ecere/gfx3D/Mesh: Temporary Workaround to access OpenGL VBOs
authorJerome St-Louis <jerome@ecere.com>
Tue, 7 Oct 2014 10:08:41 +0000 (06:08 -0400)
committerJerome St-Louis <jerome@ecere.com>
Thu, 15 Oct 2015 00:19:19 +0000 (20:19 -0400)
ecere/src/gfx/3D/Mesh.ec

index efeed1e..e102af1 100644 (file)
@@ -593,6 +593,11 @@ public:
       return result;
    }
 
+   void * GetData()
+   {
+      return data;
+   }
+
 private:
 
    void SetMinMaxRadius(void)