ecere/gfx/3D/Object: computeLightVector flag to avoid always recomputing uselessly
[sdk] / samples / games / othello /
2014-05-27 Jerome St-Louiscompiler/libec: (#341, #351, #644, #771) Improved enum...
2013-10-30 Rejean Loyercleaned all trailing white space from source files.
2012-10-26 Rejean Loyermisc; modified all project (.epj) files to have the...
2012-03-07 Rejean Loyersamples: quick build testing under linux. improved...
2011-05-16 Rejean Loyeradded samples games/othello, games/ruff and games/scrabble