const char * text = function ? function.declarator.symbol.string : "";
int len = strlen(text);
int start;
- if(!text[0])
- printf("");
surface.TextExtent(name, nameLen, &nameW, null);
surface.TextExtent(text, len, &w, null);
delete attachBtn;
}
- while(compatible = this.compatible.first)
+ while((compatible = this.compatible.first))
{
ClassFunction function = compatible.data;