1 Ecere SDK 0.44.10 (July 12, 2014)
3 * Compiler fixes and optimizations
4 * Better C99 compatibility (stdbool, complex numbers)
5 * Fixed and improved all samples (resources included)
6 * Improved 3DS model support
7 * EditBox and syntax highlighting fixes
8 * Internationalization improvements
9 * Clang and OS X Mavericks Support
10 * More reliable IDE debugger watches
11 * X11 fixes (including improved fix for Unity)
14 ----------------------------------------
15 Ecere SDK 0.44.09.9 (February 20, 2014)
19 * X11 GUI driver fixes
22 ----------------------------------------
23 Ecere SDK 0.44.09 (August 30, 2013)
27 * Valgrind integration
28 * Improved usability with Unity
29 ----------------------------------------
30 Ecere SDK 0.44.08 (August 9, 2013)
32 * Update Windows installer with TDM/MinGW-w64
34 ----------------------------------------
35 Ecere SDK 0.44.07 (April 22, 2013)
37 * Compiler Improvements
38 * Improved C headers compatibility
40 ----------------------------------------
41 Ecere SDK 0.44.06 (March 28, 2013)
43 * Fixed bugs causing build to fail on PowerPC
44 * Fixed cross-bitness compiling issues
45 * Fixed UTF8 text processing issues
46 * Fixed serialization/unserialization of Map container objects
47 * Fixed ListBox row moving bug
48 * Fixed ColorPicker in IDE to be consistent with other dialogs
49 * Enabled holding up/down buttons down to reorder directories in compiler settings
50 * Relying on giflib rather than bundled libungif, taking out deps folder for Debian packages
51 ----------------------------------------
52 Ecere SDK 0.44.05 (March 18, 2013)
54 * Memory corruption bugs were fixed
55 * Cross-bitness compiling issues were fixed
56 ----------------------------------------
57 Ecere SDK 0.44.04 (March 10, 2013)
62 * Basic Android Support
63 * Improved FreeBSD Support
64 * Improved OS X Support
65 ----------------------------------------
66 Ecere SDK 0.44.03 (January 27, 2013)
68 * Renaming libec0 Debian package to libecc0 to solve conflict with "Library for modular symbols and elliptic curves over Q" in Sid
70 ----------------------------------------
71 Ecere SDK 0.44.02 (November 6, 2012)
73 * Fixed issue with 'arch: all' packages preventing installing on 64 bit system
74 * Fixed issue with GCC 4.7 whereas .bmp files would not load properly
75 * Fixed build issues with ARM and big endian (PPC) builds
77 * Resolved target and host platform confusion in build system/makefiles
78 * Proper handling of __attribute__ in the compiler
79 * Resolved proper implementation of all per node settings in the build system
80 * Added support for a SYSROOT and GCC prefix in Compiler Settings
81 * Support for cross-compiling the tarball (e.g. Building for MinGW on Linux)
82 * Initial support for the Android platform
83 ----------------------------------------
84 Ecere SDK 0.44.01 (August 2012)
86 * Compiler Configurations Support for truly cross-compiler/platform makefiles
87 * Project and file monitoring crash fixes and support for monitoring added projects
88 * Fixed toolbar Save button
89 * Fixed problems building with GCC 4.7
90 * Fixed remaining bad usage of strcpy with newer GCC resulting in corrupt strings
91 * Improvements to EDA and SQLite driver (Better stepping, improved custom function support)
92 * Improvements to Stacker and auto-sizing support
93 * Manual Pages for ecc, ecs, ecp, epj2make, ear, ide and documentor
94 * Improved debian packaging
96 ----------------------------------------
97 Ecere SDK 0.44 "Ryoanji" (March 13, 2012)
99 * Native Window decorations, toolbar and tool tips
100 * A new JSON-based .epj project format and powerful project settings, with powerful per File X Config X Platform Project Settings
101 * Internationalization support, with Chinese and Spanish available by setting the LANGUAGE environment variable to zh_CN or es_ES
102 * SQLite and Oracle drivers for Ecere Data Access (EDA)
103 * Improved eC Distributed Objects
104 * Less memory leaking on parsing code
105 * Line Numbers in the Code Editor
106 * Settings for multiple compilers (e.g. allowing to set up cross-compilers, different GCC versions...)
107 * Support for ccache and distcc to speed up your builds
108 * New Credits and License dialogs for the About box
109 * A bunch of new samples, PowerPoint Tutorials and extras (SSLSocket, Audio, WIA Scanning...)
110 * Coursework to accompany the Tao
111 * A new updated Windows installer, with MinGW (GCC 4.4.0 and GDB 7.0 were selected for working best)
112 * PPAs for Ubuntu working on both 32 and 64 bit machines, for Lucid Lynx, Maverick Meerkat, Natty Narwhal, Oneiric Ocelot and Precise Pangolin
113 * Numerous tracked issues were resolved, see the complete list at: http://ecere.com/mantis/changelog_page.php
114 ----------------------------------------
117 * We adopted Git as our version control system.
118 * Our source repository is hosted on GitHub at http://github.com/ecere/sdk
119 ----------------------------------------
120 Ecere SDK 0.44 preview 1 (February 4, 2010)
122 * The toolkit will now build on 64-bit Linux systems (still as 32-bit).
123 * New more flexible (per file, config, and platform) project files (.epj) are supported.
124 * The IDE now generates cross-platform makefiles.
125 * The samples were updated, added to, and reorganized.
126 * A collection of useful eC code for diverse purposes ("extras") was added.
127 * There were improvements and bugfixes to the compiler and throughout the SDK
128 ----------------------------------------
129 Ecere SDK 0.44 draft 1 (December 25, 2008)
131 * First open-source which could bootstrap itself from GCC.
132 * The Ecere SDK is now Open Source under the revised BSD license.
133 * An automatic bootstrapping/build system was implemented.
134 * Mac OS X and PowerPC support was improved. A SQLite driver was added for the Ecere Data Access system.
135 * New IDE configuration options enable the integration of cross compilers. Lots of bugs were fixed.
136 * A tab control was added
137 ----------------------------------------
138 Ecere SDK 0.43 (September 4, 2008)
140 * Dynamic class templates for meta (generic) programming were introduced in the eC language.
141 * Proper syntax highlighting was implemented in the IDE.
142 * The debugger integration under Linux was significantly improved.
143 * Many bugs and other issues were resolved.
144 * Packages for Debian/Ubuntu and GoboLinux are now provided.
145 ----------------------------------------
146 Ecere SDK 0.42.1 (June 12, 2008)
148 * Major bugfixes and improvements were made to Ecere Database Access.
149 * Improvements were made to the Undo buffer.
150 * Various other bugfixes and improvements were made
151 ----------------------------------------
152 Ecere SDK 0.42 (May 16, 2008)
154 * An undo/redo buffer was added to the code editor.
155 * Installation on Windows Vista was made easier.
156 * libpng usage was improved.
157 * X support was improved.
158 * IDE improvements were made.
159 * Numerous bugs were fixed.
160 * The eC Compiler is self-hosting
161 ----------------------------------------
164 * Acovel Media Player 0.01
165 ----------------------------------------
166 Ecere SDK 0.41.17.11 (December 2, 2007)
168 * This release corrects an X performance issue introduced in the last release.
169 ----------------------------------------
170 Ecere SDK 0.41.17.10 (December 1, 2007)
172 * Mac OS X is now supported (through X11).
173 * Windows can now be closed through the window manager.
174 * Repositioning windows from the window manager doesn't confuse their positions anymore.
175 * 15-bit and 16-bit displays are now supported
176 ----------------------------------------
177 Ecere SDK 0.41.17.9 (November 25, 2007)
179 * Support for international input on X.
180 * Proper keysym support on X.
181 * Clipboard operations on X have been fixed.
182 * An issue on Windows where internal resources could not
183 be accessed when a executable was inside a path containing
184 Unicode characters (the installer itself would not work) has been fixed
185 ----------------------------------------
186 Ecere SDK 0.41.17.8 (November 21, 2007)
188 * Additional X bitmap rendering support.
189 * Additonal samples: transparent clock, and a utility to take a screen shot
191 * An OpenGL and transparent window fix.
192 * Minor IDE and debugger improvements.
193 * Improvements to the networking system.
194 * Unicode and latest improvements are now available in Windows.
195 * Jumping behavior with the taskbar autohiding in Windows has been resolved.
196 * Support for reestablishing network connections in Windows has been added
197 ----------------------------------------
198 Ecere SDK 0.41.17.6 (November 15, 2007)
200 * This release adds transparency and alpha blending support through both XRender
201 and OpenGL, XShape support for frameless windows, and shared memory support.
202 * Antialiasing now works in OpenGL.
203 * A proper distinction is made between key presses and releases and repeated key hits.
205 * Additional samples were added.
206 ----------------------------------------
207 Ecere SDK 0.41.17.4 (November 9, 2007)
209 * Working Unicode support (UTF-8 across the API).
210 * Support for fonts in the X driver, located through fontconfig.
211 * XRender support (bitmap scaling and alpha blending).
212 * Improved X events support.
213 * Linking with newer libpng.so.12.
215 * The integrated debugger is now working (experimental).
216 * A positioning issue with panels on the left and top edges has been resolved
217 ----------------------------------------
218 Ecere SDK 0.41.17 (October 29, 2007)
220 * Minor feature enhancements and bugfixes.
221 ----------------------------------------
224 * Ecere Communicator 0.01 (Jabber & MSN Support)
225 ----------------------------------------
226 Ecere SDK 0.41.16 (August 30, 2007)
227 ----------------------------------------
228 Ecere SDK 0.40 (September 27, 2006) (v3)
230 * The Ecere runtime library and the IDE are now written in eC
231 * Windows Installer packaging MinGW
232 ---------------------------------------
235 * Debugger work begins (GDB integration)
236 ----------------------------------------
239 * eC Distributed Objects
240 * CodeGuard Server/Client
241 ----------------------------------------
245 ---------------------------------------
247 * eC Language & Compiler
250 - Intelligent Code Editor
251 - Methods & property sheets
252 - Form Designer with Code/ Visual Synchronization
255 ---------------------------------------
258 * Design of the eC language and development of the eC compiler starts
259 ----------------------------------------
262 * CodeGuard ( Our own version control system )
263 ----------------------------------------
266 * ICQ/AIM Ecere Communicator (eMessenger)
267 * The Dreamix Project - a set top box PVR
268 * Python Bindings for Ecere
269 ----------------------------------------
272 * More native default skin (Win2K)
273 * IDE Project Building work begins
274 ----------------------------------------
275 Ecere SDK 0.39 Pre-Release 5 (March 8, 2004)
276 Ecere SDK 0.39 Pre-Release 4 (November 26, 2003)
277 Ecere SDK 0.39 Pre-Release 3 (August 1, 2003)
278 Ecere SDK 0.39 Pre-Release 1 (April 6, 2003)
282 * X11 Interface/Graphics
283 * Ecere Linux Distro / Ecere Partition Editor (gparted frontend)
284 ----------------------------------------
285 Ecere SDK 0.38 (January 18, 2003) (v2)
287 * Ecere is a C library working in DOS - SVGA/Console (Unfinished support),
288 Windows (GDI/OpenGL/DirectDraw/Direct3D) and Linux (Text only/NCurses)
289 * Ecere is modularized into sys, gfx, gui, net
290 * Original Ecere IDE (Text Editor + Original Form Designer)
292 * Networking Library (2D Networked Ecere Chess)
303 * C++ wrapper class library
304 ----------------------------------------
307 * eCom (File transfer / Chat client)
308 ----------------------------------------
309 Ecere SDK 0.37.7 (May 9, 2001)
312 ----------------------------------------
313 Ecere SDK 0.37.5 (September 2, 2000)
314 ----------------------------------------
315 Ecere SDK 0.37.4 (June 12, 2000) (v1)
318 * PCX saving (Run Length Encoding compression)
319 * 3Dfx GLIDE, OpenGL, DirectDraw, GDI, SVGALib
320 * Object oriented window & event-driven messaging system
321 * Graphical User Interface runs in either Win32 Console,
322 Win32 API's window system, ECERE GUI system within a Win32 window,
323 NCURSES character based console for terminal support,
324 SVGALib interface (graphical or through the virtual console),
325 DOS (graphical or text mode)
326 * Supports Linux (GCC), DOS (DJGPP/Watcom), Win32 (Watcom/Borland/Visual)
328 * A full-featured multiline edit box control
329 ----------------------------------------
332 (Simis) Flight Sim Toolkit Enthusiasts Update
333 * 3Dfx GLIDE and OpenGL Support
334 * Quaternion rotation system, with SLERP'ing cameras
335 * Real Time Optimally Adapting Mesh (ROAM) system for terrain
336 ----------------------------------------
337 Ecere SDK 0.26 (1999) (v0)
339 * DOS (DJGPP) C library (graphical or text mode)
340 * 24 bit True color VESA or palletized bitmap/video support
341 * 3D Software Rendering
342 * ASCII 3D models (.ASC) loading
343 * FLC / FLI video playback support
344 * SoundBlaster Support
345 * MIDI (MPU/OPL3) player
349 ----------------------------------------
350 Nova3D 3Dfx GLIDE Engine (1998)
351 ----------------------------------------
352 DirectDraw WarCraft II Clone (1997-1998)
355 ----------------------------------------
356 DJGPP WarCraft II Clone (Summer 1997)
358 * 256 colors VESA Support
359 * WarCraft II font format support
361 * Button GUI Components
362 * DOS Interface Mouse / Keyboard
363 ----------------------------------------
364 The 3D Coding Blackhole Tutorial (http://ecere.com/3dbhole/ - 1996)
366 * Software textured polygon filling 3D engine (DOS/DJGPP)
367 * Gouraud and Flat Shading