if(guiApp.windowCaptured || trueWindow)
{
Window prevWindow = guiApp.prevWindow;
- if(guiApp.prevWindow && trueWindow != guiApp.prevWindow)
+ List<Window> overWindows = guiApp.overWindows;
+ Iterator<Window> it { overWindows };
+
+ while(it.Next())
+ {
+ Window w = it.data;
+ if(trueWindow != w && !trueWindow.IsDescendantOf(w))
+ {
+ it.pointer = null;
+ result = w.OnMouseLeave(*mods);
+ if(!result) break;
+ overWindows.TakeOut(w);
+ }
+ }
+
+ if(result && guiApp.prevWindow && trueWindow != guiApp.prevWindow)
{
guiApp.prevWindow.mouseInside = false;
guiApp.prevWindow = null;
- // Eventually fix this not to include captured?
- if(!trueWindow.IsDescendantOf(prevWindow) && !prevWindow.OnMouseLeave(*mods))
- result = false;
+ if(result)
+ {
+ if(trueWindow.IsDescendantOf(prevWindow))
+ {
+ if(!overWindows.Find(prevWindow))
+ overWindows.Add(prevWindow);
+ }
+ // Eventually fix this not to include captured?
+ else if(!prevWindow.OnMouseLeave(*mods))
+ result = false;
+ }
}
if(result && trueWindow && !trueWindow.destroyed/* && trueWindow == window*/)
{
}
}
if(trueWindow && trueWindow._refCount > 1 && !trueWindow.destroyed)
+ {
+ for(w : guiApp.overWindows; w == trueWindow)
+ {
+ OnMouseLeave(0);
+ guiApp.overWindows.TakeOut(w);
+ break;
+ }
guiApp.prevWindow = trueWindow;
+ }
else
guiApp.prevWindow = null;
}
LogErrorCode(graphicsLoadingFailed, _class.name);
// Do this here to avoid problems on Windows
- if(stateBackup == maximized)
+ if(rootWindow == this && parent && stateBackup == maximized)
property::state = maximized;
return result;
}
guiApp.prevWindow = null;
OnMouseLeave(0);
}
+ else
+ {
+ for(w : guiApp.overWindows; w == this)
+ {
+ OnMouseLeave(0);
+ guiApp.overWindows.TakeOut(w);
+ break;
+ }
+ }
if(guiApp.caretOwner == this)
{
guiApp.interfaceDriver.SetCaret(0,0,0);
/*if(rootWindow == this)
guiApp.interfaceDriver.ActivateRootWindow(this);
else*/
- if(creationActivation == activate)
+ if(creationActivation == activate && guiApp.desktop.active)
ActivateEx(true, false, true, true, null, null);
- else if(creationActivation == flash)
- Flash();
+ else if(creationActivation == activate || creationActivation == flash)
+ {
+ MakeActive();
+ if(this == rootWindow)
+ Flash();
+ }
}
if(!destroyed)
if(guiApp.desktop.active)
Activate();
else if(!active)
- Flash();
+ {
+ MakeActive();
+ if(this == rootWindow)
+ Flash();
+ }
}
void Deactivate(void)
if(true || !parent.activeChild)
ActivateEx(true, false, true, true, null, null);
*/
- if(creationActivation == activate)
+ if(creationActivation == activate && guiApp.desktop.active)
ActivateEx(true, false, true, true, null, null);
- else if(creationActivation == flash && !object)
- Flash();
+ else if((creationActivation == activate || creationActivation == flash) && !object)
+ {
+ MakeActive();
+ if(this == rootWindow)
+ Flash();
+ }
//SetVisibility(!parent.style.hidden && (style.hidden ? false : true));
Update(null);