ecere/gfx/GL: Standardized on _GLES for ES 1.1 and _GLES2 for ES 2.0
authorJerome St-Louis <jerome@ecere.com>
Fri, 1 Apr 2016 22:10:47 +0000 (18:10 -0400)
committerJerome St-Louis <jerome@ecere.com>
Sat, 11 Jun 2016 07:07:11 +0000 (03:07 -0400)
commit6196f768657f07843cbd97889f749af76ba8f497
tree87b6d5eec31552a8bbd3c0c29d9f44a79451bcc9
parent461d7bf31e843239179b91902461aa00b0f40a30
ecere/gfx/GL: Standardized on _GLES for ES 1.1 and _GLES2 for ES 2.0
- Added MinEmscripten config (No bitmaps, freetype, 3D)
- Fixed bug in matrixStack's glLoadMatrix
- Fixed shading.ec compilation with ECERE_NO3D
- Static config changes
ecere/ecere.epj
ecere/src/gfx/3D/models/Object3DSFormat.ec
ecere/src/gfx/drivers/OpenGLDisplayDriver.ec
ecere/src/gfx/drivers/gl3/glab.ec
ecere/src/gfx/drivers/gl3/matrixStack.ec
ecere/src/gfx/drivers/gl3/shading.ec
ecere/src/gfx/newFonts/drawManager.ec
ecere/src/gfx/newFonts/fontRenderer.ec
ecere/src/gfx/newFonts/textureManager.ec
samples/guiAndGfx/mandelbrot/mandelbrot.epj