ecere;samples/blokus: Grouped High DPI tweaks separately with HIGH_DPI preprocessor...
[sdk] / samples / games / blokus / blokus.ec
2013-03-10 Jerome St-Louisecere;samples/blokus: Grouped High DPI tweaks separatel...
2013-03-10 Jerome St-Louissamples: Added simpler socket samples; Added optional...
2012-11-30 Jerome St-Louisecere: Temporary skin tweaks to run on hi-resolution...
2012-11-15 Jerome St-Louissamples/Blokus: Support for flipping pieces through...
2012-11-15 Jerome St-Louisecere/Android: Improved KeyEvents support
2012-11-05 Jerome St-Louissamples/blokus: Put some safety code to avoid a buffer...
2012-03-01 Jerome St-Louissamples/Blokus: Fixed usage of 'text' property to use...
2012-02-05 Jerome St-Louisecere/gui/Window; samples/Blokus: (Hopeful) Fix for...
2012-02-04 Jerome St-Louissamples/Blokus: Forgot to reset 'flash' to false
2012-02-04 Jerome St-Louissamples/Blokus: Work-around for Flash() lockups when...
2012-02-03 Jerome St-Louisecere/net/dcom; samples/Blokus: Further robustness...
2012-02-01 jeromesamples/Blokus: Fixed corner drawing on Linux (x were...
2012-01-31 Jerome St-Louissamples/blokus: Various usability tweaks
2012-01-30 Jerome St-Louissamples/Blokus: Added confirmation dialogs
2012-01-30 Jerome St-Louissamples/Blokus: Final Scores Screen
2012-01-28 Jerome St-Louissamples/Blokus: Valid pieces/Game Over Detection
2012-01-28 Jerome St-Louissamples/Blokus: Fixed a deadlock on clicking 'Stop...
2012-01-28 Jerome St-Louissamples/Blokus: Chat support
2012-01-28 Jerome St-Louissamples/Blokus: Player & Turn indicators, Various impro...
2012-01-28 Jerome St-Louissamples/games/blokus: Communication panel
2012-01-27 Jerome St-Louissamples/Blokus: Initial Networking Support
2011-09-25 Jerome St-Louissamples/blokus: Can now play a local game! :)
2011-09-12 Jerome St-LouisNew fun Blokus sample -- initial ocmmit