ecere/gfx/drivers/OpenGL: Exponential fog support in vertex shader
authorJerome St-Louis <jerome@ecere.com>
Fri, 25 Sep 2015 15:55:26 +0000 (11:55 -0400)
committerJerome St-Louis <jerome@ecere.com>
Fri, 26 Feb 2016 04:25:12 +0000 (23:25 -0500)
commit999251929bb3515fc3f8f91c28e78ac0f2b79e7a
treed9d390eef588691c318c351bf643436a74a4085e
parente9ff1dd8f4ad73aa3ebde99537288f11b6323e62
ecere/gfx/drivers/OpenGL: Exponential fog support in vertex shader
- Also tweak to disable color array on unsetting camera to fix colors blending in shaders mode
ecere/src/gfx/drivers/OpenGLDisplayDriver.ec
ecere/src/gfx/drivers/gl3/fixed.vertex
ecere/src/gfx/drivers/gl3/shading.ec