Search found 609 matches

by jerome
Wed Feb 24, 2010 12:20 pm
Forum: CodeGuard
Topic: Stirring up CodeGuard development efforts
Replies: 1
Views: 82655

Stirring up CodeGuard development efforts

Hey guys, CodeGuard is our in house source control system. It's a tiny gem full of potential which me and redj both love. It has proven to be a pleasure to work with over more than 5 years, although it is lacking much in functionality. Some things to work on are access control and updates/conflicts ...
by jerome
Wed Feb 24, 2010 5:31 am
Forum: Linux
Topic: Debian/Ubuntu packages available for Ecere 0.44pre1
Replies: 20
Views: 156596

Re: Debian/Ubuntu packages available for Ecere 0.44pre1

Thanks Ryan! Good job. Can you confirm that the IDE does get installed? I assume it should be part of the sdk package? thexa4 reported it does not seem to... Also, is there a way to link to a single .deb and have them all installed? Will that work automagically if I link to the ecere-sdk package? Th...
by jerome
Fri Feb 12, 2010 2:08 am
Forum: eC Language
Topic: Container syntax
Replies: 5
Views: 19361

Link Lists

eC currently provides two levels of link lists, both doubly linked. The difference lies in whether you want the linking members of each node to be within the same class as the data, or to be separate objects that 'hold' the data. If you want to have data 'holders', therefore not having the prev/next...
by jerome
Fri Feb 12, 2010 12:27 am
Forum: eC Language
Topic: Container syntax
Replies: 5
Views: 19361

Dynamic Arrays

Let's take a look at using a basic dynamic variable width array of integers. We instantiate an array of int object as such: Array<int> a { }; We can add int's to the array as such: a.Add(20); a.Add(33); The array will now contain 2 elements that can be accessed as a[0] and a[1]. At the moment, the o...
by jerome
Thu Feb 11, 2010 11:29 pm
Forum: eC Language
Topic: Container syntax
Replies: 5
Views: 19361

Re: Container syntax

Here's an exerpt from the blog: The standard container classes included in this release are “typed” class generics to replace the previous “non typed” container classes (List, BinaryTree, and pseudo-template Array, which will be slowly phased out. In the meantime List has been renamed to “OldList”, ...
by jerome
Thu Feb 11, 2010 10:11 pm
Forum: GUI Toolkit & 2D Graphics
Topic: Grid GUI control
Replies: 1
Views: 10165

Re: Grid GUI control

Hi Mike. There is a grid-like control in Ecere, however it is probably not well suited for a spreadsheet application like Excel. The way the data controls work in Ecere is that they are assigned a particular data type. The ListBox control can be configured as a mult-column grid control, and you can ...
by jerome
Thu Feb 11, 2010 1:33 am
Forum: GUI Toolkit & 2D Graphics
Topic: Bitmap, Bitmap.Save() and BitmapResource
Replies: 2
Views: 11820

Re: Bitmap, Bitmap.Save() and BitmapResource

Hi Herb, Just a quick answer for now, but I will try to find some time to answer all these questions of yours on the forums after I set up a desk and chair over here, and the hot air of Viet Nam cool down :D Bitmap is the core object to hold picture data, in a variety of pixel color formats. It can ...
by jerome
Mon Feb 01, 2010 6:54 pm
Forum: 欢迎使用中文讨论
Topic: 那个tao的帮助文件怎么不完整啊?
Replies: 2
Views: 14312

Re: 那个tao的帮助文件怎么不完整啊?

你好 loonke :) 欢迎 Ecere forums! 我抱歉 我的中国人不是非常好。 So far I have only completed the first 2 sections of the Tao. These first 2 are the most important because they teach the foundations of the eC programming language. The rest of the Tao will cover various other aspects of the SDK like the GUI toolkit, 3D...
by jerome
Wed Jan 20, 2010 12:39 pm
Forum: 3D Graphics
Topic: Light, Euler
Replies: 1
Views: 26916

Re: Light, Euler

Ok so I will try to explain how to use lights with the Ecere 3D engine. Lights are set on a Display by calling the Display::SetLight method with a Light structure. Let's take a look at the API: void SetLight(int id, Light light);   public struct Light { LightFlags flags; ColorRGB ambient; ColorRGB d...
by jerome
Mon Jan 18, 2010 10:46 pm
Forum: General Discussion
Topic: Website suggestion
Replies: 5
Views: 37187

Re: Website suggestion

Yes I will redo the whole contribute page. It's currently the same as the Roadmap page, but I will split the two and add proper links =) Thanks for the suggestion.