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cleaned all trailing white space from source files.
[sdk]
/
samples
/
guiAndGfx
/
bitmapsAndKB
/
Bitmap
/
bitmap.ec
diff --git
a/samples/guiAndGfx/bitmapsAndKB/Bitmap/bitmap.ec
b/samples/guiAndGfx/bitmapsAndKB/Bitmap/bitmap.ec
index
8d21716
..
019e9e3
100644
(file)
--- a/
samples/guiAndGfx/bitmapsAndKB/Bitmap/bitmap.ec
+++ b/
samples/guiAndGfx/bitmapsAndKB/Bitmap/bitmap.ec
@@
-15,7
+15,7
@@
class MainWindow : Window
void OnRedraw(Surface surface)
{
Bitmap bitmap = castleGfx.bitmap;
-
+
if(bitmap)
surface.Blit(bitmap, 100, 100, 0,0, bitmap.width, bitmap.height);
}