ecere/gfx/drivers/OpenGL/Default Shader: Fixed mistakes in lights 3,4,7
[sdk] / ecere / src / gfx / fontManagement.ec
2016-07-28 Jerome St-Louisecere/gfx/fontManagement: Falling back to Arial Unicode...
2016-07-28 Jerome St-Louisecere/gfx/drivers/LFB; gui/EditBox: Splitting Font...