1 Ecere SDK 0.44.10 (August 7, 2014)
3 * Compiler fixes and optimizations
4 * Better C99 compatibility (stdbool, complex numbers)
5 * Fixed C integer promotion issues
6 * Fixed and improved all samples (resources included)
7 * Improved 3DS model support
8 * EditBox and syntax highlighting fixes
9 * Internationalization improvements
10 * Clang and OS X Mavericks Support
11 * More reliable IDE debugger watches
12 * X11 full screen support
13 * X11 acquired input support
14 * X11 fixes (including improved fix for Unity)
17 ----------------------------------------
18 Ecere SDK 0.44.09.9 (February 20, 2014)
22 * X11 GUI driver fixes
25 ----------------------------------------
26 Ecere SDK 0.44.09 (August 30, 2013)
30 * Valgrind integration
31 * Improved usability with Unity
32 ----------------------------------------
33 Ecere SDK 0.44.08 (August 9, 2013)
35 * Update Windows installer with TDM/MinGW-w64
37 ----------------------------------------
38 Ecere SDK 0.44.07 (April 22, 2013)
40 * Compiler Improvements
41 * Improved C headers compatibility
43 ----------------------------------------
44 Ecere SDK 0.44.06 (March 28, 2013)
46 * Fixed bugs causing build to fail on PowerPC
47 * Fixed cross-bitness compiling issues
48 * Fixed UTF8 text processing issues
49 * Fixed serialization/unserialization of Map container objects
50 * Fixed ListBox row moving bug
51 * Fixed ColorPicker in IDE to be consistent with other dialogs
52 * Enabled holding up/down buttons down to reorder directories in compiler settings
53 * Relying on giflib rather than bundled libungif, taking out deps folder for Debian packages
54 ----------------------------------------
55 Ecere SDK 0.44.05 (March 18, 2013)
57 * Memory corruption bugs were fixed
58 * Cross-bitness compiling issues were fixed
59 ----------------------------------------
60 Ecere SDK 0.44.04 (March 10, 2013)
65 * Basic Android Support
66 * Improved FreeBSD Support
67 * Improved OS X Support
68 ----------------------------------------
69 Ecere SDK 0.44.03 (January 27, 2013)
71 * Renaming libec0 Debian package to libecc0 to solve conflict with "Library for modular symbols and elliptic curves over Q" in Sid
73 ----------------------------------------
74 Ecere SDK 0.44.02 (November 6, 2012)
76 * Fixed issue with 'arch: all' packages preventing installing on 64 bit system
77 * Fixed issue with GCC 4.7 whereas .bmp files would not load properly
78 * Fixed build issues with ARM and big endian (PPC) builds
80 * Resolved target and host platform confusion in build system/makefiles
81 * Proper handling of __attribute__ in the compiler
82 * Resolved proper implementation of all per node settings in the build system
83 * Added support for a SYSROOT and GCC prefix in Compiler Settings
84 * Support for cross-compiling the tarball (e.g. Building for MinGW on Linux)
85 * Initial support for the Android platform
86 ----------------------------------------
87 Ecere SDK 0.44.01 (August 2012)
89 * Compiler Configurations Support for truly cross-compiler/platform makefiles
90 * Project and file monitoring crash fixes and support for monitoring added projects
91 * Fixed toolbar Save button
92 * Fixed problems building with GCC 4.7
93 * Fixed remaining bad usage of strcpy with newer GCC resulting in corrupt strings
94 * Improvements to EDA and SQLite driver (Better stepping, improved custom function support)
95 * Improvements to Stacker and auto-sizing support
96 * Manual Pages for ecc, ecs, ecp, epj2make, ear, ide and documentor
97 * Improved debian packaging
99 ----------------------------------------
100 Ecere SDK 0.44 "Ryoanji" (March 13, 2012)
102 * Native Window decorations, toolbar and tool tips
103 * A new JSON-based .epj project format and powerful project settings, with powerful per File X Config X Platform Project Settings
104 * Internationalization support, with Chinese and Spanish available by setting the LANGUAGE environment variable to zh_CN or es_ES
105 * SQLite and Oracle drivers for Ecere Data Access (EDA)
106 * Improved eC Distributed Objects
107 * Less memory leaking on parsing code
108 * Line Numbers in the Code Editor
109 * Settings for multiple compilers (e.g. allowing to set up cross-compilers, different GCC versions...)
110 * Support for ccache and distcc to speed up your builds
111 * New Credits and License dialogs for the About box
112 * A bunch of new samples, PowerPoint Tutorials and extras (SSLSocket, Audio, WIA Scanning...)
113 * Coursework to accompany the Tao
114 * A new updated Windows installer, with MinGW (GCC 4.4.0 and GDB 7.0 were selected for working best)
115 * PPAs for Ubuntu working on both 32 and 64 bit machines, for Lucid Lynx, Maverick Meerkat, Natty Narwhal, Oneiric Ocelot and Precise Pangolin
116 * Numerous tracked issues were resolved, see the complete list at: http://ecere.com/mantis/changelog_page.php
117 ----------------------------------------
120 * We adopted Git as our version control system.
121 * Our source repository is hosted on GitHub at http://github.com/ecere/sdk
122 ----------------------------------------
123 Ecere SDK 0.44 preview 1 (February 4, 2010)
125 * The toolkit will now build on 64-bit Linux systems (still as 32-bit).
126 * New more flexible (per file, config, and platform) project files (.epj) are supported.
127 * The IDE now generates cross-platform makefiles.
128 * The samples were updated, added to, and reorganized.
129 * A collection of useful eC code for diverse purposes ("extras") was added.
130 * There were improvements and bugfixes to the compiler and throughout the SDK
131 ----------------------------------------
132 Ecere SDK 0.44 draft 1 (December 25, 2008)
134 * First open-source which could bootstrap itself from GCC.
135 * The Ecere SDK is now Open Source under the revised BSD license.
136 * An automatic bootstrapping/build system was implemented.
137 * Mac OS X and PowerPC support was improved. A SQLite driver was added for the Ecere Data Access system.
138 * New IDE configuration options enable the integration of cross compilers. Lots of bugs were fixed.
139 * A tab control was added
140 ----------------------------------------
141 Ecere SDK 0.43 (September 4, 2008)
143 * Dynamic class templates for meta (generic) programming were introduced in the eC language.
144 * Proper syntax highlighting was implemented in the IDE.
145 * The debugger integration under Linux was significantly improved.
146 * Many bugs and other issues were resolved.
147 * Packages for Debian/Ubuntu and GoboLinux are now provided.
148 ----------------------------------------
149 Ecere SDK 0.42.1 (June 12, 2008)
151 * Major bugfixes and improvements were made to Ecere Database Access.
152 * Improvements were made to the Undo buffer.
153 * Various other bugfixes and improvements were made
154 ----------------------------------------
155 Ecere SDK 0.42 (May 16, 2008)
157 * An undo/redo buffer was added to the code editor.
158 * Installation on Windows Vista was made easier.
159 * libpng usage was improved.
160 * X support was improved.
161 * IDE improvements were made.
162 * Numerous bugs were fixed.
163 * The eC Compiler is self-hosting
164 ----------------------------------------
167 * Acovel Media Player 0.01
168 ----------------------------------------
169 Ecere SDK 0.41.17.11 (December 2, 2007)
171 * This release corrects an X performance issue introduced in the last release.
172 ----------------------------------------
173 Ecere SDK 0.41.17.10 (December 1, 2007)
175 * Mac OS X is now supported (through X11).
176 * Windows can now be closed through the window manager.
177 * Repositioning windows from the window manager doesn't confuse their positions anymore.
178 * 15-bit and 16-bit displays are now supported
179 ----------------------------------------
180 Ecere SDK 0.41.17.9 (November 25, 2007)
182 * Support for international input on X.
183 * Proper keysym support on X.
184 * Clipboard operations on X have been fixed.
185 * An issue on Windows where internal resources could not
186 be accessed when a executable was inside a path containing
187 Unicode characters (the installer itself would not work) has been fixed
188 ----------------------------------------
189 Ecere SDK 0.41.17.8 (November 21, 2007)
191 * Additional X bitmap rendering support.
192 * Additonal samples: transparent clock, and a utility to take a screen shot
194 * An OpenGL and transparent window fix.
195 * Minor IDE and debugger improvements.
196 * Improvements to the networking system.
197 * Unicode and latest improvements are now available in Windows.
198 * Jumping behavior with the taskbar autohiding in Windows has been resolved.
199 * Support for reestablishing network connections in Windows has been added
200 ----------------------------------------
201 Ecere SDK 0.41.17.6 (November 15, 2007)
203 * This release adds transparency and alpha blending support through both XRender
204 and OpenGL, XShape support for frameless windows, and shared memory support.
205 * Antialiasing now works in OpenGL.
206 * A proper distinction is made between key presses and releases and repeated key hits.
208 * Additional samples were added.
209 ----------------------------------------
210 Ecere SDK 0.41.17.4 (November 9, 2007)
212 * Working Unicode support (UTF-8 across the API).
213 * Support for fonts in the X driver, located through fontconfig.
214 * XRender support (bitmap scaling and alpha blending).
215 * Improved X events support.
216 * Linking with newer libpng.so.12.
218 * The integrated debugger is now working (experimental).
219 * A positioning issue with panels on the left and top edges has been resolved
220 ----------------------------------------
221 Ecere SDK 0.41.17 (October 29, 2007)
223 * Minor feature enhancements and bugfixes.
224 ----------------------------------------
227 * Ecere Communicator 0.01 (Jabber & MSN Support)
228 ----------------------------------------
229 Ecere SDK 0.41.16 (August 30, 2007)
230 ----------------------------------------
231 Ecere SDK 0.40 (September 27, 2006) (v3)
233 * The Ecere runtime library and the IDE are now written in eC
234 * Windows Installer packaging MinGW
235 ---------------------------------------
238 * Debugger work begins (GDB integration)
239 ----------------------------------------
242 * eC Distributed Objects
243 * CodeGuard Server/Client
244 ----------------------------------------
248 ---------------------------------------
250 * eC Language & Compiler
253 - Intelligent Code Editor
254 - Methods & property sheets
255 - Form Designer with Code/ Visual Synchronization
258 ---------------------------------------
261 * Design of the eC language and development of the eC compiler starts
262 ----------------------------------------
265 * CodeGuard ( Our own version control system )
266 ----------------------------------------
269 * ICQ/AIM Ecere Communicator (eMessenger)
270 * The Dreamix Project - a set top box PVR
271 * Python Bindings for Ecere
272 ----------------------------------------
275 * More native default skin (Win2K)
276 * IDE Project Building work begins
277 ----------------------------------------
278 Ecere SDK 0.39 Pre-Release 5 (March 8, 2004)
279 Ecere SDK 0.39 Pre-Release 4 (November 26, 2003)
280 Ecere SDK 0.39 Pre-Release 3 (August 1, 2003)
281 Ecere SDK 0.39 Pre-Release 1 (April 6, 2003)
285 * X11 Interface/Graphics
286 * Ecere Linux Distro / Ecere Partition Editor (gparted frontend)
287 ----------------------------------------
288 Ecere SDK 0.38 (January 18, 2003) (v2)
290 * Ecere is a C library working in DOS - SVGA/Console (Unfinished support),
291 Windows (GDI/OpenGL/DirectDraw/Direct3D) and Linux (Text only/NCurses)
292 * Ecere is modularized into sys, gfx, gui, net
293 * Original Ecere IDE (Text Editor + Original Form Designer)
295 * Networking Library (2D Networked Ecere Chess)
306 * C++ wrapper class library
307 ----------------------------------------
310 * eCom (File transfer / Chat client)
311 ----------------------------------------
312 Ecere SDK 0.37.7 (May 9, 2001)
315 ----------------------------------------
316 Ecere SDK 0.37.5 (September 2, 2000)
317 ----------------------------------------
318 Ecere SDK 0.37.4 (June 12, 2000) (v1)
321 * PCX saving (Run Length Encoding compression)
322 * 3Dfx GLIDE, OpenGL, DirectDraw, GDI, SVGALib
323 * Object oriented window & event-driven messaging system
324 * Graphical User Interface runs in either Win32 Console,
325 Win32 API's window system, ECERE GUI system within a Win32 window,
326 NCURSES character based console for terminal support,
327 SVGALib interface (graphical or through the virtual console),
328 DOS (graphical or text mode)
329 * Supports Linux (GCC), DOS (DJGPP/Watcom), Win32 (Watcom/Borland/Visual)
331 * A full-featured multiline edit box control
332 ----------------------------------------
335 (Simis) Flight Sim Toolkit Enthusiasts Update
336 * 3Dfx GLIDE and OpenGL Support
337 * Quaternion rotation system, with SLERP'ing cameras
338 * Real Time Optimally Adapting Mesh (ROAM) system for terrain
339 ----------------------------------------
340 Ecere SDK 0.26 (1999) (v0)
342 * DOS (DJGPP) C library (graphical or text mode)
343 * 24 bit True color VESA or palletized bitmap/video support
344 * 3D Software Rendering
345 * ASCII 3D models (.ASC) loading
346 * FLC / FLI video playback support
347 * SoundBlaster Support
348 * MIDI (MPU/OPL3) player
352 ----------------------------------------
353 Nova3D 3Dfx GLIDE Engine (1998)
354 ----------------------------------------
355 DirectDraw WarCraft II Clone (1997-1998)
358 ----------------------------------------
359 DJGPP WarCraft II Clone (Summer 1997)
361 * 256 colors VESA Support
362 * WarCraft II font format support
364 * Button GUI Components
365 * DOS Interface Mouse / Keyboard
366 ----------------------------------------
367 The 3D Coding Blackhole Tutorial (http://ecere.com/3dbhole/ - 1996)
369 * Software textured polygon filling 3D engine (DOS/DJGPP)
370 * Gouraud and Flat Shading