{
int exitCode;
struct __ecereNameSpace__ecere__com__Instance * module;
-struct __ecereNameSpace__ecere__com__Class * _class;
+__attribute__((unused)) struct __ecereNameSpace__ecere__com__Class * _class;
struct __ecereNameSpace__ecere__com__Method * method;
struct __ecereNameSpace__ecere__com__Property * _property;
unsigned int __ecereDll_Load_ecere(struct __ecereNameSpace__ecere__com__Instance * module)
{
-struct __ecereNameSpace__ecere__com__Class * _class;
+__attribute__((unused)) struct __ecereNameSpace__ecere__com__Class * _class;
struct __ecereNameSpace__ecere__com__Method * method;
struct __ecereNameSpace__ecere__com__Property * _property;
{
int exitCode;
struct __ecereNameSpace__ecere__com__Instance * module;
-struct __ecereNameSpace__ecere__com__Class * _class;
+__attribute__((unused)) struct __ecereNameSpace__ecere__com__Class * _class;
struct __ecereNameSpace__ecere__com__Method * method;
struct __ecereNameSpace__ecere__com__Property * _property;
struct __ecereNameSpace__ecere__com__Instance * __internal_ClassInst = f;
__internal_ClassInst ? __internal_ClassInst->_vTbl : __ecereClass___ecereNameSpace__ecere__sys__File->_vTbl;
-})[__ecereVMethodID___ecereNameSpace__ecere__sys__File_Puts])(f, " Class _class;\n");
+})[__ecereVMethodID___ecereNameSpace__ecere__sys__File_Puts])(f, " __attribute__((unused)) Class _class;\n");
if(anyMethod)
((unsigned int (*)(struct __ecereNameSpace__ecere__com__Instance *, const char * string))__extension__ ({
struct __ecereNameSpace__ecere__com__Instance * __internal_ClassInst = f;
{
int exitCode;
struct __ecereNameSpace__ecere__com__Instance * module;
-struct __ecereNameSpace__ecere__com__Class * _class;
+__attribute__((unused)) struct __ecereNameSpace__ecere__com__Class * _class;
struct __ecereNameSpace__ecere__com__Method * method;
struct __ecereNameSpace__ecere__com__Property * _property;
unsigned int __ecereDll_Load_ec(struct __ecereNameSpace__ecere__com__Instance * module)
{
-struct __ecereNameSpace__ecere__com__Class * _class;
+__attribute__((unused)) struct __ecereNameSpace__ecere__com__Class * _class;
struct __ecereNameSpace__ecere__com__Method * method;
struct __ecereNameSpace__ecere__com__Property * _property;
}
//if(nonInst || thisAppClass) // We use it all the time to get "Application" for the exit code now...
- f.Puts(" Class _class;\n");
+ f.Puts(" __attribute__((unused)) Class _class;\n");
if(anyMethod)
f.Puts(" Method method;\n");