Bug fix: Vertex/texcoord GL type should be GL_SHORT, not GL_UNSIGNED_SHORT, caused...
authorAlexis Naveros <alexis@ecere.com>
Wed, 25 Nov 2015 14:56:13 +0000 (09:56 -0500)
committerJerome St-Louis <jerome@ecere.com>
Sat, 11 Jun 2016 07:07:04 +0000 (03:07 -0400)
commit285d11924f6021fb4d885ca002a1bf9a7f0a3f8b
treed536f3baa2202c31d7666681cd5d89b85a514b13
parent17d1d1a26d1c0b468ae9639fa179debf5d34d6d1
Bug fix: Vertex/texcoord GL type should be GL_SHORT, not GL_UNSIGNED_SHORT, caused unwanted clipping near viewport edges
ecere/src/gfx/newFonts/cc/mmhashinline.h
ecere/src/gfx/newFonts/drawManager.ec
ecere/src/gfx/newFonts/fontRenderer.ec