ecere/gfx3D/OpenGLDisplayDriver: Fixed broken fog density
authorJerome St-Louis <jerome@ecere.com>
Thu, 7 Aug 2014 06:53:32 +0000 (02:53 -0400)
committerJerome St-Louis <jerome@ecere.com>
Thu, 7 Aug 2014 06:53:32 +0000 (02:53 -0400)
ecere/src/gfx/drivers/OpenGLDisplayDriver.ec

index 842e326..437051a 100644 (file)
@@ -3194,7 +3194,7 @@ class OpenGLDisplayDriver : DisplayDriver
             break;
          }
          case fogDensity:
-            glFogf(GL_FOG_DENSITY, (float)(RenderStateFloat { value }.f * nearPlane));
+            glFogf(GL_FOG_DENSITY, (float)(RenderStateFloat { ui = value }.f * nearPlane));
             break;
          case blend:
             if(value) glEnable(GL_BLEND); else glDisable(GL_BLEND);