1 Ecere SDK 0.44.12 (December 10, 2015)
4 * Improved JSON Support
5 * Improved CSV support (extras)
6 ----------------------------------------
7 Ecere SDK 0.44.11 (February 16, 2015)
10 * Fixed crash on writing initial config file on Linux
11 ----------------------------------------
12 Ecere SDK 0.44.10 (August 7, 2014)
14 * Compiler fixes and optimizations
15 * Better C99 compatibility (stdbool, complex numbers)
16 * Fixed C integer promotion issues
17 * Fixed and improved all samples (resources included)
18 * Improved 3DS model support
19 * EditBox and syntax highlighting fixes
20 * Internationalization improvements
21 * Clang and OS X Mavericks Support
22 * More reliable IDE debugger watches
23 * X11 full screen support
24 * X11 acquired input support
25 * X11 fixes (including improved fix for Unity)
28 ----------------------------------------
29 Ecere SDK 0.44.09.9 (February 20, 2014)
33 * X11 GUI driver fixes
36 ----------------------------------------
37 Ecere SDK 0.44.09 (August 30, 2013)
41 * Valgrind integration
42 * Improved usability with Unity
43 ----------------------------------------
44 Ecere SDK 0.44.08 (August 9, 2013)
46 * Update Windows installer with TDM/MinGW-w64
48 ----------------------------------------
49 Ecere SDK 0.44.07 (April 22, 2013)
51 * Compiler Improvements
52 * Improved C headers compatibility
54 ----------------------------------------
55 Ecere SDK 0.44.06 (March 28, 2013)
57 * Fixed bugs causing build to fail on PowerPC
58 * Fixed cross-bitness compiling issues
59 * Fixed UTF8 text processing issues
60 * Fixed serialization/unserialization of Map container objects
61 * Fixed ListBox row moving bug
62 * Fixed ColorPicker in IDE to be consistent with other dialogs
63 * Enabled holding up/down buttons down to reorder directories in compiler settings
64 * Relying on giflib rather than bundled libungif, taking out deps folder for Debian packages
65 ----------------------------------------
66 Ecere SDK 0.44.05 (March 18, 2013)
68 * Memory corruption bugs were fixed
69 * Cross-bitness compiling issues were fixed
70 ----------------------------------------
71 Ecere SDK 0.44.04 (March 10, 2013)
76 * Basic Android Support
77 * Improved FreeBSD Support
78 * Improved OS X Support
79 ----------------------------------------
80 Ecere SDK 0.44.03 (January 27, 2013)
82 * Renaming libec0 Debian package to libecc0 to solve conflict with "Library for modular symbols and elliptic curves over Q" in Sid
84 ----------------------------------------
85 Ecere SDK 0.44.02 (November 6, 2012)
87 * Fixed issue with 'arch: all' packages preventing installing on 64 bit system
88 * Fixed issue with GCC 4.7 whereas .bmp files would not load properly
89 * Fixed build issues with ARM and big endian (PPC) builds
91 * Resolved target and host platform confusion in build system/makefiles
92 * Proper handling of __attribute__ in the compiler
93 * Resolved proper implementation of all per node settings in the build system
94 * Added support for a SYSROOT and GCC prefix in Compiler Settings
95 * Support for cross-compiling the tarball (e.g. Building for MinGW on Linux)
96 * Initial support for the Android platform
97 ----------------------------------------
98 Ecere SDK 0.44.01 (August 2012)
100 * Compiler Configurations Support for truly cross-compiler/platform makefiles
101 * Project and file monitoring crash fixes and support for monitoring added projects
102 * Fixed toolbar Save button
103 * Fixed problems building with GCC 4.7
104 * Fixed remaining bad usage of strcpy with newer GCC resulting in corrupt strings
105 * Improvements to EDA and SQLite driver (Better stepping, improved custom function support)
106 * Improvements to Stacker and auto-sizing support
107 * Manual Pages for ecc, ecs, ecp, epj2make, ear, ide and documentor
108 * Improved debian packaging
110 ----------------------------------------
111 Ecere SDK 0.44 "Ryoanji" (March 13, 2012)
113 * Native Window decorations, toolbar and tool tips
114 * A new JSON-based .epj project format and powerful project settings, with powerful per File X Config X Platform Project Settings
115 * Internationalization support, with Chinese and Spanish available by setting the LANGUAGE environment variable to zh_CN or es_ES
116 * SQLite and Oracle drivers for Ecere Data Access (EDA)
117 * Improved eC Distributed Objects
118 * Less memory leaking on parsing code
119 * Line Numbers in the Code Editor
120 * Settings for multiple compilers (e.g. allowing to set up cross-compilers, different GCC versions...)
121 * Support for ccache and distcc to speed up your builds
122 * New Credits and License dialogs for the About box
123 * A bunch of new samples, PowerPoint Tutorials and extras (SSLSocket, Audio, WIA Scanning...)
124 * Coursework to accompany the Tao
125 * A new updated Windows installer, with MinGW (GCC 4.4.0 and GDB 7.0 were selected for working best)
126 * PPAs for Ubuntu working on both 32 and 64 bit machines, for Lucid Lynx, Maverick Meerkat, Natty Narwhal, Oneiric Ocelot and Precise Pangolin
127 * Numerous tracked issues were resolved, see the complete list at: http://ecere.com/mantis/changelog_page.php
128 ----------------------------------------
131 * We adopted Git as our version control system.
132 * Our source repository is hosted on GitHub at http://github.com/ecere/sdk
133 ----------------------------------------
134 Ecere SDK 0.44 preview 1 (February 4, 2010)
136 * The toolkit will now build on 64-bit Linux systems (still as 32-bit).
137 * New more flexible (per file, config, and platform) project files (.epj) are supported.
138 * The IDE now generates cross-platform makefiles.
139 * The samples were updated, added to, and reorganized.
140 * A collection of useful eC code for diverse purposes ("extras") was added.
141 * There were improvements and bugfixes to the compiler and throughout the SDK
142 ----------------------------------------
143 Ecere SDK 0.44 draft 1 (December 25, 2008)
145 * First open-source which could bootstrap itself from GCC.
146 * The Ecere SDK is now Open Source under the revised BSD license.
147 * An automatic bootstrapping/build system was implemented.
148 * Mac OS X and PowerPC support was improved. A SQLite driver was added for the Ecere Data Access system.
149 * New IDE configuration options enable the integration of cross compilers. Lots of bugs were fixed.
150 * A tab control was added
151 ----------------------------------------
152 Ecere SDK 0.43 (September 4, 2008)
154 * Dynamic class templates for meta (generic) programming were introduced in the eC language.
155 * Proper syntax highlighting was implemented in the IDE.
156 * The debugger integration under Linux was significantly improved.
157 * Many bugs and other issues were resolved.
158 * Packages for Debian/Ubuntu and GoboLinux are now provided.
159 ----------------------------------------
160 Ecere SDK 0.42.1 (June 12, 2008)
162 * Major bugfixes and improvements were made to Ecere Database Access.
163 * Improvements were made to the Undo buffer.
164 * Various other bugfixes and improvements were made
165 ----------------------------------------
166 Ecere SDK 0.42 (May 16, 2008)
168 * An undo/redo buffer was added to the code editor.
169 * Installation on Windows Vista was made easier.
170 * libpng usage was improved.
171 * X support was improved.
172 * IDE improvements were made.
173 * Numerous bugs were fixed.
174 * The eC Compiler is self-hosting
175 ----------------------------------------
178 * Acovel Media Player 0.01
179 ----------------------------------------
180 Ecere SDK 0.41.17.11 (December 2, 2007)
182 * This release corrects an X performance issue introduced in the last release.
183 ----------------------------------------
184 Ecere SDK 0.41.17.10 (December 1, 2007)
186 * Mac OS X is now supported (through X11).
187 * Windows can now be closed through the window manager.
188 * Repositioning windows from the window manager doesn't confuse their positions anymore.
189 * 15-bit and 16-bit displays are now supported
190 ----------------------------------------
191 Ecere SDK 0.41.17.9 (November 25, 2007)
193 * Support for international input on X.
194 * Proper keysym support on X.
195 * Clipboard operations on X have been fixed.
196 * An issue on Windows where internal resources could not
197 be accessed when a executable was inside a path containing
198 Unicode characters (the installer itself would not work) has been fixed
199 ----------------------------------------
200 Ecere SDK 0.41.17.8 (November 21, 2007)
202 * Additional X bitmap rendering support.
203 * Additonal samples: transparent clock, and a utility to take a screen shot
205 * An OpenGL and transparent window fix.
206 * Minor IDE and debugger improvements.
207 * Improvements to the networking system.
208 * Unicode and latest improvements are now available in Windows.
209 * Jumping behavior with the taskbar autohiding in Windows has been resolved.
210 * Support for reestablishing network connections in Windows has been added
211 ----------------------------------------
212 Ecere SDK 0.41.17.6 (November 15, 2007)
214 * This release adds transparency and alpha blending support through both XRender
215 and OpenGL, XShape support for frameless windows, and shared memory support.
216 * Antialiasing now works in OpenGL.
217 * A proper distinction is made between key presses and releases and repeated key hits.
219 * Additional samples were added.
220 ----------------------------------------
221 Ecere SDK 0.41.17.4 (November 9, 2007)
223 * Working Unicode support (UTF-8 across the API).
224 * Support for fonts in the X driver, located through fontconfig.
225 * XRender support (bitmap scaling and alpha blending).
226 * Improved X events support.
227 * Linking with newer libpng.so.12.
229 * The integrated debugger is now working (experimental).
230 * A positioning issue with panels on the left and top edges has been resolved
231 ----------------------------------------
232 Ecere SDK 0.41.17 (October 29, 2007)
234 * Minor feature enhancements and bugfixes.
235 ----------------------------------------
238 * Ecere Communicator 0.01 (Jabber & MSN Support)
239 ----------------------------------------
240 Ecere SDK 0.41.16 (August 30, 2007)
241 ----------------------------------------
242 Ecere SDK 0.40 (September 27, 2006) (v3)
244 * The Ecere runtime library and the IDE are now written in eC
245 * Windows Installer packaging MinGW
246 ---------------------------------------
249 * Debugger work begins (GDB integration)
250 ----------------------------------------
253 * eC Distributed Objects
254 * CodeGuard Server/Client
255 ----------------------------------------
259 ---------------------------------------
261 * eC Language & Compiler
264 - Intelligent Code Editor
265 - Methods & property sheets
266 - Form Designer with Code/ Visual Synchronization
269 ---------------------------------------
272 * Design of the eC language and development of the eC compiler starts
273 ----------------------------------------
276 * CodeGuard ( Our own version control system )
277 ----------------------------------------
280 * ICQ/AIM Ecere Communicator (eMessenger)
281 * The Dreamix Project - a set top box PVR
282 * Python Bindings for Ecere
283 ----------------------------------------
286 * More native default skin (Win2K)
287 * IDE Project Building work begins
288 ----------------------------------------
289 Ecere SDK 0.39 Pre-Release 5 (March 8, 2004)
290 Ecere SDK 0.39 Pre-Release 4 (November 26, 2003)
291 Ecere SDK 0.39 Pre-Release 3 (August 1, 2003)
292 Ecere SDK 0.39 Pre-Release 1 (April 6, 2003)
296 * X11 Interface/Graphics
297 * Ecere Linux Distro / Ecere Partition Editor (gparted frontend)
298 ----------------------------------------
299 Ecere SDK 0.38 (January 18, 2003) (v2)
301 * Ecere is a C library working in DOS - SVGA/Console (Unfinished support),
302 Windows (GDI/OpenGL/DirectDraw/Direct3D) and Linux (Text only/NCurses)
303 * Ecere is modularized into sys, gfx, gui, net
304 * Original Ecere IDE (Text Editor + Original Form Designer)
306 * Networking Library (2D Networked Ecere Chess)
317 * C++ wrapper class library
318 ----------------------------------------
321 * eCom (File transfer / Chat client)
322 ----------------------------------------
323 Ecere SDK 0.37.7 (May 9, 2001)
326 ----------------------------------------
327 Ecere SDK 0.37.5 (September 2, 2000)
328 ----------------------------------------
329 Ecere SDK 0.37.4 (June 12, 2000) (v1)
332 * PCX saving (Run Length Encoding compression)
333 * 3Dfx GLIDE, OpenGL, DirectDraw, GDI, SVGALib
334 * Object oriented window & event-driven messaging system
335 * Graphical User Interface runs in either Win32 Console,
336 Win32 API's window system, ECERE GUI system within a Win32 window,
337 NCURSES character based console for terminal support,
338 SVGALib interface (graphical or through the virtual console),
339 DOS (graphical or text mode)
340 * Supports Linux (GCC), DOS (DJGPP/Watcom), Win32 (Watcom/Borland/Visual)
342 * A full-featured multiline edit box control
343 ----------------------------------------
346 (Simis) Flight Sim Toolkit Enthusiasts Update
347 * 3Dfx GLIDE and OpenGL Support
348 * Quaternion rotation system, with SLERP'ing cameras
349 * Real Time Optimally Adapting Mesh (ROAM) system for terrain
350 ----------------------------------------
351 Ecere SDK 0.26 (1999) (v0)
353 * DOS (DJGPP) C library (graphical or text mode)
354 * 24 bit True color VESA or palletized bitmap/video support
355 * 3D Software Rendering
356 * ASCII 3D models (.ASC) loading
357 * FLC / FLI video playback support
358 * SoundBlaster Support
359 * MIDI (MPU/OPL3) player
363 ----------------------------------------
364 Nova3D 3Dfx GLIDE Engine (1998)
365 ----------------------------------------
366 DirectDraw WarCraft II Clone (1997-1998)
369 ----------------------------------------
370 DJGPP WarCraft II Clone (Summer 1997)
372 * 256 colors VESA Support
373 * WarCraft II font format support
375 * Button GUI Components
376 * DOS Interface Mouse / Keyboard
377 ----------------------------------------
378 The 3D Coding Blackhole Tutorial (http://ecere.com/3dbhole/ - 1996)
380 * Software textured polygon filling 3D engine (DOS/DJGPP)
381 * Gouraud and Flat Shading