1 #define __statement __extension__ // To compile for Android/X86 (Need to add support to eC)
2 // Also had to add __extension__ to __swap16md macro in endian.h
9 #define WIN32_LEAN_AND_MEAN
10 #define String _String
14 #elif defined(__unix__) || defined(__APPLE__)
21 #include <netinet/in.h>
23 #include <sys/socket.h>
25 #include <sys/types.h>
27 #include <arpa/inet.h>
33 typedef struct hostent HOSTENT;
34 typedef struct sockaddr SOCKADDR;
35 typedef struct sockaddr_in SOCKADDR_IN;
36 typedef struct in_addr IN_ADDR;
37 #define closesocket(s) close(s)
46 property int port { set { port = value; } get { return port; } };
47 property Socket firstClient { get { return sockets.first; } };
48 property bool processAlone { get { return processAlone; } set { processAlone = value; } };
50 virtual void OnAccept();
58 #if defined(__WIN32__) || defined(__unix__) || defined(__APPLE__)
62 Log("[P] [NStartService]\n");
65 s = socket(AF_INET,SOCK_STREAM,0);
72 a.sin_port=htons((uint16)port);
73 a.sin_addr.s_addr=INADDR_ANY;
75 Log("Service Socket: %x\n", s);
78 setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (char *)&val, sizeof(val));
79 if(!bind(s,(SOCKADDR *)&a, sizeof(a)))
84 network.services.Add(this);
90 // Fix up the links/offsets here...
91 sockets.offset = (uint)(uintptr)&((Socket)0).prev;
93 FD_SET(s, &network.readSet);
94 FD_SET(s, &network.exceptSet);
97 network.ns = (int)(s+1);
98 network.socketsSemaphore.Release();
100 network.mutex.Release();
112 #if defined(__WIN32__) || defined(__unix__) || defined(__APPLE__)
117 Log("[P] [NStopService]\n");
120 network.mutex.Wait();
121 while((socket = sockets.first))
126 network.mutex.Release();
130 network.mutex.Wait();
132 network.services.Remove(this);
133 FD_CLR(s, &network.readSet);
134 FD_CLR(s, &network.exceptSet);
135 network.mutex.Release();
139 Network_DetermineMaxSocket();
147 bool gotEvent = false;
152 struct timeval tvTO = {0, 200000};
161 selectResult = select((int)(s+1), &rs, &ws, &es, &tvTO);
172 int addrLen = sizeof(a);
173 s = accept(this.s,(SOCKADDR *)&a,&addrLen);
187 Network_Initialize();