{
borderStyle = sizable;
hasMaximize = true, hasMinimize = true, hasClose = true;
- text = "Hello, Ex1!", position = { 10, 10 }, size = { 1000, 600 };
+ text = "Hello, Ex1!";
+ position = { 10, 10 };
+ size = { 1000, 600 };
+ hasMenuBar = true;
BitmapResource bubbles { ":SoapBubbles.bmp", window = this, transparent = false };
void OnRedraw(Surface surface)
{
+ int c;
+ for(c = 0; c < 4; c ++)
+ printf("hey");
surface.Tile(bubbles.bitmap, 0,0,clientSize.w,clientSize.h);
}