ecere/gfx/drivers/OpenGL/Default Shader: Fixed mistakes in lights 3,4,7
authorJerome St-Louis <jerome@ecere.com>
Wed, 3 Aug 2016 00:16:09 +0000 (20:16 -0400)
committerJerome St-Louis <jerome@ecere.com>
Wed, 3 Aug 2016 00:16:09 +0000 (20:16 -0400)
commitc79205e09294fcf700a9d80e9d80065834bdffdc
treec1eef6239e83cd5dd15f39289a8a3a342812a12b
parenta245911b56ff4ec3a9ba462539fe51857287fd6e
ecere/gfx/drivers/OpenGL/Default Shader: Fixed mistakes in lights 3,4,7
- Also properly set to version 110 and changed normal and cube map matrices to be 3x3
ecere/src/gfx/drivers/gl3/default.frag
ecere/src/gfx/drivers/gl3/default.vert
ecere/src/gfx/drivers/gl3/defaultShader.ec