Window3D window3D;
Window ac = virtualDesktop.activeChild;
- if(sliding < 1 || switching < 1 || entering < 1) break;
+ if(fullScreen || sliding < 1 || switching < 1 || entering < 1) break;
virtualDesktop.CycleChildren(true, false, false, true);
if(ac == virtualDesktop.activeChild) break;
Window3D window3D;
Window ac = virtualDesktop.activeChild;
- if(sliding < 1 || switching < 1 || entering < 1) break;
+ if(fullScreen || sliding < 1 || switching < 1 || entering < 1) break;
virtualDesktop.CycleChildren(false, false, false, true);
if(ac == virtualDesktop.activeChild) break;