7 #define WIN32_LEAN_AND_MEAN
9 static WSADATA wsaData;
11 #elif defined(__unix__) || defined(__APPLE__)
17 #include <netinet/in.h>
19 #include <sys/socket.h>
21 #include <sys/types.h>
23 #include <arpa/inet.h>
28 typedef struct hostent HOSTENT;
29 typedef struct sockaddr SOCKADDR;
30 typedef struct sockaddr_in SOCKADDR_IN;
31 typedef struct in_addr IN_ADDR;
32 #define closesocket(s) close(s)
41 property int port { set { port = value; } get { return port; } };
42 property Socket firstClient { get { return sockets.first; } };
43 property bool processAlone { get { return processAlone; } set { processAlone = value; } };
45 virtual void OnAccept();
51 #if defined(__WIN32__) || defined(__unix__) || defined(__APPLE__)
55 Log("[P] [NStartService]\n");
58 s = socket(AF_INET,SOCK_STREAM,0);
65 a.sin_port=htons((uint16)port);
66 a.sin_addr.s_addr=INADDR_ANY;
68 Log("Service Socket: %x\n", s);
71 setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (char *)&val, sizeof(val));
72 if(!bind(s,(SOCKADDR *)&a, sizeof(a)))
76 // Fix up the links/offsets here...
78 network.services.Add(this);
84 sockets.offset = (uint)&((Socket)0).prev;
86 FD_SET(s, &network.readSet);
87 FD_SET(s, &network.exceptSet);
91 network.socketsSemaphore.Release();
93 network.mutex.Release();
105 #if defined(__WIN32__) || defined(__unix__) || defined(__APPLE__)
110 Log("[P] [NStopService]\n");
113 while((socket = sockets.first))
121 network.mutex.Wait();
122 network.services.Remove(this);
123 FD_CLR(s, &network.readSet);
124 FD_CLR(s, &network.exceptSet);
125 network.mutex.Release();
130 Network_DetermineMaxSocket();
138 bool gotEvent = false;
149 selectResult = select(s+1, &rs, &ws, &es, null);
160 int addrLen = sizeof(a);
161 s = accept(this.s,(SOCKADDR *)&a,&addrLen);
174 Network_Initialize();