+Ecere SDK 0.44.15 (August 4, 2016)
+
+ * Web Support through Emscripten and WebGL
+ * 3D Graphics Improvements (OpenGL)
+ - Support for Shaders (WebGL, Core/Compatibility profiles, OpenGL ES 2)
+ - Phong Shading Using Shaders
+ - Environment Mapping and Cube Maps (Support for Reflection and Refraction)
+ - Normals Mapping Support
+ - Fixed and improved lighting
+ - Computed Normals Weighting for smoother surfaces
+ - Optimizations
+ * Font Outline Support
+ * Fixed text extent computation to account for overhang of italic fonts
+ * ECON Support (ECON is a JSON superset, dropping quotes, supporting hexadecimal, multi-line strings, comments, derived classes, and mapping directly to eC instantiations -- http://ec-lang.org/econ/ )
+ * ECON based IDE configuration (split options, recent files/projects and compilers individually stored in separate files, all in ~/.ecereIDE/)
+ * ECON based Documentor (Documentation data can now be text-diffed with git etc.)
+ * ECON based Color Scheme and Font Selection in Global Settings
+ * Sortable Containers
+ * Distributed Objects Fixes & Improvements
+ * Renamed IDE binary to less generic name (ide ==> ecere-ide)
+ * Fixed building with GCC 6 (Compiler was generating bad __attribute__ specifiers with spaces rather than commas)
+ * (Windows) Fixes for TDM-GCC 5
+ * Android: Fixes to run on newer versions
+ * X: Fixed NumPad key definitions
+ * Build system Fixes & Improvements
+ * Other Fixes & Improvements
+----------------------------------------
+Ecere SDK 0.44.14 (January 13, 2016)
+
+ * Compiler: Fixed generating __extension__ expression with mismatched parentheses
+ * Addressed build reproducibility issues
+ * Documentor: Minor fixes
+ * Spelling fixes
+ * GUI/ListBox: Fixed clearing cell data
+----------------------------------------
Ecere SDK 0.44.13 (December 22, 2015)
* Bug fix / Support release