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Author: | SJD [ Sun Mar 23, 2014 7:34 am ] |
Post subject: | Samples |
Hi Jerome, After I studied a little this interesting language from "tao" documentation, I mean the best way to learn Ecere more would be from your samples, so I tried to compile a "piano" but I got i.a. this error: ... Couldn't open obj/debug.win32\EcereAudio.sym Then I quickly found your solution at http://www.ecere.com/forums/viewtopic.p ... Audio#p542 but when compiled that DLL I got other error: So any help will be very appretiated Best Regards, Svat |
Author: | jerome [ Sun Mar 23, 2014 12:52 pm ] |
Post subject: | Re: Samples |
Hi Svat, You will need to add to either your global compilers settings or to the EcereAudio project additional include paths the path to the DirectX SDK headers. You will find those in ecere-sdk/deps/DirectX-9.0/include/ Regards, -Jerome |
Author: | SJD [ Sun Mar 23, 2014 3:41 pm ] |
Post subject: | Re: Samples |
Hi Jerome, I'll try it soon - and thanks ! Best Regards, Svat |
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