extern int getch(void);
#endif
+IDESettings ideSettings;
+
+IDESettingsContainer settingsContainer
+{
+ dataOwner = &ideSettings;
+ dataClass = class(IDESettings);
+};
+
+IDEConfigHolder ideConfig { };
+
void ParseDirList(char * string, Container<String> list)
{
int c;
- byte * tokens[256];
+ char * tokens[256];
int numTokens = TokenizeWith(string, sizeof(tokens) / sizeof(byte *), tokens, ";", false);
list.Free();
for(c = 0; c < numTokens; c++)
if(!valid)
{
- printf($"Syntax:\n");
- printf($" epj2make [-t <target platform>] [-c <configuration>] [toolchain] [directories] [options] [-o <output>] <input>\n");
- printf($" toolchain:\n");
- printf($" [-make <make tool>]\n");
- printf($" [-cpp <c preprocessor>]\n");
- printf($" [-cc <c compiler>]\n");
- printf($" [-ecp <eC preprocessor>]\n");
- printf($" [-ecc <eC compiler>]\n");
- printf($" [-ecs <eC symbol generator>]\n");
- printf($" [-ear <Ecere Archiver>]\n");
- printf($" directories:\n");
- printf($" [-i <include dir[;inc dir[...]]>]\n");
- printf($" [-l <library dir[;lib dir[...]]>]\n");
- printf($" options:\n");
- printf($" [-noglobalsettings]\n");
- printf($" [-noresources]\n");
- printf($" [-d <intermediate objects directory>]\n");
- printf($" [-includemk <crossplatform.mk path>]\n");
+ printf("%s", $"Syntax:\n");
+ printf("%s", $" epj2make [-t <target platform>] [-c <configuration>] [toolchain] [directories] [options] [-o <output>] <input>\n");
+ printf("%s", $" toolchain:\n");
+ printf("%s", $" [-make <make tool>]\n");
+ printf("%s", $" [-cpp <c preprocessor>]\n");
+ printf("%s", $" [-cc <c compiler>]\n");
+ printf("%s", $" [-ecp <eC preprocessor>]\n");
+ printf("%s", $" [-ecc <eC compiler>]\n");
+ printf("%s", $" [-ecs <eC symbol generator>]\n");
+ printf("%s", $" [-ear <Ecere Archiver>]\n");
+ printf("%s", $" directories:\n");
+ printf("%s", $" [-i <include dir[;inc dir[...]]>]\n");
+ printf("%s", $" [-l <library dir[;lib dir[...]]>]\n");
+ printf("%s", $" options:\n");
+ printf("%s", $" [-noglobalsettings]\n");
+ printf("%s", $" [-noresources]\n");
+ printf("%s", $" [-d <intermediate objects directory>]\n");
+ printf("%s", $" [-includemk <crossplatform.mk path>]\n");
}
else
{
const char * compiler = getenv("COMPILER");
if(!compiler) compiler = "Default";
settingsContainer.Load();
+ ideConfig.compilers.read(settingsContainer);
+
//incref ideSettings;
delete settingsContainer;
// TODO: Command line option to choose between the two
// or a command line option to not use global settings
//defaultCompiler = MakeDefaultCompiler();
- defaultCompiler = ideSettings.GetCompilerConfig(compiler);
+ defaultCompiler = ideConfig.compilers.GetCompilerConfig(compiler);
// possible TODO: use the workspace to select the active compiler
// TODO: option to specify compiler name when using global settings
}