- To review whether this is really needed
- GuiConfigData: Null pointer check
if(result)
{
GuiConfigData data = getGuiConfigData();
- data.timer.Start();
+ if(data)
+ data.timer.Start();
}
return result;
}
return false;
}
+ bool IsFullyChecked(DataRow row)
+ {
+ DataRow parent;
+ for(parent = row; parent; parent = parent.parent) if(rowChecks.Find(parent)) return true;
+ return false;
+ }
+
virtual void Window::NotifyChecked(CheckListBox listBox, DataRow row);
void SetDisabled(DataRow row, bool disabled)