X-Git-Url: https://ecere.com/cgi-bin/gitweb.cgi?p=sdk;a=blobdiff_plain;f=NEWS;h=5b31db1463c7648538dc7d12a24b6de9d47b7d8e;hp=1240fe8ed98d10a9ea2744623ecde5a3cda20399;hb=refs%2Fheads%2Fdesktop3DFixes;hpb=52c2fb4579e24eec55f66ed0915b7509bfb5b31f diff --git a/NEWS b/NEWS index 1240fe8..5b31db1 100644 --- a/NEWS +++ b/NEWS @@ -1,3 +1,64 @@ +Ecere SDK 0.44.09 (August 30, 2013) + + * Debugger fixes + * Documentor fixes + * Valgrind integration + * Improved usability with Unity +---------------------------------------- +Ecere SDK 0.44.08 (August 9, 2013) + + * Update Windows installer with TDM/MinGW-w64 + * A lot of bug fixes +---------------------------------------- +Ecere SDK 0.44.07 (April 22, 2013) + + * Compiler Improvements + * Improved C headers compatibility + * Various bug fixes +---------------------------------------- +Ecere SDK 0.44.06 (March 28, 2013) + + * Fixed bugs causing build to fail on PowerPC + * Fixed cross-bitness compiling issues + * Fixed UTF8 text processing issues + * Fixed serialization/unserialization of Map container objects + * Fixed ListBox row moving bug + * Fixed ColorPicker in IDE to be consistent with other dialogs + * Enabled holding up/down buttons down to reorder directories in compiler settings + * Relying on giflib rather than bundled libungif, taking out deps folder for Debian packages +---------------------------------------- +Ecere SDK 0.44.05 (March 18, 2013) + + * Memory corruption bugs were fixed + * Cross-bitness compiling issues were fixed +---------------------------------------- +Ecere SDK 0.44.04 (March 10, 2013) + + * Various Bug Fixes + * MinGW-w64 Support + * 64 Bit Support + * Basic Android Support + * Improved FreeBSD Support + * Improved OS X Support +---------------------------------------- +Ecere SDK 0.44.03 (January 27, 2013) + + * Renaming libec0 Debian package to libecc0 to solve conflict with "Library for modular symbols and elliptic curves over Q" in Sid + * Various bug fixes +---------------------------------------- +Ecere SDK 0.44.02 (November 6, 2012) + + * Fixed issue with 'arch: all' packages preventing installing on 64 bit system + * Fixed issue with GCC 4.7 whereas .bmp files would not load properly + * Fixed build issues with ARM and big endian (PPC) builds + * Various bug fixes + * Resolved target and host platform confusion in build system/makefiles + * Proper handling of __attribute__ in the compiler + * Resolved proper implementation of all per node settings in the build system + * Added support for a SYSROOT and GCC prefix in Compiler Settings + * Support for cross-compiling the tarball (e.g. Building for MinGW on Linux) + * Initial support for the Android platform +---------------------------------------- Ecere SDK 0.44.01 (August 2012) * Compiler Configurations Support for truly cross-compiler/platform makefiles @@ -29,7 +90,7 @@ Ecere SDK 0.44 "Ryoanji" (March 13, 2012) * PPAs for Ubuntu working on both 32 and 64 bit machines, for Lucid Lynx, Maverick Meerkat, Natty Narwhal, Oneiric Ocelot and Precise Pangolin * Numerous tracked issues were resolved, see the complete list at: http://ecere.com/mantis/changelog_page.php ---------------------------------------- - ( May 2010 ) + ( May 2011 ) * We adopted Git as our version control system. * Our source repository is hosted on GitHub at http://github.com/ecere/sdk @@ -49,8 +110,7 @@ Ecere SDK 0.44 draft 1 (December 25, 2008) * The Ecere SDK is now Open Source under the revised BSD license. * An automatic bootstrapping/build system was implemented. * Mac OS X and PowerPC support was improved. A SQLite driver was added for the Ecere Data Access system. - * New IDE configuration options enable the integration of cross compilers. Lots - * of bugs were fixed. + * New IDE configuration options enable the integration of cross compilers. Lots of bugs were fixed. * A tab control was added ---------------------------------------- Ecere SDK 0.43 (September 4, 2008) @@ -75,11 +135,16 @@ Ecere SDK 0.42 (May 16, 2008) * X support was improved. * IDE improvements were made. * Numerous bugs were fixed. + * The eC Compiler is self-hosting +---------------------------------------- + (December 5, 2007) + + * Acovel Media Player 0.01 ---------------------------------------- Ecere SDK 0.41.17.11 (December 2, 2007) * This release corrects an X performance issue introduced in the last release. ----------------------------------------- + ---------------------------------------- Ecere SDK 0.41.17.10 (December 1, 2007) * Mac OS X is now supported (through X11). @@ -132,29 +197,77 @@ Ecere SDK 0.41.17 (October 29, 2007) * Minor feature enhancements and bugfixes. ---------------------------------------- + (October 21, 2007) + + * Ecere Communicator 0.01 (Jabber & MSN Support) +---------------------------------------- Ecere SDK 0.41.16 (August 30, 2007) ---------------------------------------- -Ecere SDK 0.40 ( September 27, 2006) (v3) +Ecere SDK 0.40 (September 27, 2006) (v3) + * The Ecere runtime library and the IDE are now written in eC + * Windows Installer packaging MinGW +--------------------------------------- + ( November 2005 ) + + * Debugger work begins (GDB integration) +---------------------------------------- + ( September 2005 ) + + * eC Distributed Objects + * CodeGuard Server/Client +---------------------------------------- + ( July 25, 2005 ) + + * Ecere Corporation +--------------------------------------- + ( 2004 - 2005 ) * eC Language & Compiler + * Modern Ecere IDE - - Project Management - - Debugger + - Intelligent Code Editor + - Methods & property sheets + - Form Designer with Code/ Visual Synchronization + + * Begin using MinGW + --------------------------------------- + ( November 2004 ) + + * Design of the eC language and development of the eC compiler starts +---------------------------------------- + ( October 2004 ) + + * CodeGuard ( Our own version control system ) +---------------------------------------- + ( Summer 2004 ) + + * ICQ/AIM Ecere Communicator (eMessenger) + * The Dreamix Project - a set top box PVR + * Python Bindings for Ecere +---------------------------------------- + ( Early 2004 ) + + * More native default skin (Win2K) + * IDE Project Building work begins ---------------------------------------- -Ecere SDK 0.39 Pre-Release 4 (Novemnber 26, 2003) +Ecere SDK 0.39 Pre-Release 5 (March 8, 2004) +Ecere SDK 0.39 Pre-Release 4 (November 26, 2003) Ecere SDK 0.39 Pre-Release 3 (August 1, 2003) Ecere SDK 0.39 Pre-Release 1 (April 6, 2003) - * Original Ecere IDE (Text Editor + Original Form Designer) * Ecere Archiver + * Resources Support + * X11 Interface/Graphics + * Ecere Linux Distro / Ecere Partition Editor (gparted frontend) ---------------------------------------- Ecere SDK 0.38 (January 18, 2003) (v2) * Ecere is a C library working in DOS - SVGA/Console (Unfinished support), Windows (GDI/OpenGL/DirectDraw/Direct3D) and Linux (Text only/NCurses) * Ecere is modularized into sys, gfx, gui, net + * Original Ecere IDE (Text Editor + Original Form Designer) * 3DS Support - * Networking Library + * Networking Library (2D Networked Ecere Chess) * Common Controls: - Button - DropBox @@ -167,12 +280,21 @@ Ecere SDK 0.38 (January 18, 2003) (v2) - MessageBox * C++ wrapper class library ---------------------------------------- -Ecere SDK 0.37.5 (September 2, 2001) (v1) + ( May 2002 ) + + * eCom (File transfer / Chat client) +---------------------------------------- +Ecere SDK 0.37.7 (May 9, 2001) + + * TCP/IP Sockets +---------------------------------------- +Ecere SDK 0.37.5 (September 2, 2000) +---------------------------------------- +Ecere SDK 0.37.4 (June 12, 2000) (v1) * BMP Support - * Quaternion rotation system, with SLERP'ing cameras + * PCX saving (Run Length Encoding compression) * 3Dfx GLIDE, OpenGL, DirectDraw, GDI, SVGALib - * Real Time Optimally Adapting Mesh (ROAM) system for terrain * Object oriented window & event-driven messaging system * Graphical User Interface runs in either Win32 Console, Win32 API's window system, ECERE GUI system within a Win32 window, @@ -183,32 +305,42 @@ Ecere SDK 0.37.5 (September 2, 2001) (v1) * Joystick interface * A full-featured multiline edit box control ---------------------------------------- + (1999-2001) + + (Simis) Flight Sim Toolkit Enthusiasts Update + * 3Dfx GLIDE and OpenGL Support + * Quaternion rotation system, with SLERP'ing cameras + * Real Time Optimally Adapting Mesh (ROAM) system for terrain +---------------------------------------- Ecere SDK 0.26 (1999) (v0) * DOS (DJGPP) C library (graphical or text mode) * 24 bit True color VESA or palletized bitmap/video support * 3D Software Rendering + * ASCII 3D models (.ASC) loading + * FLC / FLI video playback support * SoundBlaster Support * MIDI (MPU/OPL3) player - * ASCII 3D models (.ASC) loading - * CD Audio Playback * S3M player - * FLC / FLI video playback support + * CD Audio Playback * GUI CD Player ---------------------------------------- +Nova3D 3Dfx GLIDE Engine (1998) +---------------------------------------- DirectDraw WarCraft II Clone (1997-1998) - * A*, sprites and tiles + * A* ---------------------------------------- DJGPP WarCraft II Clone (Summer 1997) * 256 colors VESA Support * WarCraft II font format support + * Sprites and tiles * Button GUI Components * DOS Interface Mouse / Keyboard ---------------------------------------- The 3D Coding Blackhole Tutorial (http://ecere.com/3dbhole/ - 1996) - * Software textured polygon filling 3D engine + * Software textured polygon filling 3D engine (DOS/DJGPP) * Gouraud and Flat Shading - * PCX loading/saving (Run Length Encoding compression) + * PCX loading