- Was being caused by audio/audio32 additional components
char path[MAX_LOCATION];
if(c == extras || !additional[c].selected || !additional[c].available) continue;
additional[c].GetFullPath(path, false);
- if(c != upx && c != eda && c != vanilla && c != eda32 && c != vanilla32)
+ if(c != upx && c != eda && c != vanilla && c != eda32 && c != vanilla32 && c != audio && c != audio32)
PathCat(path, "bin");
MakeSlashPath(path);
if(c == vanilla || c == vanilla32)