static HB_Script theCurrentScript;
-static unichar UTF16GetChar(uint16 *string, int * nw)
+static unichar UTF16GetChar(const uint16 *string, int * nw)
{
unichar ch;
if(HB_IsHighSurrogate(string[0]) && HB_IsLowSurrogate(string[1]))
return ch;
}
-static HB_Bool hb_stringToGlyphs(HB_Font font, uint16 * string, uint length, HB_Glyph *glyphs, uint *numGlyphs, HB_Bool rightToLeft)
+static HB_Bool hb_stringToGlyphs(HB_Font font, const uint16 * string, uint length, HB_Glyph *glyphs, uint *numGlyphs, HB_Bool rightToLeft)
{
FT_Face face = ((FontEntry)font->userData).face;
int glyph_pos = 0;
}
}
-static HB_Bool hb_canRender(HB_Font font, uint16 * string, uint length)
+static HB_Bool hb_canRender(HB_Font font, const uint16 * string, uint length)
{
FT_Face face = ((FontEntry)font->userData).face;
int c, nw;
~FontEntry()
{
- char * fileName = (char *)key;
- delete fileName;
+ delete (char *)key;
delete buffer;
if(hbFace)
HB_FreeFace(hbFace);
}
#endif
}
+ public property int ascent
+ {
+ get { return (int)(this ? ascent * scale : 0); }
+ }
};
public class LFBDisplay : struct
char * occurence;
if(RegEnumValue(key, value++, entryName, &size, null, (PDWORD)&type, (LPBYTE)fontFileName, &sizeFileName) != ERROR_SUCCESS)
break;
- if((occurence = SearchString((char *)entryName, 0, (char *)font->elfFullName, false, false)))
+ if((occurence = SearchString(entryName, 0, (const char *)font->elfFullName, false, false)))
{
int c;
for(c = (int)(occurence - entryName) - 1; c >= 0; c--)
}
#endif
+#if !defined(ECERE_NOTRUETYPE)
static int utf16BufferSize = 0;
static uint16 * utf16 = null;
+#endif
public class LFBDisplayDriver : DisplayDriver
{
LFBDisplay lfbDisplay = display ? display.driverData : null;
LFBSurface lfbSurface = surface.driverData;
uint index;
- if(display) color = color /*& 0xFFFFFF*/;
+ //if(display) color = color & 0xFFFFFF;
lfbSurface.foregroundRgb = color;
if(lfbSurface.font && lfbDisplay)
{
LFBDisplay lfbDisplay = display ? display.driverData : null;
LFBSurface lfbSurface = surface.driverData;
- color = color /*& 0xFFFFFF*/;
+ //color = color & 0xFFFFFF;
switch(lfbSurface.bitmap.pixelFormat)
{
case pixelFormat8:
int c;
for(c = 0; c < w; c++, dest++)
{
- Color destColor;
+ Color destColor = 0;
if(pixelFormat == pixelFormat565) { destColor = (Color)*(Color565 *)dest; }
else if(pixelFormat == pixelFormat555) { destColor = (Color)*(Color555 *)dest; }
else if(pixelFormat == pixelFormat444) { destColor = (Color)*(Color444 *)dest; }
ColorAlpha * backsrc;
ColorAlpha * source = ((ColorAlpha *) src.picture) + sy * addsource + sx;
ColorAlpha * dest = ((ColorAlpha *) lfbSurface.bitmap.picture) + dy * adddest + dx;
- if(flip < 0) source += sw-1;
+ if(flip) source += sw-1;
adddest -= w;
yerr = 0;
for(y=0; y<sh; y++)
}
}
- Font LoadFont(DisplaySystem displaySystem, char * faceName, float size, FontFlags flags)
+ Font LoadFont(DisplaySystem displaySystem, const char * faceName, float size, FontFlags flags)
{
void * result = null;
#if !defined(__WIN32__)
File linkCfg;
#endif
- char * ecereFonts = getenv("ECERE_FONTS");
+ const char * ecereFonts = getenv("ECERE_FONTS");
if(!ecereFonts) ecereFonts = "<:ecere>";
#if !defined(__WIN32__)
{
// printf("Locating %s\n", faceName);
if(matched)
{
- FcPatternGetString(matched, FC_FAMILY, 0, &family);
+ FcPatternGetString(matched, FC_FAMILY, 0, (FcChar8 **)&family);
//printf("Fontconfig returned %s\n", family);
}
if(matched && (result == FcResultMatch /*|| result == FcResultNoId*/) /*&& !strcmpi(family, faceName)*/)
{
double fontSize;
- FcPatternGetString (matched, FC_FILE, 0, &fileName2);
+ FcPatternGetString (matched, FC_FILE, 0, (FcChar8 **)&fileName2);
FcPatternGetInteger(matched, FC_INDEX, 0, &fontID);
FcPatternGetDouble(matched, FC_SIZE, 0, &fontSize);
strcpy(fileName, fileName2);
matched = FcFontMatch (0, pattern, &result);
if(matched)
{
- FcPatternGetString(matched, FC_FAMILY, 0, &family);
+ FcPatternGetString(matched, FC_FAMILY, 0, (FcChar8 **)&family);
// printf("Fontconfig returned %s\n", family);
}
if(matched && (result == FcResultMatch /*|| result == FcResultNoId*/) &&
- FcPatternGetString(matched, FC_FAMILY, 0, &family) == FcResultMatch /*&& !strcmpi(family, links + linksPos + c + 1)*/)
+ FcPatternGetString(matched, FC_FAMILY, 0, (FcChar8 **)&family) == FcResultMatch /*&& !strcmpi(family, links + linksPos + c + 1)*/)
{
double fontSize;
- FcPatternGetString (matched, FC_FILE, 0, &fileName2);
+ FcPatternGetString (matched, FC_FILE, 0, (FcChar8 **)&fileName2);
FcPatternGetInteger(matched, FC_INDEX, 0, &fontID);
FcPatternGetDouble(matched, FC_SIZE, 0, &fontSize);
strcpy(fileName, fileName2);
}
#if !defined(ECERE_NOTRUETYPE)
- void ::ProcessString(Font font, DisplaySystem displaySystem, byte * text, int len,
+ void ::ProcessString(Font font, DisplaySystem displaySystem, const byte * text, int len,
void (* callback)(Surface surface, Display display, int x, int y, GlyphInfo * glyph, Bitmap bitmap),
Surface surface, Display display, int * x, int y)
{
int c, nb, glyphIndex = 0;
unichar lastPack = 0;
GlyphPack pack = font.asciiPack;
- int wc;
- uint * glyphs;
+ int wc = 0;
+ uint * glyphs = null;
int numGlyphs = 0;
bool rightToLeft = false;
int fontEntryNum = 0;
for(c = 0; c < len || (numGlyphs && (rightToLeft ? (glyphIndex >= 0) : (glyphIndex < numGlyphs)));)
{
- uint glyphNo;
+ uint glyphNo = 0;
uint packNo;
if(numGlyphs && (rightToLeft ? (glyphIndex >= 0) : (glyphIndex < numGlyphs)))
{
else
{
HB_Script curScript = HB_Script_Common;
- byte * scriptStart = text + c;
+ const byte * scriptStart = text + c;
//unichar nonASCIIch = 0;
unichar ch;
unichar ahead = 0;
unichar testChar = 0;
#if !defined(__WIN32__) && !defined(ECERE_NOFONTCONFIG)
- char * testLang = null;
+ const char * testLang = null;
#endif
while(true)
{
HB_Script script = HB_Script_Common;
- ch = UTF8GetChar((char *)text + c, &nb);
+ ch = UTF8GetChar((const char *)text + c, &nb);
//if(ch > 127) nonASCIIch = ch;
if(!nb) break;
if(ch == 32 && curScript)
if(a < c + len)
{
int nb;
- unichar ahead = UTF8GetChar((char *)text + a, &nb);
+ unichar ahead = UTF8GetChar((const char *)text + a, &nb);
if((ahead >= 0x590 && ahead <= 0x7C0) || (ahead >= 0xFB1D && ahead <= 0xFB4F) || (ahead >= 0xFB50 && ahead <= 0xFDFF))
script = curScript;
}
utf16 = renew utf16 uint16[max];
utf16BufferSize = max;
}
- wc = UTF8toUTF16BufferLen((char *)scriptStart, utf16, max, len);
+ wc = UTF8toUTF16BufferLen((const char *)scriptStart, utf16, max, len);
theCurrentScript = glyphScript = curScript;
}
switch(curScript)
char * family;
FontEntry fontEntry;
char * fileName = null;
- bool fakeItalic = false;
for(fontEntryNum = 0; fontEntryNum<MAX_FONT_LINK_ENTRIES; fontEntryNum++)
if(!font.fontEntries[fontEntryNum])
break;
matched = FcFontMatch (0, pattern, &result);
if(matched)
{
- FcPatternGetString(matched, FC_FAMILY, 0, &family);
+ FcPatternGetString(matched, FC_FAMILY, 0, (FcChar8 **)&family);
//printf("Fontconfig returned %s\n", family);
}
- if(matched && (result == FcResultMatch) && FcPatternGetString(matched, FC_FAMILY, 0, &family) == FcResultMatch)
+ if(matched && (result == FcResultMatch) && FcPatternGetString(matched, FC_FAMILY, 0, (FcChar8 **)&family) == FcResultMatch)
{
- FcPatternGetString (matched, FC_FILE, 0, &fileName);
+ FcPatternGetString (matched, FC_FILE, 0, (FcChar8 **)&fileName);
FcPatternGetInteger(matched, FC_INDEX, 0, &fontID);
FcPatternGetDouble(matched, FC_SIZE, 0, &fontSize);
// printf("\nMatched to %s, %f\n", fileName, fontSize);
}
#endif
- void FontExtent(DisplaySystem displaySystem, Font font, byte * text, int len, int * width, int * height)
+ void FontExtent(DisplaySystem displaySystem, Font font, const char * text, int len, int * width, int * height)
{
if(displaySystem && displaySystem.flags.text && len)
{
{
int w = 0;
#if !defined(ECERE_NOTRUETYPE)
- ProcessString(font, displaySystem, text, len, null, null, null, &w, 0);
+ ProcessString(font, displaySystem, (const byte *)text, len, null, null, null, &w, 0);
#endif
//*width = (w + 64 - w % 64) >> 6;
*width = w >> 6;
}
#endif
- void WriteText(Display display, Surface surface, int x, int y, byte * text, int len)
+ void WriteText(Display display, Surface surface, int x, int y, const char * text, int len)
{
LFBSurface lfbSurface = surface.driverData;
if(display && display.displaySystem.flags.text)
lfbSurface.writingText = true;
#if !defined(ECERE_NOTRUETYPE)
x <<= 6;
- ProcessString(lfbSurface.font, surface.displaySystem, text, len, OutputGlyph, surface, display, &x, y);
+ ProcessString(lfbSurface.font, surface.displaySystem, (const byte *)text, len, OutputGlyph, surface, display, &x, y);
#endif
lfbSurface.writingText = false;
}
}
- void TextExtent(Display display, Surface surface, byte * text, int len, int * width, int * height)
+ void TextExtent(Display display, Surface surface, const char * text, int len, int * width, int * height)
{
LFBSurface lfbSurface = surface.driverData;
FontExtent(surface.displaySystem, lfbSurface.font, text, len, width, height);
delete mesh.texCoords;
}
- bool AllocateMesh(DisplaySystem displaySystem, Mesh mesh)
+ bool AllocateMesh(DisplaySystem displaySystem, Mesh mesh, MeshFeatures flags, int nVertices)
{
bool result = false;
-
- if((!mesh.flags.vertices || mesh.vertices || (mesh.vertices = new Vector3Df[mesh.nVertices])) &&
- (!mesh.flags.normals || mesh.normals || (mesh.normals = new Vector3Df[mesh.nVertices])) &&
- (!mesh.flags.texCoords1 || mesh.texCoords || (mesh.texCoords = new Pointf [mesh.nVertices])))
+ if(mesh.nVertices == nVertices)
+ {
result = true;
+ // Same number of vertices, adding features (Leaves the other features pointers alone)
+ if(mesh.flags != flags)
+ {
+ if(!mesh.flags.vertices && flags.vertices)
+ {
+ if(flags.doubleVertices)
+ {
+ mesh.vertices = (Vector3Df *)new Vector3D[nVertices];
+ }
+ else
+ mesh.vertices = new Vector3Df[nVertices];
+ }
+ if(!mesh.flags.normals && flags.normals)
+ {
+ if(flags.doubleNormals)
+ {
+ mesh.normals = (Vector3Df *)new Vector3D[nVertices];
+ }
+ else
+ mesh.normals = new Vector3Df[nVertices];
+ }
+ if(!mesh.flags.texCoords1 && flags.texCoords1)
+ mesh.texCoords = new Pointf[nVertices];
+ if(!mesh.flags.colors && flags.colors)
+ mesh.colors = new ColorRGBAf[nVertices];
+ }
+ }
+ else
+ {
+ result = true;
+ // New number of vertices, reallocate all current and new features
+ flags |= mesh.flags;
+ if(flags.vertices)
+ {
+ if(flags.doubleVertices)
+ {
+ mesh.vertices = (Vector3Df *)renew mesh.vertices Vector3D[nVertices];
+ }
+ else
+ mesh.vertices = renew mesh.vertices Vector3Df[nVertices];
+ }
+ if(flags.normals)
+ {
+ if(flags.doubleNormals)
+ {
+ mesh.normals = (Vector3Df *)renew mesh.normals Vector3D[nVertices];
+ }
+ else
+ mesh.normals = renew mesh.normals Vector3Df[nVertices];
+ }
+ if(flags.texCoords1)
+ mesh.texCoords = renew mesh.texCoords Pointf[nVertices];
+ if(flags.colors)
+ mesh.colors = renew mesh.colors ColorRGBAf[nVertices];
+ }
return result;
}