1 Ecere SDK 0.44.03 (January 27, 2013)
3 * Renaming libec0 Debian package to libecc0 to solve conflict with "Library for modular symbols and elliptic curves over Q" in Sid
5 ----------------------------------------
6 Ecere SDK 0.44.02 (November 6, 2012)
8 * Fixed issue with 'arch: all' packages preventing installing on 64 bit system
9 * Fixed issue with GCC 4.7 whereas .bmp files would not load properly
10 * Fixed build issues with ARM and big endian (PPC) builds
12 * Resolved target and host platform confusion in build system/makefiles
13 * Proper handling of __attribute__ in the compiler
14 * Resolved proper implementation of all per node settings in the build system
15 * Added support for a SYSROOT and GCC prefix in Compiler Settings
16 * Support for cross-compiling the tarball (e.g. Building for MinGW on Linux)
17 * Initial support for the Android platform
18 ----------------------------------------
19 Ecere SDK 0.44.01 (August 2012)
21 * Compiler Configurations Support for truly cross-compiler/platform makefiles
22 * Project and file monitoring crash fixes and support for monitoring added projects
23 * Fixed toolbar Save button
24 * Fixed problems building with GCC 4.7
25 * Fixed remaining bad usage of strcpy with newer GCC resulting in corrupt strings
26 * Improvements to EDA and SQLite driver (Better stepping, improved custom function support)
27 * Improvements to Stacker and auto-sizing support
28 * Manual Pages for ecc, ecs, ecp, epj2make, ear, ide and documentor
29 * Improved debian packaging
31 ----------------------------------------
32 Ecere SDK 0.44 "Ryoanji" (March 13, 2012)
34 * Native Window decorations, toolbar and tool tips
35 * A new JSON-based .epj project format and powerful project settings, with powerful per File X Config X Platform Project Settings
36 * Internationalization support, with Chinese and Spanish available by setting the LANGUAGE environment variable to zh_CN or es_ES
37 * SQLite and Oracle drivers for Ecere Data Access (EDA)
38 * Improved eC Distributed Objects
39 * Less memory leaking on parsing code
40 * Line Numbers in the Code Editor
41 * Settings for multiple compilers (e.g. allowing to set up cross-compilers, different GCC versions...)
42 * Support for ccache and distcc to speed up your builds
43 * New Credits and License dialogs for the About box
44 * A bunch of new samples, PowerPoint Tutorials and extras (SSLSocket, Audio, WIA Scanning...)
45 * Coursework to accompany the Tao
46 * A new updated Windows installer, with MinGW (GCC 4.4.0 and GDB 7.0 were selected for working best)
47 * PPAs for Ubuntu working on both 32 and 64 bit machines, for Lucid Lynx, Maverick Meerkat, Natty Narwhal, Oneiric Ocelot and Precise Pangolin
48 * Numerous tracked issues were resolved, see the complete list at: http://ecere.com/mantis/changelog_page.php
49 ----------------------------------------
52 * We adopted Git as our version control system.
53 * Our source repository is hosted on GitHub at http://github.com/ecere/sdk
54 ----------------------------------------
55 Ecere SDK 0.44 preview 1 (February 4, 2010)
57 * The toolkit will now build on 64-bit Linux systems (still as 32-bit).
58 * New more flexible (per file, config, and platform) project files (.epj) are supported.
59 * The IDE now generates cross-platform makefiles.
60 * The samples were updated, added to, and reorganized.
61 * A collection of useful eC code for diverse purposes ("extras") was added.
62 * There were improvements and bugfixes to the compiler and throughout the SDK
63 ----------------------------------------
64 Ecere SDK 0.44 draft 1 (December 25, 2008)
66 * First open-source which could bootstrap itself from GCC.
67 * The Ecere SDK is now Open Source under the revised BSD license.
68 * An automatic bootstrapping/build system was implemented.
69 * Mac OS X and PowerPC support was improved. A SQLite driver was added for the Ecere Data Access system.
70 * New IDE configuration options enable the integration of cross compilers. Lots of bugs were fixed.
71 * A tab control was added
72 ----------------------------------------
73 Ecere SDK 0.43 (September 4, 2008)
75 * Dynamic class templates for meta (generic) programming were introduced in the eC language.
76 * Proper syntax highlighting was implemented in the IDE.
77 * The debugger integration under Linux was significantly improved.
78 * Many bugs and other issues were resolved.
79 * Packages for Debian/Ubuntu and GoboLinux are now provided.
80 ----------------------------------------
81 Ecere SDK 0.42.1 (June 12, 2008)
83 * Major bugfixes and improvements were made to Ecere Database Access.
84 * Improvements were made to the Undo buffer.
85 * Various other bugfixes and improvements were made
86 ----------------------------------------
87 Ecere SDK 0.42 (May 16, 2008)
89 * An undo/redo buffer was added to the code editor.
90 * Installation on Windows Vista was made easier.
91 * libpng usage was improved.
92 * X support was improved.
93 * IDE improvements were made.
94 * Numerous bugs were fixed.
95 * The eC Compiler is self-hosting
96 ----------------------------------------
99 * Acovel Media Player 0.01
100 ----------------------------------------
101 Ecere SDK 0.41.17.11 (December 2, 2007)
103 * This release corrects an X performance issue introduced in the last release.
104 ----------------------------------------
105 Ecere SDK 0.41.17.10 (December 1, 2007)
107 * Mac OS X is now supported (through X11).
108 * Windows can now be closed through the window manager.
109 * Repositioning windows from the window manager doesn't confuse their positions anymore.
110 * 15-bit and 16-bit displays are now supported
111 ----------------------------------------
112 Ecere SDK 0.41.17.9 (November 25, 2007)
114 * Support for international input on X.
115 * Proper keysym support on X.
116 * Clipboard operations on X have been fixed.
117 * An issue on Windows where internal resources could not
118 be accessed when a executable was inside a path containing
119 Unicode characters (the installer itself would not work) has been fixed
120 ----------------------------------------
121 Ecere SDK 0.41.17.8 (November 21, 2007)
123 * Additional X bitmap rendering support.
124 * Additonal samples: transparent clock, and a utility to take a screen shot
126 * An OpenGL and transparent window fix.
127 * Minor IDE and debugger improvements.
128 * Improvements to the networking system.
129 * Unicode and latest improvements are now available in Windows.
130 * Jumping behavior with the taskbar autohiding in Windows has been resolved.
131 * Support for reestablishing network connections in Windows has been added
132 ----------------------------------------
133 Ecere SDK 0.41.17.6 (November 15, 2007)
135 * This release adds transparency and alpha blending support through both XRender
136 and OpenGL, XShape support for frameless windows, and shared memory support.
137 * Antialiasing now works in OpenGL.
138 * A proper distinction is made between key presses and releases and repeated key hits.
140 * Additional samples were added.
141 ----------------------------------------
142 Ecere SDK 0.41.17.4 (November 9, 2007)
144 * Working Unicode support (UTF-8 across the API).
145 * Support for fonts in the X driver, located through fontconfig.
146 * XRender support (bitmap scaling and alpha blending).
147 * Improved X events support.
148 * Linking with newer libpng.so.12.
150 * The integrated debugger is now working (experimental).
151 * A positioning issue with panels on the left and top edges has been resolved
152 ----------------------------------------
153 Ecere SDK 0.41.17 (October 29, 2007)
155 * Minor feature enhancements and bugfixes.
156 ----------------------------------------
159 * Ecere Communicator 0.01 (Jabber & MSN Support)
160 ----------------------------------------
161 Ecere SDK 0.41.16 (August 30, 2007)
162 ----------------------------------------
163 Ecere SDK 0.40 (September 27, 2006) (v3)
165 * The Ecere runtime library and the IDE are now written in eC
166 * Windows Installer packaging MinGW
167 ---------------------------------------
170 * Debugger work begins (GDB integration)
171 ----------------------------------------
174 * eC Distributed Objects
175 * CodeGuard Server/Client
176 ----------------------------------------
180 ---------------------------------------
182 * eC Language & Compiler
185 - Intelligent Code Editor
186 - Methods & property sheets
187 - Form Designer with Code/ Visual Synchronization
190 ---------------------------------------
193 * Design of the eC language and development of the eC compiler starts
194 ----------------------------------------
197 * CodeGuard ( Our own version control system )
198 ----------------------------------------
201 * ICQ/AIM Ecere Communicator (eMessenger)
202 * The Dreamix Project - a set top box PVR
203 * Python Bindings for Ecere
204 ----------------------------------------
207 * More native default skin (Win2K)
208 * IDE Project Building work begins
209 ----------------------------------------
210 Ecere SDK 0.39 Pre-Release 5 (March 8, 2004)
211 Ecere SDK 0.39 Pre-Release 4 (November 26, 2003)
212 Ecere SDK 0.39 Pre-Release 3 (August 1, 2003)
213 Ecere SDK 0.39 Pre-Release 1 (April 6, 2003)
217 * X11 Interface/Graphics
218 * Ecere Linux Distro / Ecere Partition Editor (gparted frontend)
219 ----------------------------------------
220 Ecere SDK 0.38 (January 18, 2003) (v2)
222 * Ecere is a C library working in DOS - SVGA/Console (Unfinished support),
223 Windows (GDI/OpenGL/DirectDraw/Direct3D) and Linux (Text only/NCurses)
224 * Ecere is modularized into sys, gfx, gui, net
225 * Original Ecere IDE (Text Editor + Original Form Designer)
227 * Networking Library (2D Networked Ecere Chess)
238 * C++ wrapper class library
239 ----------------------------------------
242 * eCom (File transfer / Chat client)
243 ----------------------------------------
244 Ecere SDK 0.37.7 (May 9, 2001)
247 ----------------------------------------
248 Ecere SDK 0.37.5 (September 2, 2000)
249 ----------------------------------------
250 Ecere SDK 0.37.4 (June 12, 2000) (v1)
253 * PCX saving (Run Length Encoding compression)
254 * 3Dfx GLIDE, OpenGL, DirectDraw, GDI, SVGALib
255 * Object oriented window & event-driven messaging system
256 * Graphical User Interface runs in either Win32 Console,
257 Win32 API's window system, ECERE GUI system within a Win32 window,
258 NCURSES character based console for terminal support,
259 SVGALib interface (graphical or through the virtual console),
260 DOS (graphical or text mode)
261 * Supports Linux (GCC), DOS (DJGPP/Watcom), Win32 (Watcom/Borland/Visual)
263 * A full-featured multiline edit box control
264 ----------------------------------------
267 (Simis) Flight Sim Toolkit Enthusiasts Update
268 * 3Dfx GLIDE and OpenGL Support
269 * Quaternion rotation system, with SLERP'ing cameras
270 * Real Time Optimally Adapting Mesh (ROAM) system for terrain
271 ----------------------------------------
272 Ecere SDK 0.26 (1999) (v0)
274 * DOS (DJGPP) C library (graphical or text mode)
275 * 24 bit True color VESA or palletized bitmap/video support
276 * 3D Software Rendering
277 * ASCII 3D models (.ASC) loading
278 * FLC / FLI video playback support
279 * SoundBlaster Support
280 * MIDI (MPU/OPL3) player
284 ----------------------------------------
285 Nova3D 3Dfx GLIDE Engine (1998)
286 ----------------------------------------
287 DirectDraw WarCraft II Clone (1997-1998)
290 ----------------------------------------
291 DJGPP WarCraft II Clone (Summer 1997)
293 * 256 colors VESA Support
294 * WarCraft II font format support
296 * Button GUI Components
297 * DOS Interface Mouse / Keyboard
298 ----------------------------------------
299 The 3D Coding Blackhole Tutorial (http://ecere.com/3dbhole/ - 1996)
301 * Software textured polygon filling 3D engine (DOS/DJGPP)
302 * Gouraud and Flat Shading