1 Ecere SDK 0.44.09 (August 30, 2013)
6 * Improved usability with Unity
7 ----------------------------------------
8 Ecere SDK 0.44.08 (August 9, 2013)
10 * Update Windows installer with TDM/MinGW-w64
12 ----------------------------------------
13 Ecere SDK 0.44.07 (April 22, 2013)
15 * Compiler Improvements
16 * Improved C headers compatibility
18 ----------------------------------------
19 Ecere SDK 0.44.06 (March 28, 2013)
21 * Fixed bugs causing build to fail on PowerPC
22 * Fixed cross-bitness compiling issues
23 * Fixed UTF8 text processing issues
24 * Fixed serialization/unserialization of Map container objects
25 * Fixed ListBox row moving bug
26 * Fixed ColorPicker in IDE to be consistent with other dialogs
27 * Enabled holding up/down buttons down to reorder directories in compiler settings
28 * Relying on giflib rather than bundled libungif, taking out deps folder for Debian packages
29 ----------------------------------------
30 Ecere SDK 0.44.05 (March 18, 2013)
32 * Memory corruption bugs were fixed
33 * Cross-bitness compiling issues were fixed
34 ----------------------------------------
35 Ecere SDK 0.44.04 (March 10, 2013)
40 * Basic Android Support
41 * Improved FreeBSD Support
42 * Improved OS X Support
43 ----------------------------------------
44 Ecere SDK 0.44.03 (January 27, 2013)
46 * Renaming libec0 Debian package to libecc0 to solve conflict with "Library for modular symbols and elliptic curves over Q" in Sid
48 ----------------------------------------
49 Ecere SDK 0.44.02 (November 6, 2012)
51 * Fixed issue with 'arch: all' packages preventing installing on 64 bit system
52 * Fixed issue with GCC 4.7 whereas .bmp files would not load properly
53 * Fixed build issues with ARM and big endian (PPC) builds
55 * Resolved target and host platform confusion in build system/makefiles
56 * Proper handling of __attribute__ in the compiler
57 * Resolved proper implementation of all per node settings in the build system
58 * Added support for a SYSROOT and GCC prefix in Compiler Settings
59 * Support for cross-compiling the tarball (e.g. Building for MinGW on Linux)
60 * Initial support for the Android platform
61 ----------------------------------------
62 Ecere SDK 0.44.01 (August 2012)
64 * Compiler Configurations Support for truly cross-compiler/platform makefiles
65 * Project and file monitoring crash fixes and support for monitoring added projects
66 * Fixed toolbar Save button
67 * Fixed problems building with GCC 4.7
68 * Fixed remaining bad usage of strcpy with newer GCC resulting in corrupt strings
69 * Improvements to EDA and SQLite driver (Better stepping, improved custom function support)
70 * Improvements to Stacker and auto-sizing support
71 * Manual Pages for ecc, ecs, ecp, epj2make, ear, ide and documentor
72 * Improved debian packaging
74 ----------------------------------------
75 Ecere SDK 0.44 "Ryoanji" (March 13, 2012)
77 * Native Window decorations, toolbar and tool tips
78 * A new JSON-based .epj project format and powerful project settings, with powerful per File X Config X Platform Project Settings
79 * Internationalization support, with Chinese and Spanish available by setting the LANGUAGE environment variable to zh_CN or es_ES
80 * SQLite and Oracle drivers for Ecere Data Access (EDA)
81 * Improved eC Distributed Objects
82 * Less memory leaking on parsing code
83 * Line Numbers in the Code Editor
84 * Settings for multiple compilers (e.g. allowing to set up cross-compilers, different GCC versions...)
85 * Support for ccache and distcc to speed up your builds
86 * New Credits and License dialogs for the About box
87 * A bunch of new samples, PowerPoint Tutorials and extras (SSLSocket, Audio, WIA Scanning...)
88 * Coursework to accompany the Tao
89 * A new updated Windows installer, with MinGW (GCC 4.4.0 and GDB 7.0 were selected for working best)
90 * PPAs for Ubuntu working on both 32 and 64 bit machines, for Lucid Lynx, Maverick Meerkat, Natty Narwhal, Oneiric Ocelot and Precise Pangolin
91 * Numerous tracked issues were resolved, see the complete list at: http://ecere.com/mantis/changelog_page.php
92 ----------------------------------------
95 * We adopted Git as our version control system.
96 * Our source repository is hosted on GitHub at http://github.com/ecere/sdk
97 ----------------------------------------
98 Ecere SDK 0.44 preview 1 (February 4, 2010)
100 * The toolkit will now build on 64-bit Linux systems (still as 32-bit).
101 * New more flexible (per file, config, and platform) project files (.epj) are supported.
102 * The IDE now generates cross-platform makefiles.
103 * The samples were updated, added to, and reorganized.
104 * A collection of useful eC code for diverse purposes ("extras") was added.
105 * There were improvements and bugfixes to the compiler and throughout the SDK
106 ----------------------------------------
107 Ecere SDK 0.44 draft 1 (December 25, 2008)
109 * First open-source which could bootstrap itself from GCC.
110 * The Ecere SDK is now Open Source under the revised BSD license.
111 * An automatic bootstrapping/build system was implemented.
112 * Mac OS X and PowerPC support was improved. A SQLite driver was added for the Ecere Data Access system.
113 * New IDE configuration options enable the integration of cross compilers. Lots of bugs were fixed.
114 * A tab control was added
115 ----------------------------------------
116 Ecere SDK 0.43 (September 4, 2008)
118 * Dynamic class templates for meta (generic) programming were introduced in the eC language.
119 * Proper syntax highlighting was implemented in the IDE.
120 * The debugger integration under Linux was significantly improved.
121 * Many bugs and other issues were resolved.
122 * Packages for Debian/Ubuntu and GoboLinux are now provided.
123 ----------------------------------------
124 Ecere SDK 0.42.1 (June 12, 2008)
126 * Major bugfixes and improvements were made to Ecere Database Access.
127 * Improvements were made to the Undo buffer.
128 * Various other bugfixes and improvements were made
129 ----------------------------------------
130 Ecere SDK 0.42 (May 16, 2008)
132 * An undo/redo buffer was added to the code editor.
133 * Installation on Windows Vista was made easier.
134 * libpng usage was improved.
135 * X support was improved.
136 * IDE improvements were made.
137 * Numerous bugs were fixed.
138 * The eC Compiler is self-hosting
139 ----------------------------------------
142 * Acovel Media Player 0.01
143 ----------------------------------------
144 Ecere SDK 0.41.17.11 (December 2, 2007)
146 * This release corrects an X performance issue introduced in the last release.
147 ----------------------------------------
148 Ecere SDK 0.41.17.10 (December 1, 2007)
150 * Mac OS X is now supported (through X11).
151 * Windows can now be closed through the window manager.
152 * Repositioning windows from the window manager doesn't confuse their positions anymore.
153 * 15-bit and 16-bit displays are now supported
154 ----------------------------------------
155 Ecere SDK 0.41.17.9 (November 25, 2007)
157 * Support for international input on X.
158 * Proper keysym support on X.
159 * Clipboard operations on X have been fixed.
160 * An issue on Windows where internal resources could not
161 be accessed when a executable was inside a path containing
162 Unicode characters (the installer itself would not work) has been fixed
163 ----------------------------------------
164 Ecere SDK 0.41.17.8 (November 21, 2007)
166 * Additional X bitmap rendering support.
167 * Additonal samples: transparent clock, and a utility to take a screen shot
169 * An OpenGL and transparent window fix.
170 * Minor IDE and debugger improvements.
171 * Improvements to the networking system.
172 * Unicode and latest improvements are now available in Windows.
173 * Jumping behavior with the taskbar autohiding in Windows has been resolved.
174 * Support for reestablishing network connections in Windows has been added
175 ----------------------------------------
176 Ecere SDK 0.41.17.6 (November 15, 2007)
178 * This release adds transparency and alpha blending support through both XRender
179 and OpenGL, XShape support for frameless windows, and shared memory support.
180 * Antialiasing now works in OpenGL.
181 * A proper distinction is made between key presses and releases and repeated key hits.
183 * Additional samples were added.
184 ----------------------------------------
185 Ecere SDK 0.41.17.4 (November 9, 2007)
187 * Working Unicode support (UTF-8 across the API).
188 * Support for fonts in the X driver, located through fontconfig.
189 * XRender support (bitmap scaling and alpha blending).
190 * Improved X events support.
191 * Linking with newer libpng.so.12.
193 * The integrated debugger is now working (experimental).
194 * A positioning issue with panels on the left and top edges has been resolved
195 ----------------------------------------
196 Ecere SDK 0.41.17 (October 29, 2007)
198 * Minor feature enhancements and bugfixes.
199 ----------------------------------------
202 * Ecere Communicator 0.01 (Jabber & MSN Support)
203 ----------------------------------------
204 Ecere SDK 0.41.16 (August 30, 2007)
205 ----------------------------------------
206 Ecere SDK 0.40 (September 27, 2006) (v3)
208 * The Ecere runtime library and the IDE are now written in eC
209 * Windows Installer packaging MinGW
210 ---------------------------------------
213 * Debugger work begins (GDB integration)
214 ----------------------------------------
217 * eC Distributed Objects
218 * CodeGuard Server/Client
219 ----------------------------------------
223 ---------------------------------------
225 * eC Language & Compiler
228 - Intelligent Code Editor
229 - Methods & property sheets
230 - Form Designer with Code/ Visual Synchronization
233 ---------------------------------------
236 * Design of the eC language and development of the eC compiler starts
237 ----------------------------------------
240 * CodeGuard ( Our own version control system )
241 ----------------------------------------
244 * ICQ/AIM Ecere Communicator (eMessenger)
245 * The Dreamix Project - a set top box PVR
246 * Python Bindings for Ecere
247 ----------------------------------------
250 * More native default skin (Win2K)
251 * IDE Project Building work begins
252 ----------------------------------------
253 Ecere SDK 0.39 Pre-Release 5 (March 8, 2004)
254 Ecere SDK 0.39 Pre-Release 4 (November 26, 2003)
255 Ecere SDK 0.39 Pre-Release 3 (August 1, 2003)
256 Ecere SDK 0.39 Pre-Release 1 (April 6, 2003)
260 * X11 Interface/Graphics
261 * Ecere Linux Distro / Ecere Partition Editor (gparted frontend)
262 ----------------------------------------
263 Ecere SDK 0.38 (January 18, 2003) (v2)
265 * Ecere is a C library working in DOS - SVGA/Console (Unfinished support),
266 Windows (GDI/OpenGL/DirectDraw/Direct3D) and Linux (Text only/NCurses)
267 * Ecere is modularized into sys, gfx, gui, net
268 * Original Ecere IDE (Text Editor + Original Form Designer)
270 * Networking Library (2D Networked Ecere Chess)
281 * C++ wrapper class library
282 ----------------------------------------
285 * eCom (File transfer / Chat client)
286 ----------------------------------------
287 Ecere SDK 0.37.7 (May 9, 2001)
290 ----------------------------------------
291 Ecere SDK 0.37.5 (September 2, 2000)
292 ----------------------------------------
293 Ecere SDK 0.37.4 (June 12, 2000) (v1)
296 * PCX saving (Run Length Encoding compression)
297 * 3Dfx GLIDE, OpenGL, DirectDraw, GDI, SVGALib
298 * Object oriented window & event-driven messaging system
299 * Graphical User Interface runs in either Win32 Console,
300 Win32 API's window system, ECERE GUI system within a Win32 window,
301 NCURSES character based console for terminal support,
302 SVGALib interface (graphical or through the virtual console),
303 DOS (graphical or text mode)
304 * Supports Linux (GCC), DOS (DJGPP/Watcom), Win32 (Watcom/Borland/Visual)
306 * A full-featured multiline edit box control
307 ----------------------------------------
310 (Simis) Flight Sim Toolkit Enthusiasts Update
311 * 3Dfx GLIDE and OpenGL Support
312 * Quaternion rotation system, with SLERP'ing cameras
313 * Real Time Optimally Adapting Mesh (ROAM) system for terrain
314 ----------------------------------------
315 Ecere SDK 0.26 (1999) (v0)
317 * DOS (DJGPP) C library (graphical or text mode)
318 * 24 bit True color VESA or palletized bitmap/video support
319 * 3D Software Rendering
320 * ASCII 3D models (.ASC) loading
321 * FLC / FLI video playback support
322 * SoundBlaster Support
323 * MIDI (MPU/OPL3) player
327 ----------------------------------------
328 Nova3D 3Dfx GLIDE Engine (1998)
329 ----------------------------------------
330 DirectDraw WarCraft II Clone (1997-1998)
333 ----------------------------------------
334 DJGPP WarCraft II Clone (Summer 1997)
336 * 256 colors VESA Support
337 * WarCraft II font format support
339 * Button GUI Components
340 * DOS Interface Mouse / Keyboard
341 ----------------------------------------
342 The 3D Coding Blackhole Tutorial (http://ecere.com/3dbhole/ - 1996)
344 * Software textured polygon filling 3D engine (DOS/DJGPP)
345 * Gouraud and Flat Shading