7 #define WIN32_LEAN_AND_MEAN
9 static WSADATA wsaData;
11 #elif defined(__unix__) || defined(__APPLE__)
18 #include <netinet/in.h>
20 #include <sys/socket.h>
22 #include <sys/types.h>
24 #include <arpa/inet.h>
30 typedef struct hostent HOSTENT;
31 typedef struct sockaddr SOCKADDR;
32 typedef struct sockaddr_in SOCKADDR_IN;
33 typedef struct in_addr IN_ADDR;
34 #define closesocket(s) close(s)
43 property int port { set { port = value; } get { return port; } };
44 property Socket firstClient { get { return sockets.first; } };
45 property bool processAlone { get { return processAlone; } set { processAlone = value; } };
47 virtual void OnAccept();
55 #if defined(__WIN32__) || defined(__unix__) || defined(__APPLE__)
59 Log("[P] [NStartService]\n");
62 s = socket(AF_INET,SOCK_STREAM,0);
69 a.sin_port=htons((uint16)port);
70 a.sin_addr.s_addr=INADDR_ANY;
72 Log("Service Socket: %x\n", s);
75 setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (char *)&val, sizeof(val));
76 if(!bind(s,(SOCKADDR *)&a, sizeof(a)))
80 // Fix up the links/offsets here...
82 network.services.Add(this);
88 sockets.offset = (uint)&((Socket)0).prev;
90 FD_SET(s, &network.readSet);
91 FD_SET(s, &network.exceptSet);
95 network.socketsSemaphore.Release();
97 network.mutex.Release();
109 #if defined(__WIN32__) || defined(__unix__) || defined(__APPLE__)
114 Log("[P] [NStopService]\n");
117 network.mutex.Wait();
118 while((socket = sockets.first))
123 network.mutex.Release();
127 network.mutex.Wait();
129 network.services.Remove(this);
130 FD_CLR(s, &network.readSet);
131 FD_CLR(s, &network.exceptSet);
132 network.mutex.Release();
136 Network_DetermineMaxSocket();
144 bool gotEvent = false;
149 struct timeval tvTO = {0, 200000};
158 selectResult = select(s+1, &rs, &ws, &es, &tvTO);
169 int addrLen = sizeof(a);
170 s = accept(this.s,(SOCKADDR *)&a,&addrLen);
184 Network_Initialize();