+$(OBJ)gl_compat_4_4.o: src/gfx/drivers/gl3/gl_compat_4_4.c
+ $(CC) $(CFLAGS) $(PRJ_CFLAGS) -c src/gfx/drivers/gl3/gl_compat_4_4.c -o $(OBJ)gl_compat_4_4.o
+
+$(OBJ)glab.o: $(OBJ)glab.c
+ $(CC) $(CFLAGS) $(PRJ_CFLAGS) -c $(OBJ)glab.c -o $(OBJ)glab.o
+
+$(OBJ)immediate.o: $(OBJ)immediate.c
+ $(CC) $(CFLAGS) $(PRJ_CFLAGS) -c $(OBJ)immediate.c -o $(OBJ)immediate.o
+
+$(OBJ)matrixStack.o: $(OBJ)matrixStack.c
+ $(CC) $(CFLAGS) $(PRJ_CFLAGS) -c $(OBJ)matrixStack.c -o $(OBJ)matrixStack.o
+
+$(OBJ)shading.o: $(OBJ)shading.c
+ $(CC) $(CFLAGS) $(PRJ_CFLAGS) -c $(OBJ)shading.c -o $(OBJ)shading.o
+