README.md: add badges with links. minor tweaks.
[sdk] / epj2make / epj2make.ec
index ba0feac..ab991be 100644 (file)
@@ -16,10 +16,20 @@ define pathListSep = ":";
 extern int getch(void);
 #endif
 
+IDESettings ideSettings;
+
+IDESettingsContainer settingsContainer
+{
+   dataOwner = &ideSettings;
+   dataClass = class(IDESettings);
+};
+
+IDEConfigHolder ideConfig { };
+
 void ParseDirList(char * string, Container<String> list)
 {
    int c;
-   byte * tokens[256];
+   char * tokens[256];
    int numTokens = TokenizeWith(string, sizeof(tokens) / sizeof(byte *), tokens, ";", false);
    list.Free();
    for(c = 0; c < numTokens; c++)
@@ -42,8 +52,6 @@ class epj2makeApp : GuiApplication
       int argc = 0;
       */
 
-      Platform targetPlatform = GetRuntimePlatform();
-
       Project project = null;
 
       CompilerConfig optionsCompiler { };
@@ -51,8 +59,8 @@ class epj2makeApp : GuiApplication
       bool noGlobalSettings = false;
       bool noResources = false;
       bool noWarnings = false;
-      char * overrideObjDir = null;
-      char * includemkPath = null;
+      const char * overrideObjDir = null;
+      const char * includemkPath = null;
 
       /*
       for(c = 0; c < this.argc; c++)
@@ -83,7 +91,7 @@ class epj2makeApp : GuiApplication
 
       for(c = 1; c < argc; c++)
       {
-         char * arg = argv[c];
+         const char * arg = argv[c];
          if(arg[0] == '-')
          {
             if(!strcmpi(arg+1, "make"))
@@ -167,8 +175,8 @@ class epj2makeApp : GuiApplication
             }
             else if(arg[1] == 't' && !arg[2])
             {
-               if(++c < argc)
-                  targetPlatform = argv[c];
+               // Obsolete target platform option
+               if(++c < argc);
                else
                   valid = false;
             }
@@ -186,14 +194,14 @@ class epj2makeApp : GuiApplication
             else if(arg[1] == 'i')
             {
                if(++c < argc)
-                  ParseDirList(argv[c], optionsCompiler.includeDirs);
+                  ParseDirList((char *)argv[c], optionsCompiler.includeDirs);
                else
                   valid = false;
             }
             else if(arg[1] == 'l')
             {
                if(++c < argc)
-                  ParseDirList(argv[c], optionsCompiler.libraryDirs);
+                  ParseDirList((char *)argv[c], optionsCompiler.libraryDirs);
                else
                   valid = false;
             }
@@ -228,24 +236,24 @@ class epj2makeApp : GuiApplication
 
       if(!valid)
       {
-         printf($"Syntax:\n");
-         printf($"   epj2make [-t <target platform>] [-c <configuration>] [toolchain] [directories] [options] [-o <output>] <input>\n");
-         printf($"      toolchain:\n");
-         printf($"         [-make <make tool>]\n");
-         printf($"         [-cpp <c preprocessor>]\n");
-         printf($"         [-cc <c compiler>]\n");
-         printf($"         [-ecp <eC preprocessor>]\n");
-         printf($"         [-ecc <eC compiler>]\n");
-         printf($"         [-ecs <eC symbol generator>]\n");
-         printf($"         [-ear <Ecere Archiver>]\n");
-         printf($"      directories:\n");
-         printf($"         [-i <include dir[;inc dir[...]]>]\n");
-         printf($"         [-l <library dir[;lib dir[...]]>]\n");
-         printf($"      options:\n");
-         printf($"         [-noglobalsettings]\n");
-         printf($"         [-noresources]\n");
-         printf($"         [-d <intermediate objects directory>]\n");
-         printf($"         [-includemk <crossplatform.mk path>]\n");
+         printf("%s", $"Syntax:\n");
+         printf("%s", $"   epj2make [-t <target platform>] [-c <configuration>] [toolchain] [directories] [options] [-o <output>] <input>\n");
+         printf("%s", $"      toolchain:\n");
+         printf("%s", $"         [-make <make tool>]\n");
+         printf("%s", $"         [-cpp <c preprocessor>]\n");
+         printf("%s", $"         [-cc <c compiler>]\n");
+         printf("%s", $"         [-ecp <eC preprocessor>]\n");
+         printf("%s", $"         [-ecc <eC compiler>]\n");
+         printf("%s", $"         [-ecs <eC symbol generator>]\n");
+         printf("%s", $"         [-ear <Ecere Archiver>]\n");
+         printf("%s", $"      directories:\n");
+         printf("%s", $"         [-i <include dir[;inc dir[...]]>]\n");
+         printf("%s", $"         [-l <library dir[;lib dir[...]]>]\n");
+         printf("%s", $"      options:\n");
+         printf("%s", $"         [-noglobalsettings]\n");
+         printf("%s", $"         [-noresources]\n");
+         printf("%s", $"         [-d <intermediate objects directory>]\n");
+         printf("%s", $"         [-includemk <crossplatform.mk path>]\n");
       }
       else
       {
@@ -263,16 +271,18 @@ class epj2makeApp : GuiApplication
                }
                else
                {
-                  char * compiler = getenv("COMPILER");
+                  const char * compiler = getenv("COMPILER");
                   if(!compiler) compiler = "Default";
                   settingsContainer.Load();
+                  ideConfig.compilers.read(settingsContainer);
+
                   //incref ideSettings;
                   delete settingsContainer;
 
       // TODO: Command line option to choose between the two
       // or a command line option to not use global settings
       //defaultCompiler = MakeDefaultCompiler();
-                  defaultCompiler = ideSettings.GetCompilerConfig(compiler);
+                  defaultCompiler = ideConfig.compilers.GetCompilerConfig(compiler);
       // possible TODO: use the workspace to select the active compiler
       // TODO: option to specify compiler name when using global settings
                }