Search found 27 matches
- Thu Jan 21, 2010 6:29 pm
- Forum: 3D Graphics
- Topic: Glass
- Replies: 1
- Views: 23108
Glass
How to draw glass? Is this handled by the engine?
- Thu Jan 21, 2010 1:13 am
- Forum: eC Language
- Topic: Plurality without containers
- Replies: 0
- Views: 23199
Plurality without containers
import "ecere" class Plural { Plural next; int index; virtual bool Compare ( Plural a, Plural b ) { return ( a.index<b.index ); } virtual void Copy( Plural from ) {} bool Contains( Plural L ) { Plural sL; for ( sL=this; sL!=null; sL=sL.next ) if ( sL==L ) return true; return false; } int ...
- Thu Jan 21, 2010 12:33 am
- Forum: 3D Graphics
- Topic: Cameras, Skyboxes
- Replies: 1
- Views: 23143
Cameras, Skyboxes
Tell me about controlling and using Cameras with background skyboxes.
- Wed Jan 20, 2010 9:12 pm
- Forum: eC Language
- Topic: Container syntax
- Replies: 5
- Views: 18788
Container syntax
Tell me about container syntax.
- Wed Jan 20, 2010 12:15 am
- Forum: 3D Graphics
- Topic: Light, Euler
- Replies: 1
- Views: 23697
Light, Euler
Please describe in detail including all of the modes and uses of Light, and all the modes and uses of Euler
Code: Select all
sample code
- Tue Jan 19, 2010 4:16 am
- Forum: Introductions
- Topic: sacrebleu
- Replies: 0
- Views: 18692
sacrebleu
Hi. My real name is H. Elwood Gilliland III, I'm an Interaction Designer based in Pittsburgh, PA USA. I'm developing a video gaming engine, parts of which are incorporated into Ecere SDK. You can view my project's website at http://www.empireinthesky.com . I'm usually in the #ecere channel on IRC. -...
- Mon Jan 18, 2010 7:22 pm
- Forum: General Discussion
- Topic: Website suggestion
- Replies: 5
- Views: 33478
Website suggestion
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