion in build system/makefiles
111 * Proper handling of __attribute__ in the compiler
112 * Resolved proper implementation of all per node settings in the build system
113 * Added support for a SYSROOT and GCC prefix in Compiler Settings
114 * Support for cross-compiling the tarball (e.g. Building for MinGW on Linux)
115 * Initial support for the Android platform
116 ----------------------------------------
117 Ecere SDK 0.44.01 (August 2012)
119 * Compiler Configurations Support for truly cross-compiler/platform makefiles
120 * Project and file monitoring crash fixes and support for monitoring added projects
121 * Fixed toolbar Save button
122 * Fixed problems building with GCC 4.7
123 * Fixed remaining bad usage of strcpy with newer GCC resulting in corrupt strings
124 * Improvements to EDA and SQLite driver (Better stepping, improved custom function support)
125 * Improvements to Stacker and auto-sizing support
126 * Manual Pages for ecc, ecs, ecp, epj2make, ear, ide and documentor
127 * Improved debian packaging
129 ----------------------------------------
130 Ecere SDK 0.44 "Ryoanji" (March 13, 2012)
132 * Native Window decorations, toolbar and tool tips
133 * A new JSON-based .epj project format and powerful project settings, with powerful per File X Config X Platform Project Settings
134 * Internationalization support, with Chinese and Spanish available by setting the LANGUAGE environment variable to zh_CN or es_ES
135 * SQLite and Oracle drivers for Ecere Data Access (EDA)
136 * Improved eC Distributed Objects
137 * Less memory leaking on parsing code
138 * Line Numbers in the Code Editor
139 * Settings for multiple compilers (e.g. allowing to set up cross-compilers, different GCC versions...)
140 * Support for ccache and distcc to speed up your builds
141 * New Credits and License dialogs for the About box
142 * A bunch of new samples, PowerPoint Tutorials and extras (SSLSocket, Audio, WIA Scanning...)
143 * Coursework to accompany the Tao
144 * A new updated Windows installer, with MinGW (GCC 4.4.0 and GDB 7.0 were selected for working best)
145 * PPAs for Ubuntu working on both 32 and 64 bit machines, for Lucid Lynx, Maverick Meerkat, Natty Narwhal, Oneiric Ocelot and Precise Pangolin
146 * Numerous tracked issues were resolved, see the complete list at: http://ecere.com/mantis/changelog_page.php
147 ----------------------------------------
150 * We adopted Git as our version control system.
151 * Our source repository is hosted on GitHub at http://github.com/ecere/sdk
152 ----------------------------------------
153 Ecere SDK 0.44 preview 1 (February 4, 2010)
155 * The toolkit will now build on 64-bit Linux systems (still as 32-bit).
156 * New more flexible (per file, config, and platform) project files (.epj) are supported.
157 * The IDE now generates cross-platform makefiles.
158 * The samples were updated, added to, and reorganized.
159 * A collection of useful eC code for diverse purposes ("extras") was added.
160 * There were improvements and bugfixes to the compiler and throughout the SDK
161 ----------------------------------------
162 Ecere SDK 0.44 draft 1 (December 25, 2008)
164 * First open-source which could bootstrap itself from GCC.
165 * The Ecere SDK is now Open Source under the revised BSD license.
166 * An automatic bootstrapping/build system was implemented.
167 * Mac OS X and PowerPC support was improved. A SQLite driver was added for the Ecere Data Access system.
168 * New IDE configuration options enable the integration of cross compilers. Lots of bugs were fixed.
169 * A tab control was added
170 ----------------------------------------
171 Ecere SDK 0.43 (September 4, 2008)
173 * Dynamic class templates for meta (generic) programming were introduced in the eC language.
174 * Proper syntax highlighting was implemented in the IDE.
175 * The debugger integration under Linux was significantly improved.
176 * Many bugs and other issues were resolved.
177 * Packages for Debian/Ubuntu and GoboLinux are now provided.
178 ----------------------------------------
179 Ecere SDK 0.42.1 (June 12, 2008)
181 * Major bugfixes and improvements were made to Ecere Database Access.
182 * Improvements were made to the Undo buffer.
183 * Various other bugfixes and improvements were made
184 ----------------------------------------
185 Ecere SDK 0.42 (May 16, 2008)
187 * An undo/redo buffer was added to the code editor.
188 * Installation on Windows Vista was made easier.
189 * libpng usage was improved.
190 * X support was improved.
191 * IDE improvements were made.
192 * Numerous bugs were fixed.
193 * The eC Compiler is self-hosting
194 ----------------------------------------
197 * Acovel Media Player 0.01
198 ----------------------------------------
199 Ecere SDK 0.41.17.11 (December 2, 2007)
201 * This release corrects an X performance issue introduced in the last release.
202 ----------------------------------------
203 Ecere SDK 0.41.17.10 (December 1, 2007)
205 * Mac OS X is now supported (through X11).
206 * Windows can now be closed through the window manager.
207 * Repositioning windows from the window manager doesn't confuse their positions anymore.
208 * 15-bit and 16-bit displays are now supported
209 ----------------------------------------
210 Ecere SDK 0.41.17.9 (November 25, 2007)
212 * Support for international input on X.
213 * Proper keysym support on X.
214 * Clipboard operations on X have been fixed.
215 * An issue on Windows where internal resources could not
216 be accessed when a executable was inside a path containing
217 Unicode characters (the installer itself would not work) has been fixed
218 ----------------------------------------
219 Ecere SDK 0.41.17.8 (November 21, 2007)
221 * Additional X bitmap rendering support.
222 * Additonal samples: transparent clock, and a utility to take a screen shot
224 * An OpenGL and transparent window fix.
225 * Minor IDE and debugger improvements.
226 * Improvements to the networking system.
227 * Unicode and latest improvements are now available in Windows.
228 * Jumping behavior with the taskbar autohiding in Windows has been resolved.
229 * Support for reestablishing network connections in Windows has been added
230 ----------------------------------------
231 Ecere SDK 0.41.17.6 (November 15, 2007)
233 * This release adds transparency and alpha blending support through both XRender
234 and OpenGL, XShape support for frameless windows, and shared memory support.
235 * Antialiasing now works in OpenGL.
236 * A proper distinction is made between key presses and releases and repeated key hits.
238 * Additional samples were added.
239 ----------------------------------------
240 Ecere SDK 0.41.17.4 (November 9, 2007)
242 * Working Unicode support (UTF-8 across the API).
243 * Support for fonts in the X driver, located through fontconfig.
244 * XRender support (bitmap scaling and alpha blending).
245 * Improved X events support.
246 * Linking with newer libpng.so.12.
248 * The integrated debugger is now working (experimental).
249 * A positioning issue with panels on the left and top edges has been resolved
250 ----------------------------------------
251 Ecere SDK 0.41.17 (October 29, 2007)
253 * Minor feature enhancements and bugfixes.
254 ----------------------------------------
257 * Ecere Communicator 0.01 (Jabber & MSN Support)
258 ----------------------------------------
259 Ecere SDK 0.41.16 (August 30, 2007)
260 ----------------------------------------
261 Ecere SDK 0.40 (September 27, 2006) (v3)
263 * The Ecere runtime library and the IDE are now written in eC
264 * Windows Installer packaging MinGW
265 ---------------------------------------
268 * Debugger work begins (GDB integration)
269 ----------------------------------------
272 * eC Distributed Objects
273 * CodeGuard Server/Client
274 ----------------------------------------
278 ---------------------------------------
280 * eC Language & Compiler
283 - Intelligent Code Editor
284 - Methods & property sheets
285 - Form Designer with Code/ Visual Synchronization
288 ---------------------------------------
291 * Design of the eC language and development of the eC compiler starts
292 ----------------------------------------
295 * CodeGuard ( Our own version control system )
296 ----------------------------------------
299 * ICQ/AIM Ecere Communicator (eMessenger)
300 * The Dreamix Project - a set top box PVR
301 * Python Bindings for Ecere
302 ----------------------------------------
305 * More native default skin (Win2K)
306 * IDE Project Building work begins
307 ----------------------------------------
308 Ecere SDK 0.39 Pre-Release 5 (March 8, 2004)
309 Ecere SDK 0.39 Pre-Release 4 (November 26, 2003)
310 Ecere SDK 0.39 Pre-Release 3 (August 1, 2003)
311 Ecere SDK 0.39 Pre-Release 1 (April 6, 2003)
315 * X11 Interface/Graphics
316 * Ecere Linux Distro / Ecere Partition Editor (gparted frontend)
317 ----------------------------------------
318 Ecere SDK 0.38 (January 18, 2003) (v2)
320 * Ecere is a C library working in DOS - SVGA/Console (Unfinished support),
321 Windows (GDI/OpenGL/DirectDraw/Direct3D) and Linux (Text only/NCurses)
322 * Ecere is modularized into sys, gfx, gui, net
323 * Original Ecere IDE (Text Editor + Original Form Designer)
325 * Networking Library (2D Networked Ecere Chess)
336 * C++ wrapper class library
337 ----------------------------------------
340 * eCom (File transfer / Chat client)
341 ----------------------------------------
342 Ecere SDK 0.37.7 (May 9, 2001)
345 ----------------------------------------
346 Ecere SDK 0.37.5 (September 2, 2000)
347 ----------------------------------------
348 Ecere SDK 0.37.4 (June 12, 2000) (v1)
351 * PCX saving (Run Length Encoding compression)
352 * 3Dfx GLIDE, OpenGL, DirectDraw, GDI, SVGALib
353 * Object oriented window & event-driven messaging system
354 * Graphical User Interface runs in either Win32 Console,
355 Win32 API's window system, ECERE GUI system within a Win32 window,
356 NCURSES character based console for terminal support,
357 SVGALib interface (graphical or through the virtual console),
358 DOS (graphical or text mode)
359 * Supports Linux (GCC), DOS (DJGPP/Watcom), Win32 (Watcom/Borland/Visual)
361 * A full-featured multiline edit box control
362 ----------------------------------------
365 (Simis) Flight Sim Toolkit Enthusiasts Update
366 * 3Dfx GLIDE and OpenGL Support
367 * Quaternion rotation system, with SLERP'ing cameras
368 * Real Time Optimally Adapting Mesh (ROAM) system for terrain
369 ----------------------------------------
370 Ecere SDK 0.26 (1999) (v0)
372 * DOS (DJGPP) C library (graphical or text mode)
373 * 24 bit True color VESA or palletized bitmap/video support
374 * 3D Software Rendering
375 * ASCII 3D models (.ASC) loading
376 * FLC / FLI video playback support
377 * SoundBlaster Support
378 * MIDI (MPU/OPL3) player
382 ----------------------------------------
383 Nova3D 3Dfx GLIDE Engine (1998)
384 ----------------------------------------
385 DirectDraw WarCraft II Clone (1997-1998)
388 ----------------------------------------
389 DJGPP WarCraft II Clone (Summer 1997)
391 * 256 colors VESA Support
392 * WarCraft II font format support
394 * Button GUI Components
395 * DOS Interface Mouse / Keyboard
396 ----------------------------------------
397 The 3D Coding Blackhole Tutorial (http://ecere.com/3dbhole/ - 1996)
399 * Software textured polygon filling 3D engine (DOS/DJGPP)
400 * Gouraud and Flat Shading