1 Ecere SDK 0.44.15 (August 4, 2016)
3 * Web Support through Emscripten and WebGL
4 * 3D Graphics Improvements (OpenGL)
5 - Support for Shaders (WebGL, Core/Compatibility profiles, OpenGL ES 2)
6 - Phong Shading Using Shaders
7 - Environment Mapping and Cube Maps (Support for Reflection and Refraction)
8 - Normals Mapping Support
9 - Fixed and improved lighting
10 - Computed Normals Weighting for smoother surfaces
12 * Font Outline Support
13 * Fixed text extent computation to account for overhang of italic fonts
14 * ECON Support (ECON is a JSON superset, dropping quotes, supporting hexadecimal, multi-line strings, comments, derived classes, and mapping directly to eC instantiations -- http://ec-lang.org/econ/ )
15 * ECON based IDE configuration (split options, recent files/projects and compilers individually stored in separate files, all in ~/.ecereIDE/)
16 * ECON based Documentor (Documentation data can now be text-diffed with git etc.)
17 * ECON based Color Scheme and Font Selection in Global Settings
19 * Distributed Objects Fixes & Improvements
20 * Renamed IDE binary to less generic name (ide ==> ecere-ide)
21 * Fixed building with GCC 6 (Compiler was generating bad __attribute__ specifiers with spaces rather than commas)
22 * (Windows) Fixes for TDM-GCC 5
23 * Android: Fixes to run on newer versions
24 * X: Fixed NumPad key definitions
25 * Build system Fixes & Improvements
26 * Other Fixes & Improvements
27 ----------------------------------------
28 Ecere SDK 0.44.14 (January 13, 2016)
30 * Compiler: Fixed generating __extension__ expression with mismatched parentheses
31 * Addressed build reproducibility issues
32 * Documentor: Minor fixes
34 * GUI/ListBox: Fixed clearing cell data
35 ----------------------------------------
36 Ecere SDK 0.44.13 (December 22, 2015)
38 * Bug fix / Support release
39 * EDA: 64 bit Id types
40 * EDA/Reports: Optimization of Reports Generation
41 * EDA/Reports: Fixed multi-level grouping issues
42 * Object::Merge(): Fixed problem introduced in 0.44.12
43 * Compiler: Solving alignment issues
44 * Compiler: Solving signature/call mismatch (Emscripten)
45 * Compiler: Fixes for Map/AVLTree with float or double values
46 * ListBox: Fixed Tree View row moving
47 * TabControl: Support to add/remove tabs
48 * Android: Multi-Touch and Double Click support
49 * IDE/Form Designer: Fixed control properties modified when they should not
50 * IDE/Property Sheet: Fixed counter-intuitive selection colors
51 * Documentor: Fixed missing spacing
53 * samples/guiAndGfx: New 'mekano' sample
54 ----------------------------------------
55 Ecere SDK 0.44.12 (December 10, 2015)
58 * Improved JSON Support
59 * Improved CSV support (extras)
60 ----------------------------------------
61 Ecere SDK 0.44.11 (February 16, 2015)
64 * Fixed crash on writing initial config file on Linux
65 ----------------------------------------
66 Ecere SDK 0.44.10 (August 7, 2014)
68 * Compiler fixes and optimizations
69 * Better C99 compatibility (stdbool, complex numbers)
70 * Fixed C integer promotion issues
71 * Fixed and improved all samples (resources included)
72 * Improved 3DS model support
73 * EditBox and syntax highlighting fixes
74 * Internationalization improvements
75 * Clang and OS X Mavericks Support
76 * More reliable IDE debugger watches
77 * X11 full screen support
78 * X11 acquired input support
79 * X11 fixes (including improved fix for Unity)
82 ----------------------------------------
83 Ecere SDK 0.44.09.9 (February 20, 2014)
87 * X11 GUI driver fixes
90 ----------------------------------------
91 Ecere SDK 0.44.09 (August 30, 2013)
95 * Valgrind integration
96 * Improved usability with Unity
97 ----------------------------------------
98 Ecere SDK 0.44.08 (August 9, 2013)
100 * Update Windows installer with TDM/MinGW-w64
102 ----------------------------------------
103 Ecere SDK 0.44.07 (April 22, 2013)
105 * Compiler Improvements
106 * Improved C headers compatibility
108 ----------------------------------------
109 Ecere SDK 0.44.06 (March 28, 2013)
111 * Fixed bugs causing build to fail on PowerPC
112 * Fixed cross-bitness compiling issues
113 * Fixed UTF8 text processing issues
114 * Fixed serialization/unserialization of Map container objects
115 * Fixed ListBox row moving bug
116 * Fixed ColorPicker in IDE to be consistent with other dialogs
117 * Enabled holding up/down buttons down to reorder directories in compiler settings
118 * Relying on giflib rather than bundled libungif, taking out deps folder for Debian packages
119 ----------------------------------------
120 Ecere SDK 0.44.05 (March 18, 2013)
122 * Memory corruption bugs were fixed
123 * Cross-bitness compiling issues were fixed
124 ----------------------------------------
125 Ecere SDK 0.44.04 (March 10, 2013)
130 * Basic Android Support
131 * Improved FreeBSD Support
132 * Improved OS X Support
133 ----------------------------------------
134 Ecere SDK 0.44.03 (January 27, 2013)
136 * Renaming libec0 Debian package to libecc0 to solve conflict with "Library for modular symbols and elliptic curves over Q" in Sid
138 ----------------------------------------
139 Ecere SDK 0.44.02 (November 6, 2012)
141 * Fixed issue with 'arch: all' packages preventing installing on 64 bit system
142 * Fixed issue with GCC 4.7 whereas .bmp files would not load properly
143 * Fixed build issues with ARM and big endian (PPC) builds
145 * Resolved target and host platform confusion in build system/makefiles
146 * Proper handling of __attribute__ in the compiler
147 * Resolved proper implementation of all per node settings in the build system
148 * Added support for a SYSROOT and GCC prefix in Compiler Settings
149 * Support for cross-compiling the tarball (e.g. Building for MinGW on Linux)
150 * Initial support for the Android platform
151 ----------------------------------------
152 Ecere SDK 0.44.01 (August 2012)
154 * Compiler Configurations Support for truly cross-compiler/platform makefiles
155 * Project and file monitoring crash fixes and support for monitoring added projects
156 * Fixed toolbar Save button
157 * Fixed problems building with GCC 4.7
158 * Fixed remaining bad usage of strcpy with newer GCC resulting in corrupt strings
159 * Improvements to EDA and SQLite driver (Better stepping, improved custom function support)
160 * Improvements to Stacker and auto-sizing support
161 * Manual Pages for ecc, ecs, ecp, epj2make, ear, ide and documentor
162 * Improved debian packaging
164 ----------------------------------------
165 Ecere SDK 0.44 "Ryoanji" (March 13, 2012)
167 * Native Window decorations, toolbar and tool tips
168 * A new JSON-based .epj project format and powerful project settings, with powerful per File X Config X Platform Project Settings
169 * Internationalization support, with Chinese and Spanish available by setting the LANGUAGE environment variable to zh_CN or es_ES
170 * SQLite and Oracle drivers for Ecere Data Access (EDA)
171 * Improved eC Distributed Objects
172 * Less memory leaking on parsing code
173 * Line Numbers in the Code Editor
174 * Settings for multiple compilers (e.g. allowing to set up cross-compilers, different GCC versions...)
175 * Support for ccache and distcc to speed up your builds
176 * New Credits and License dialogs for the About box
177 * A bunch of new samples, PowerPoint Tutorials and extras (SSLSocket, Audio, WIA Scanning...)
178 * Coursework to accompany the Tao
179 * A new updated Windows installer, with MinGW (GCC 4.4.0 and GDB 7.0 were selected for working best)
180 * PPAs for Ubuntu working on both 32 and 64 bit machines, for Lucid Lynx, Maverick Meerkat, Natty Narwhal, Oneiric Ocelot and Precise Pangolin
181 * Numerous tracked issues were resolved, see the complete list at: http://ecere.com/mantis/changelog_page.php
182 ----------------------------------------
185 * We adopted Git as our version control system.
186 * Our source repository is hosted on GitHub at http://github.com/ecere/sdk
187 ----------------------------------------
188 Ecere SDK 0.44 preview 1 (February 4, 2010)
190 * The toolkit will now build on 64-bit Linux systems (still as 32-bit).
191 * New more flexible (per file, config, and platform) project files (.epj) are supported.
192 * The IDE now generates cross-platform makefiles.
193 * The samples were updated, added to, and reorganized.
194 * A collection of useful eC code for diverse purposes ("extras") was added.
195 * There were improvements and bugfixes to the compiler and throughout the SDK
196 ----------------------------------------
197 Ecere SDK 0.44 draft 1 (December 25, 2008)
199 * First open-source which could bootstrap itself from GCC.
200 * The Ecere SDK is now Open Source under the revised BSD license.
201 * An automatic bootstrapping/build system was implemented.
202 * Mac OS X and PowerPC support was improved. A SQLite driver was added for the Ecere Data Access system.
203 * New IDE configuration options enable the integration of cross compilers. Lots of bugs were fixed.
204 * A tab control was added
205 ----------------------------------------
206 Ecere SDK 0.43 (September 4, 2008)
208 * Dynamic class templates for meta (generic) programming were introduced in the eC language.
209 * Proper syntax highlighting was implemented in the IDE.
210 * The debugger integration under Linux was significantly improved.
211 * Many bugs and other issues were resolved.
212 * Packages for Debian/Ubuntu and GoboLinux are now provided.
213 ----------------------------------------
214 Ecere SDK 0.42.1 (June 12, 2008)
216 * Major bugfixes and improvements were made to Ecere Database Access.
217 * Improvements were made to the Undo buffer.
218 * Various other bugfixes and improvements were made
219 ----------------------------------------
220 Ecere SDK 0.42 (May 16, 2008)
222 * An undo/redo buffer was added to the code editor.
223 * Installation on Windows Vista was made easier.
224 * libpng usage was improved.
225 * X support was improved.
226 * IDE improvements were made.
227 * Numerous bugs were fixed.
228 * The eC Compiler is self-hosting
229 ----------------------------------------
232 * Acovel Media Player 0.01
233 ----------------------------------------
234 Ecere SDK 0.41.17.11 (December 2, 2007)
236 * This release corrects an X performance issue introduced in the last release.
237 ----------------------------------------
238 Ecere SDK 0.41.17.10 (December 1, 2007)
240 * Mac OS X is now supported (through X11).
241 * Windows can now be closed through the window manager.
242 * Repositioning windows from the window manager doesn't confuse their positions anymore.
243 * 15-bit and 16-bit displays are now supported
244 ----------------------------------------
245 Ecere SDK 0.41.17.9 (November 25, 2007)
247 * Support for international input on X.
248 * Proper keysym support on X.
249 * Clipboard operations on X have been fixed.
250 * An issue on Windows where internal resources could not
251 be accessed when a executable was inside a path containing
252 Unicode characters (the installer itself would not work) has been fixed
253 ----------------------------------------
254 Ecere SDK 0.41.17.8 (November 21, 2007)
256 * Additional X bitmap rendering support.
257 * Additonal samples: transparent clock, and a utility to take a screen shot
259 * An OpenGL and transparent window fix.
260 * Minor IDE and debugger improvements.
261 * Improvements to the networking system.
262 * Unicode and latest improvements are now available in Windows.
263 * Jumping behavior with the taskbar autohiding in Windows has been resolved.
264 * Support for reestablishing network connections in Windows has been added
265 ----------------------------------------
266 Ecere SDK 0.41.17.6 (November 15, 2007)
268 * This release adds transparency and alpha blending support through both XRender
269 and OpenGL, XShape support for frameless windows, and shared memory support.
270 * Antialiasing now works in OpenGL.
271 * A proper distinction is made between key presses and releases and repeated key hits.
273 * Additional samples were added.
274 ----------------------------------------
275 Ecere SDK 0.41.17.4 (November 9, 2007)
277 * Working Unicode support (UTF-8 across the API).
278 * Support for fonts in the X driver, located through fontconfig.
279 * XRender support (bitmap scaling and alpha blending).
280 * Improved X events support.
281 * Linking with newer libpng.so.12.
283 * The integrated debugger is now working (experimental).
284 * A positioning issue with panels on the left and top edges has been resolved
285 ----------------------------------------
286 Ecere SDK 0.41.17 (October 29, 2007)
288 * Minor feature enhancements and bugfixes.
289 ----------------------------------------
292 * Ecere Communicator 0.01 (Jabber & MSN Support)
293 ----------------------------------------
294 Ecere SDK 0.41.16 (August 30, 2007)
295 ----------------------------------------
296 Ecere SDK 0.40 (September 27, 2006) (v3)
298 * The Ecere runtime library and the IDE are now written in eC
299 * Windows Installer packaging MinGW
300 ---------------------------------------
303 * Debugger work begins (GDB integration)
304 ----------------------------------------
307 * eC Distributed Objects
308 * CodeGuard Server/Client
309 ----------------------------------------
313 ---------------------------------------
315 * eC Language & Compiler
318 - Intelligent Code Editor
319 - Methods & property sheets
320 - Form Designer with Code/ Visual Synchronization
323 ---------------------------------------
326 * Design of the eC language and development of the eC compiler starts
327 ----------------------------------------
330 * CodeGuard ( Our own version control system )
331 ----------------------------------------
334 * ICQ/AIM Ecere Communicator (eMessenger)
335 * The Dreamix Project - a set top box PVR
336 * Python Bindings for Ecere
337 ----------------------------------------
340 * More native default skin (Win2K)
341 * IDE Project Building work begins
342 ----------------------------------------
343 Ecere SDK 0.39 Pre-Release 5 (March 8, 2004)
344 Ecere SDK 0.39 Pre-Release 4 (November 26, 2003)
345 Ecere SDK 0.39 Pre-Release 3 (August 1, 2003)
346 Ecere SDK 0.39 Pre-Release 1 (April 6, 2003)
350 * X11 Interface/Graphics
351 * Ecere Linux Distro / Ecere Partition Editor (gparted frontend)
352 ----------------------------------------
353 Ecere SDK 0.38 (January 18, 2003) (v2)
355 * Ecere is a C library working in DOS - SVGA/Console (Unfinished support),
356 Windows (GDI/OpenGL/DirectDraw/Direct3D) and Linux (Text only/NCurses)
357 * Ecere is modularized into sys, gfx, gui, net
358 * Original Ecere IDE (Text Editor + Original Form Designer)
360 * Networking Library (2D Networked Ecere Chess)
371 * C++ wrapper class library
372 ----------------------------------------
375 * eCom (File transfer / Chat client)
376 ----------------------------------------
377 Ecere SDK 0.37.7 (May 9, 2001)
380 ----------------------------------------
381 Ecere SDK 0.37.5 (September 2, 2000)
382 ----------------------------------------
383 Ecere SDK 0.37.4 (June 12, 2000) (v1)
386 * PCX saving (Run Length Encoding compression)
387 * 3Dfx GLIDE, OpenGL, DirectDraw, GDI, SVGALib
388 * Object oriented window & event-driven messaging system
389 * Graphical User Interface runs in either Win32 Console,
390 Win32 API's window system, ECERE GUI system within a Win32 window,
391 NCURSES character based console for terminal support,
392 SVGALib interface (graphical or through the virtual console),
393 DOS (graphical or text mode)
394 * Supports Linux (GCC), DOS (DJGPP/Watcom), Win32 (Watcom/Borland/Visual)
396 * A full-featured multiline edit box control
397 ----------------------------------------
400 (Simis) Flight Sim Toolkit Enthusiasts Update
401 * 3Dfx GLIDE and OpenGL Support
402 * Quaternion rotation system, with SLERP'ing cameras
403 * Real Time Optimally Adapting Mesh (ROAM) system for terrain
404 ----------------------------------------
405 Ecere SDK 0.26 (1999) (v0)
407 * DOS (DJGPP) C library (graphical or text mode)
408 * 24 bit True color VESA or palletized bitmap/video support
409 * 3D Software Rendering
410 * ASCII 3D models (.ASC) loading
411 * FLC / FLI video playback support
412 * SoundBlaster Support
413 * MIDI (MPU/OPL3) player
417 ----------------------------------------
418 Nova3D 3Dfx GLIDE Engine (1998)
419 ----------------------------------------
420 DirectDraw WarCraft II Clone (1997-1998)
423 ----------------------------------------
424 DJGPP WarCraft II Clone (Summer 1997)
426 * 256 colors VESA Support
427 * WarCraft II font format support
429 * Button GUI Components
430 * DOS Interface Mouse / Keyboard
431 ----------------------------------------
432 The 3D Coding Blackhole Tutorial (http://ecere.com/3dbhole/ - 1996)
434 * Software textured polygon filling 3D engine (DOS/DJGPP)
435 * Gouraud and Flat Shading