ecere/gfx/drivers/OpenGL: Exponential fog support in vertex shader
authorJerome St-Louis <jerome@ecere.com>
Fri, 25 Sep 2015 15:55:26 +0000 (11:55 -0400)
committerJerome St-Louis <jerome@ecere.com>
Sun, 3 Jul 2016 08:07:09 +0000 (04:07 -0400)
commita59de179692ecb1e0f2b36c3991ca388452cbbe2
tree18c3303c2f391bd0a8d6aeb4abd5f9c7e669036f
parenta8b12f238cb7a3cda4d471d7940ac6ecf824ed52
ecere/gfx/drivers/OpenGL: Exponential fog support in vertex shader
- Also tweak to disable color array on unsetting camera to fix colors blending in shaders mode
ecere/src/gfx/drivers/OpenGLDisplayDriver.ec
ecere/src/gfx/drivers/gl3/fixed.vertex
ecere/src/gfx/drivers/gl3/shading.ec