ecere/gfx/drivers/OpenGL: Not locking vertex arrays when VBOs are available
authorJerome St-Louis <jerome@ecere.com>
Fri, 24 Oct 2014 02:57:13 +0000 (22:57 -0400)
committerJerome St-Louis <jerome@ecere.com>
Sun, 15 Feb 2015 18:44:46 +0000 (13:44 -0500)
commit05f623007dd0fe89f535396719c425095ff0c3c6
tree41c37fcc86255ad8d87450bedea9fcf59f8aa96d
parentaaf3691a9ea6aef29d04429ef3ecf63806b73857
ecere/gfx/drivers/OpenGL: Not locking vertex arrays when VBOs are available
- These are no longer useful with modern hardware (Post HW T&L) and were causing problems when using glDrawElements() with a null VBO.
ecere/src/gfx/drivers/OpenGLDisplayDriver.ec