quads,
quadStrip,
lineStrip
+
+ /* ,
+ lineLoop,
+ lineStrip,
+ polygon
+ */
};
+
public class MaterialFlags { public bool doubleSided:1, translucent:1, tile:1, noFog:1, singleSideLight:1; };
public class Material : struct
{
void * data;
};
+/*
+public class PrimitiveGroupIndices16 : PrimitiveGroup
+{
+ property Array<uint16> indices
+ {
+ set { }
+ }
+}
+
+public class PrimitiveGroupIndices32 : PrimitiveGroup
+{
+ property Array<uint> indices
+ {
+ set { }
+ }
+}
+
+public class PrimitiveGroupVertexRange : PrimitiveGroup
+{
+ property int first { set { } }
+ property int nVertices { set { } }
+}
+*/
+
public struct PrimitiveSingle
{
public: