samples/3D/orbitWithMouse: Preventing left/right in fullscreen
authorJerome St-Louis <jerome@ecere.com>
Thu, 17 Apr 2014 07:18:09 +0000 (03:18 -0400)
committerJerome St-Louis <jerome@ecere.com>
Thu, 17 Apr 2014 07:18:09 +0000 (03:18 -0400)
samples/3D/orbitWithMouse/orbitWithMouse.ec

index 7172a98..933236e 100644 (file)
@@ -1005,7 +1005,7 @@ class Desktop3D : Window
                Window3D window3D;
                Window ac = virtualDesktop.activeChild;
 
-               if(sliding < 1 || switching < 1 || entering < 1) break;
+               if(fullScreen || sliding < 1 || switching < 1 || entering < 1) break;
 
                virtualDesktop.CycleChildren(true, false, false, true);
                if(ac == virtualDesktop.activeChild) break;
@@ -1045,7 +1045,7 @@ class Desktop3D : Window
                Window3D window3D;
                Window ac = virtualDesktop.activeChild;
 
-               if(sliding < 1 || switching < 1 || entering < 1) break;
+               if(fullScreen || sliding < 1 || switching < 1 || entering < 1) break;
 
                virtualDesktop.CycleChildren(false, false, false, true);
                if(ac == virtualDesktop.activeChild) break;