1 #if defined(BUILDING_ECERE_COM)
2 //#if !defined(__EMSCRIPTEN__)
13 #if !defined(__EMSCRIPTEN__)
15 public class Condition : struct
21 Semaphore waitSem { };
22 Semaphore waitDone { };
25 property const char * name
34 if (waiting > signals)
45 void Wait(Mutex mutex)
68 #endif // !defined(__EMSCRIPTEN__)