{
if(child.created && !child.Setup(false))
result = false;
+
+ if(guiApp.modeSwitching && guiApp.fullScreen && child.rootWindow == child)
+ child.UpdateCaption();
}
return result;
}
parent.OnChildAddedOrRemoved(this, false);
+ if(rootWindow == this && visible) // So that X11 windows don't show as 'unknown'
+ UpdateCaption();
// Real set state & activate for proper display & activation
property::visible = visible;
// SetState(state & 0x00000003, true, 0);