ecere/gfx/OpenGL: Standardized on _GLES for ES 1.1 and _GLES2 for ES 2.0
authorJerome St-Louis <jerome@ecere.com>
Fri, 1 Apr 2016 22:10:47 +0000 (18:10 -0400)
committerJerome St-Louis <jerome@ecere.com>
Sun, 3 Jul 2016 08:29:50 +0000 (04:29 -0400)
commit916b3c10fe9faca280eb8e6eaa0c59ff237b7a51
treed74625513d31880f3466b5d8ca37124236732284
parente059c900aa4f2d96c9dd06a3d7ca979f0f8355d5
ecere/gfx/OpenGL: Standardized on _GLES for ES 1.1 and _GLES2 for ES 2.0
- Fixed bug in matrixStack's glLoadMatrix
- Fixed shading.ec compilation with ECERE_NO3D
ecere/src/gfx/3D/models/Object3DSFormat.ec
ecere/src/gfx/drivers/OpenGLDisplayDriver.ec
ecere/src/gfx/drivers/gl3/glab.ec
ecere/src/gfx/drivers/gl3/matrixStack.ec
ecere/src/gfx/drivers/gl3/shading.ec
samples/guiAndGfx/mandelbrot/mandelbrot.epj