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ear: Adding emear for Emscripten
2016-07-28
Jerome St-Louis
ear: Adding emear for Emscripten
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2016-07-28
Jerome St-Louis
ecere/gui/GuiApplication; epj: Fixes to build with...
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2016-07-28
Jerome St-Louis
samples/games/chess: Fixed AI stuck on queening pawn
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2016-07-28
Jerome St-Louis
ecere/gui/drivers/Emscripten: Scroll wheel, key/button...
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2016-07-28
Jerome St-Louis
ecere: Initial Emscripten support
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2016-07-28
Jerome St-Louis
ecere/gfx/3D: Lighting fixes; Meta shader; normal mapping...
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2016-07-28
Jerome St-Louis
ecere/gfx/drivers/OpenGL: Fixed leaked GLX context...
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2016-07-28
Jerome St-Louis
ecere/gfx/drivers/OpenGL: Fixed OGLDisplay access from...
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2016-07-28
Jerome St-Louis
ecere/gfx/drivers/OpenGL: Fixes for Android
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2016-07-28
Jerome St-Louis
ecere/gfx/drivers/OpenGL: Removed unused gl_core_3_3...
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2016-07-28
Jerome St-Louis
ecere/gfx/drivers/OpenGL: Fixed namespace pollution
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2016-07-28
Jerome St-Louis
ecere/gfx/drivers/OpenGL/Shaders: Support for Specular...
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2016-07-28
Jerome St-Louis
ecere/gfx/drivers/OpenGL: Setting specular to 0 when...
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2016-07-28
Jerome St-Louis
ecere/gfx/3D/.3DS; drivers/OpenGL: Improved light attenuation
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2016-07-28
Jerome St-Louis
ecere/gfx/3D; drivers/OpenGL: Clarified and fixed behavior...
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2016-07-28
Jerome St-Louis
ecere/gui/Window: Disabling GL Shaders by default
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2016-07-28
Jerome St-Louis
ecere/gfx/drivers/OpenGL: Disabling separate specular...
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2016-07-28
Jerome St-Louis
ecere/gfx/drivers/OpenGL: Fixed alpha blended window...
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2016-07-28
Jerome St-Louis
ecere/gfx/OpenGL; FontRendering; Window: Fixed rendering...
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2016-07-28
Jerome St-Louis
ecere/gfx/drivers/OpenGL: Renamed glHelpers.h -> gl123es.h
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2016-07-28
Jerome St-Louis
ecere/gfx/OpenGLDisplayDriver: Fixed LockArrays extension...
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2016-07-28
Jerome St-Louis
ecere/gfx/drivers/OpenGL: Core profile support
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2016-07-28
Jerome St-Louis
ecere/gfx/drivers/OpenGL: Optimized immediate mode...
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2016-07-28
Jerome St-Louis
ecere/gfx/drivers/OpenGL: Shaders improvements; GLCapabiliti...
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2016-07-28
Jerome St-Louis
ecere/gfx: Ability to switch between shaders and fixed...
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2016-07-28
Jerome St-Louis
ecere/drivers/OpenGL (Android): Fixed warning redefining...
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2016-07-28
Jerome St-Louis
ecere/gfx/drivers/OpenGL (Android): Fixed blank textures
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2016-07-28
Jerome St-Louis
ecere/gfx/drivers/OpenGL: twoSided parameter for shader_setS...
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2016-07-28
Jerome St-Louis
ecere/gfx/drivers/GL: Not printing out GL debugging...
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2016-07-28
Jerome St-Louis
ecere/gfx/drivers/GL: Declaring functions not taking...
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2016-07-28
Jerome St-Louis
ecere/gfx/OpenGL/matrixStack: Flipped glmsRotated(...
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2016-07-28
Jerome St-Louis
ecere/gfx/OpenGL: (OpenGL ES) Support for glColor4f...
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2016-07-28
Jerome St-Louis
ecere/gfx/OpenGL: Shaders fixes for rendering offscreen...
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2016-07-28
Jerome St-Louis
ecere/gfx/drivers/GL/matrixStack: Added glGetDoublev()
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2016-07-28
Jerome St-Louis
ecere/gfx/OpenGL: Standardized on _GLES for ES 1.1...
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2016-07-28
Jerome St-Louis
ecere/gfx/drivesr/OpenGL: WebGL Fixes
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2016-07-28
Jerome St-Louis
ecere/gfx/drivers/OpenGL: Fixed warnings
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2016-07-28
Jerome St-Louis
ecere/gfx/OpenGL: Fixes for basic 2D and 3D support...
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2016-07-28
Jerome St-Louis
ecere/gfx/drivers/OpenGL: Fixed LockArraysEXT warnings...
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2016-07-28
Jerome St-Louis
ecere/gfx/OpenGL: Initial WebGL Support
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2016-07-28
Jerome St-Louis
ecere/gfx/gl3/shading: Integration support to set material
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2016-07-28
Jerome St-Louis
ecere/gfx/OpenGLDisplayDriver: Falling back to a 2...
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2016-07-28
Jerome St-Louis
ecere/gfx/drivers/OpenGL: Regular GL context if SHADERS...
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2016-07-28
Jerome St-Louis
ecere/gfx/drivers/OpenGL: Exponential fog support in...
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2016-07-28
Jerome St-Louis
ecere/ecere.epj: Including GL3 files in StaticGLES...
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2016-07-28
Jerome St-Louis
ecere: Fixes to build branch for Android
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2016-07-28
Jerome St-Louis
ecere/Makefile: Added new gl3/ files; Fixes to run...
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2016-07-28
Jerome St-Louis
ecere/gfx/drivers/OpenGL: Fixed two-sided lighting
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2016-07-28
Jerome St-Louis
ecere/gfx/drivers/OpenGL: Added GLSetupLighting API
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2016-07-28
Jerome St-Louis
ecere/gfx/drivers/OpenGL: Materials & Light colors...
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2016-07-28
Jerome St-Louis
ecere/gfx/drivers: Diffuse and global ambient shading...
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2016-07-28
Jerome St-Louis
ecere/gfx/drivers/OpenGL: Fixed broken alpha blending...
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2016-07-28
Jerome St-Louis
ecere/gfx/drivers/OpenGL: Shaders support improvements
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2016-07-28
Jerome St-Louis
ecere/gfx/gl3/gl_compat_4_4: Handling GL < 3.0 (no...
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2016-07-28
Jerome St-Louis
ecere/gfx/drivers/OpenGL: Shaders migration -- Initial...
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2016-07-28
Jerome St-Louis
ecere/gfx/drivers/OpenGL: Work on Emscripten Support
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2016-07-28
Jerome St-Louis
ecere/gfx/drivers/OpenGL: Setting MAX_ANISOTROPY_EXT...
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2016-07-28
Jerome St-Louis
ecere/ecere.epj: Turning on MMX/SSE optimizations for...
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2016-07-28
Jerome St-Louis
ecere/com/instance: Added code to fill freed memory...
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2016-07-28
Jerome St-Louis
ecere/gfx/fontRendering: Improved vertical alignment...
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2016-07-28
Jerome St-Louis
ecere/gfx: Font outline support
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2016-07-28
Jerome St-Louis
compiler: Fixes to improve compatibility with MinGW...
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2016-07-28
Jerome St-Louis
ecere/gfx/fontManagement: Falling back to Arial Unicode...
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2016-07-28
Jerome St-Louis
ecere/gui/controls/EditBox: Fixed remaining issue with...
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2016-07-28
Jerome St-Louis
ecere/gfx/drivers/LFB; gui/EditBox: Splitting Font...
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2016-07-28
Jerome St-Louis
ecere/ecere.epj: Excluding things from StaticGLES Config
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2016-07-28
Jerome St-Louis
compiler/libec/grammar: Fixed null pointer crash
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2016-07-28
Jerome St-Louis
ecere/com/containers: Sort() method
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2016-07-28
Jerome St-Louis
ecere/gui/Window: Fix for clickThrough with MouseOver...
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2016-07-28
Jerome St-Louis
ecere/gui/ToolTip: Prevent tooltips from coming up...
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2016-07-28
Jerome St-Louis
ecere/gui/drivers/X: Fixed handling of SelectionRequest
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2016-07-28
Jerome St-Louis
ecere/gui/drivers/X: Fixed key pad 5 with NumLock Off...
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2016-07-28
Jerome St-Louis
ecere/com: Fixed sprintf/snprintf confusion; Support...
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2016-07-28
Jerome St-Louis
ecere/com/Unicode: Support for CP-1252 in ISO8859_1toUTF8()
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2016-07-28
Jerome St-Louis
ecere/gfx/3D/meshes: Fixes for Object classes
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2016-07-28
Jerome St-Louis
ecere/sys/JSON: Fixed leak with color strings
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2016-07-28
Jerome St-Louis
ecere/gfx/drivers/Win32BitmapPrinter: Fixed warnings
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2016-07-28
Jerome St-Louis
ecere/gfx/3D/Object3DS: Enums for chunks and bit classes...
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2016-07-28
Jerome St-Louis
ecere/gfx/3D/Object: Fixed missing mesh flags checks...
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2016-07-28
Jerome St-Louis
ecere/gfx/3D/Object: Replacing public data members...
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2016-07-28
Jerome St-Louis
ecere/gfx/3D: Camera integration support
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2016-07-28
Jerome St-Louis
ecere/gui/Window: Disabling native decorations when...
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2016-07-28
Jerome St-Louis
ecere/gui/Window: (#789) 2. Added a way to grab entire...
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2016-07-28
Jerome St-Louis
ecere/gui/Window: (#789) Fixed snapshot extent using...
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2016-07-28
Jerome St-Louis
ecere/com/containers/CustomAVLTree: Freeing Keys (e...
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2016-07-16
Jerome St-Louis
ecere/com/Containers/Array: Performance tweak
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2016-07-16
Jerome St-Louis
ecere/com/dataTypes: OnGetString() - Not escaping or...
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2016-07-16
Jerome St-Louis
ecere/com/CustomAVLTree: Some optimizations for common...
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2016-07-16
Jerome St-Louis
ecere/com/instance: Fixed _strto(u)i64() - *endPtr...
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2016-07-16
Jerome St-Louis
compiler/libec: Fixed crash with define and anonymous...
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2016-07-16
Jerome St-Louis
ecere/gui/controls/TabControl: Resetting tabs 'checked...
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2016-07-16
Jerome St-Louis
ecere/com/instance.ec: Fixed long standing leaks in...
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2016-07-16
Jerome St-Louis
compiler/libec: Fixed bad casts causing warnings on...
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2016-07-16
Jerome St-Louis
ecere/gui/Window: Silencing silly uninitialized GCC...
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2016-07-16
Jerome St-Louis
eda/eda.epj: Linker paths including $(ARCH_SUFFIX)
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2016-07-16
Jerome St-Louis
ecere/gui/dialogs/FileDialog: (#845) Fixed Select Directory...
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2016-07-16
Jerome St-Louis
extras/GuiConfigData: Fixes and simplification
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2016-07-16
Jerome St-Louis
EDA/Id: Fixed stringification as numbers
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2016-07-16
Jerome St-Louis
compiler/libec: Fixed crash overriding OnRedraw() in...
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2016-07-16
Jerome St-Louis
ecere/com/dataTypes: Avoid infinite recursion on bit...
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