Kind kind;
} Card;
-static String cardsNames[] =
+static const String cardsNames[] =
{
":ac.png", ":ad.png", ":ah.png", ":as.png", ":2c.png", ":2d.png", ":2h.png", ":2s.png", ":3c.png", ":3d.png", ":3h.png", ":3s.png",
":4c.png", ":4d.png", ":4h.png", ":4s.png", ":5c.png", ":5d.png", ":5h.png", ":5s.png", ":6c.png", ":6d.png", ":6h.png", ":6s.png",
}
}
-void Player_SetName(Player player, char * name)
+void Player_SetName(Player player, const char * name)
{
Ruff ruff = player.ruff;
if(player.socket)
}
// SERVER TO CLIENT : Informations
-void Player_InformPlayerInfo(Player player, PlayerPosition who, char *name)
+void Player_InformPlayerInfo(Player player, PlayerPosition who, const char *name)
{
Ruff ruff = player.ruff;
RuffGame * game = &ruff.game;