switch(block.inputType)
{
case submit:
- block.window = Button { this, text = block.value, position = Point { 10, 50 }, id = (int)block, NotifyClicked = ButtonClicked, isDefault = true };
+ block.window = Button { this, text = block.value, position = Point { 10, 50 }, id = (int64)block, NotifyClicked = ButtonClicked, isDefault = true };
eInstance_IncRef(block.window);
block.window.Create();
block.window.cursor = ((GuiApplication)__thisModule).GetCursor(arrow);
//if(!html.defaultButton) html.defaultButton = block.window;
break;
case radio:
- block.window = Button { this, isRadio = true, position = Point { 10, 100 }, id = (int)block, NotifyClicked = ButtonClicked };
+ block.window = Button { this, isRadio = true, position = Point { 10, 100 }, id = (int64)block, NotifyClicked = ButtonClicked };
eInstance_IncRef(block.window);
block.window.Create();
block.window.cursor = ((GuiApplication)__thisModule).GetCursor(arrow);
break;
case text:
- block.window = EditBox { this, position = Point { 10, 20 }, id = (int)block };
+ block.window = EditBox { this, position = Point { 10, 20 }, id = (int64)block };
eInstance_IncRef(block.window);
block.window.Create();
break;